diff --git a/scenes/globals/game_state/game_state.gd b/scenes/globals/game_state/game_state.gd index 51ddd058f..4cb12e239 100644 --- a/scenes/globals/game_state/game_state.gd +++ b/scenes/globals/game_state/game_state.gd @@ -82,6 +82,7 @@ func _ready() -> void: if not persist_progress: if current_scene: guess_quest(current_scene.scene_file_path) + set_scene(current_scene.scene_file_path) # Grant all debug player abilities: for ability: Enums.PlayerAbilities in DEBUG_PLAYER_ABILITIES: player.set_ability(ability, true)