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Feature request: When plate Guards factory, inherit buildqueue instead #5817

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@SteelBlueZK

Feature request, title.

Imagine you're spamming units in a 1v1 and you want to keep on the same factory, but you're spamming rovers and your metal income is like 65 m/s. At this time, the roll-off time is becoming an issue. Optimally, you want to not build too many caretakers to compensate, so you build a plate, and now you need to re-issue the buildqueue of your main factory per plate made. Instead, issue a guard command on the main factory and you inherit the current build queue.

How this would work in the simplest form: When a plate's next command is to guard a factory or plate of the same type on the same team, remove the guard order and inherit the build queue as it currently is, as well as any unit states such as repeat and retreat order (firestate, movestate, etc.)

How this could be made needlessly complicated: have multiple buildings share the queue, and have them operate like a starcraft 2 Terran factory with reactor. This requires more than just having one factory have a master-queue that gets updated by subserviant plates. Ideally, a repeat queue implies a specific ratio of units and that gets adhered to closely.

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