diff --git a/README.md b/README.md index 9af14a2..04989ff 100644 --- a/README.md +++ b/README.md @@ -992,6 +992,7 @@ An exceedingly easy-to-use pixel perfect orthographic camera script for 2D scene * [UnitySystemVisualizer](https://github.com/5argon/UnitySystemVisualizer "") - Unity ECS's system visualizer. * [Unity3D Runtime Debug Draw](https://github.com/jagt/unity3d-runtime-debug-draw "") - Single file debuging DrawLine/DrawText/etc that works in both Scene/Game view, also works in built PC/mobile builds. * [REX Diagnostics](https://github.com/thorgeirk11/REX-Diagnostics "") - Unity extension that enables expression evaluation at runtime to facilitate testing and debugging. +* [CSharp Console](https://github.com/niqibiao/unity-csharpconsole "") - Interactive Roslyn-powered C# REPL for Unity Editor and Runtime. Persistent session state, private member access, remote Player execution via HybridCLR, and an extensible command framework. * [upm.MemoryInfoPlugin-for-Unity](https://github.com/hiyorin/upm.MemoryInfoPlugin-for-Unity "") - A set of tools for Unity to allow handling memory info for Android and iOS. * [com.bovinelabs.analyzers](https://github.com/tertle/com.bovinelabs.analyzers "") - Package to add Roslyn Analyzers to Unity projects. * [UnityDebugDrawer](https://github.com/imxzjv/UnityDebugDrawer "") - Draw debug handles and other GUI elements in the scene view from anywhere in your code base. @@ -1269,6 +1270,7 @@ An exceedingly easy-to-use pixel perfect orthographic camera script for 2D scene * [Unity Tools](https://github.com/NoxHarmonium/unity-tools "") - Scripting Toolkit Github's Page. * [Unity Tools](https://github.com/kode80/UnityTools "") - Unity Tools Github's Page. * [Unity Toolbag](https://github.com/nickgravelyn/UnityToolbag "") - Collection of miscellaneous open source scripts and helpers for Unity 5.0. +* [unity-cli-plugin](https://github.com/niqibiao/unity-cli-plugin "") - AI coding agent plugin for Unity Editor supporting Claude Code and Codex CLI. 40+ commands for scene editing, components, assets, screenshots, and profiling; falls back to a Roslyn C# REPL. * [Leopotam Group Library Unity](https://github.com/Leopotam/LeopotamGroupLibraryUnity "") - Tools library for unity 3d game engine: animator graph helpers, serialization (json), localization, event routing (eventbus, ui actions), embedded scripting, uGui xml markup, threading, tweening, in-memory protection and other helpers. * [U3D](https://github.com/DragonBox/u3d "") - Cross-platform Unity3D tools. * [UnitySimplePatchTool](https://github.com/yasirkula/UnitySimplePatchTool "") - Unity port of SimplePatchTool library to add patching support to standalone Unity applications.