diff --git a/include/fast_float/ascii_number.h b/include/fast_float/ascii_number.h index 12c2fddc..22816ecc 100644 --- a/include/fast_float/ascii_number.h +++ b/include/fast_float/ascii_number.h @@ -354,13 +354,36 @@ parse_number_string(UC const *p, UC const *pend, uint64_t i = 0; // an unsigned int avoids signed overflows (which are bad) - while ((p != pend) && is_integer(*p)) { - // a multiplication by 10 is cheaper than an arbitrary integer - // multiplication - i = 10 * i + - uint64_t(*p - - UC('0')); // might overflow, we will handle the overflow later + // Straight-line unroll of the integer-part scan: most integer parts are + // 1-5 digits, so peeling the first iterations eliminates the loop back-edge + // for the common case. Semantics are identical to the original `while` loop: + // i = 10*i + digit, advancing p. + if ((p != pend) && is_integer(*p)) { + i = uint64_t(*p - UC('0')); ++p; + if ((p != pend) && is_integer(*p)) { + i = 10 * i + uint64_t(*p - UC('0')); + ++p; + if ((p != pend) && is_integer(*p)) { + i = 10 * i + uint64_t(*p - UC('0')); + ++p; + if ((p != pend) && is_integer(*p)) { + i = 10 * i + uint64_t(*p - UC('0')); + ++p; + if ((p != pend) && is_integer(*p)) { + i = 10 * i + uint64_t(*p - UC('0')); + ++p; + while ((p != pend) && is_integer(*p)) { + // a multiplication by 10 is cheaper than an arbitrary integer + // multiplication + i = 10 * i + + uint64_t(*p - UC('0')); // might overflow, handled later + ++p; + } + } + } + } + } } UC const *const end_of_integer_part = p; int64_t digit_count = int64_t(end_of_integer_part - start_digits);