From aebac8a9064e1bbfac13b8e0bdafeab5355a8402 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matias=20Lavik=20=28=E9=A9=AC=E8=B9=84=29?= Date: Wed, 25 Mar 2026 13:31:10 +0100 Subject: [PATCH] WebGLRenderer: Set depth mask when clearing depth. (#33241) --- src/renderers/WebGLRenderer.js | 1 + 1 file changed, 1 insertion(+) diff --git a/src/renderers/WebGLRenderer.js b/src/renderers/WebGLRenderer.js index 48b7765748dd93..b39248f2fbcf11 100644 --- a/src/renderers/WebGLRenderer.js +++ b/src/renderers/WebGLRenderer.js @@ -998,6 +998,7 @@ class WebGLRenderer { if ( depth ) { bits |= _gl.DEPTH_BUFFER_BIT; + this.state.buffers.depth.setMask( true ); }