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chore: [NGOv3.X] Up-port until 2.13.1 (#4099)
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.github/pull_request_template.md

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@@ -56,6 +56,12 @@ _Does the change require QA team to:_
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If any boxes above are checked the QA team will be automatically added as a PR reviewer.
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## Up-port
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[//]: # (
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This section is REQUIRED and should link to the PR that targets develop-3.0.0 branch. Assuming that the PR lands agains default develop-2.0.0 branch
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If this is not needed, for example feature specific to NGOv2.X, then just mention this fact.
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)
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## Backports
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[//]: # (
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This section is REQUIRED and should link to the PR that targets other NGO version which is either develop or develop-2.0.0 branch

.github/renovate.json5

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{
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"baseBranches": ["develop", "develop-2.0.0", "develop-3.x.x"],
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"baseBranches": ["develop-2.0.0", "develop-3.x.x"],
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"dependencyDashboard": true,
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"$schema": "https://docs.renovatebot.com/renovate-schema.json",
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"unity-upm-package"
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],
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"enabled": "true",
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"schedule": [
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"every weekend"
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],
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"schedule": ["every weekend"],
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"rollbackPrs": false,
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},
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{
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"groupName": "CI deps updates",
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"matchPackagePatterns": ["^RecipeEngine", "actions/checkout", "package-ci/ubuntu-22.04"]
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}
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],
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}

.github/workflows/pr-description-validation.yml

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runs-on: ubuntu-latest
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steps:
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- name: Checkout code
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uses: actions/checkout@v6
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uses: actions/checkout@v7
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- name: Check PR description
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uses: actions/github-script@v9
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header: '## Backports',
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description: 'PR description must include a "## Backports" section. Please add this section and provide information about this PR backport to develop, develop-2.0.0 or develop-3.x.x branch respectively or explain why backport is not needed.'
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},
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{
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header: '## Up-port',
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description: 'PR description must include a "## Up-port" section. Please add this section and provide information about this PR up-port to develop-3.0.0 branch or explain why up-port is not needed.'
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},
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{
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header: '## Testing & QA',
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description: 'PR description must include a "## Testing & QA" section. Please add this section and provide information about the testing performed for this PR. It can range from adding unit tests to full samples and is needed from QA side to analyze PRs while Playtesting for the release.'

.github/workflows/pr-supervisor.yaml

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timeout-minutes: 720
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steps:
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- name: Checkout repository
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uses: actions/checkout@v6
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uses: actions/checkout@v7
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- name: Wait and Verify Yamato Job Status
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env:
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GH_TOKEN: ${{ secrets.GH_TOKEN }}

.yamato/_triggers.yml

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# Note that our daily tests will anyway run both test configurations in "minimal supported" and "trunk" configurations
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- .yamato/desktop-standalone-tests.yml#desktop_standalone_test_testproject_ubuntu_il2cpp_{{ pinnedTrunk }}
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- .yamato/cmb-service-standalone-tests.yml#cmb_service_standalone_test_testproject_ubuntu_il2cpp_{{ pinnedTrunk }}
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# Run code coverage test
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- .yamato/code-coverage.yml#code_coverage_ubuntu_{{ validation_editors.default }}
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triggers:
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expression: |-
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(pull_request.comment eq "ngo" OR
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- .yamato/project-updated-dependencies-test.yml#updated-dependencies_testproject_NGO_win_6000.0
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# Run API validation to early-detect all new APIs that would force us to release new minor version of the package. Note that for this to work the package version in package.json must correspond to "actual package state" which means that it should be higher than last released version
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- .yamato/vetting-test.yml#vetting_test
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# Run code coverage test
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- .yamato/code-coverage.yml#code_coverage_ubuntu_{{ validation_editors.default }}
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# Run all tests on weekly bases
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- .yamato/_run-all.yml#run_all_webgl_builds
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# Run Runtime tests against CMB service
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- .yamato/_run-all.yml#run_all_project_tests_cmb_service
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# Run code coverage test
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- .yamato/code-coverage.yml#code_coverage_ubuntu_{{ validation_editors.default }}

.yamato/code-coverage.yml

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commands:
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- unity-downloader-cli --fast --wait -u {{ editor }} -c Editor {% if platform.name == "mac" %} --arch arm64 {% endif %} # For macOS we use ARM64 models
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- upm-pvp create-test-project test-project --packages "upm-ci~/packages/*.tgz" --unity .Editor
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- UnifiedTestRunner --suite=editor --suite=playmode --editor-location=.Editor --testproject=test-project --enable-code-coverage coverage-upload-options="reportsDir:$PWD/test-results/CoverageResults;name:NGOv2_{{ platform.name }}_{{ editor }};flags:NGOv2_{{ platform.name }}_{{ editor }};verbose" --coverage-results-path=$PWD/test-results/CoverageResults --coverage-options="generateHtmlReport;generateAdditionalMetrics;assemblyFilters:+Unity.Netcode.Editor,+Unity.Netcode.Runtime" --extra-editor-arg=--burst-disable-compilation --timeout={{ test_timeout }} --rerun-strategy=Test --retry={{ num_test_retries }} --clean-library-on-rerun --artifacts-path=test-results
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- UnifiedTestRunner --suite=editor --suite=playmode --editor-location=.Editor --testproject=test-project --enable-code-coverage --coverage-upload-options="reportsDir:$PWD/test-results/CoverageResults;name:NGOv2_{{ platform.name }}_{{ editor }};flags:NGOv2_{{ platform.name }}_{{ editor }};verbose" --coverage-results-path=$PWD/test-results/CoverageResults --coverage-options="generateHtmlReport;generateAdditionalMetrics;assemblyFilters:+Unity.Netcode.Editor,+Unity.Netcode.Runtime" --extra-editor-arg=--burst-disable-compilation --timeout={{ test_timeout }} --rerun-strategy=Test --retry={{ num_test_retries }} --clean-library-on-rerun --artifacts-path=test-results
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artifacts:
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logs:
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paths:

.yamato/project.metafile

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small_agent_platform:
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- name: ubuntu
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type: Unity::VM
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image: package-ci/ubuntu-22.04:v4.85.0
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image: package-ci/ubuntu-22.04:v4.87.0
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flavor: b1.small
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default:
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- name: ubuntu
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type: Unity::VM
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image: package-ci/ubuntu-22.04:v4.85.0
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image: package-ci/ubuntu-22.04:v4.87.0
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flavor: b1.large
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standalone: StandaloneLinux64
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desktop:
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- name: ubuntu
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type: Unity::VM
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image: package-ci/ubuntu-22.04:v4.85.0
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image: package-ci/ubuntu-22.04:v4.87.0
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flavor: b1.large
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smaller_flavor: b1.large
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larger_flavor: b1.xlarge
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# flavor: b1.large
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# larger_flavor: b1.xlarge
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# standalone: PS5
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- name: switch
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type: Unity::VM
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image: package-ci/win10-switch:v4
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flavor: b1.large
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larger_flavor: b1.xlarge
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standalone: Switch
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# - name: switch --> TEMPORARILY DISABLED. SEE MTT-12118
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# The NintendoSDK on the win10-switch:v4 Bokken image is incomplete for the SDK
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# version the newer editor Playback Engines require: 18_3_0 is missing the
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# nintendo-switch-support lib the new toolchain links against, and 21_4_3 is missing the
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# Tools\Graphics\NvnTools (GraphicsConverter) libraries needed to package textures.
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# Neither is fixable from .yamato; re-enable once Package CI ships a complete SDK on the image.
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# type: Unity::VM
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# image: package-ci/win10-switch:v4
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# flavor: b1.large
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# larger_flavor: b1.xlarge
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# standalone: Switch
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- name: GameCoreXboxOne
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type: Unity::VM
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image: package-ci/win10-xbox:v4
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# flavor: b1.large
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# larger_flavor: b1.xlarge
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# standalone: PS5
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- name: switch
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type: Unity::console::switch
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image: package-ci/win10-switch:v4
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flavor: b1.large
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larger_flavor: b1.xlarge
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standalone: Switch
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base: win
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# - name: switch --> TEMPORARILY DISABLED. SEE MTT-12118 (incomplete NintendoSDK on win10-switch:v4 image)
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# type: Unity::console::switch
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# image: package-ci/win10-switch:v4
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# flavor: b1.large
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# larger_flavor: b1.xlarge
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# standalone: Switch
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# base: win
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- name: GameCoreXboxOne
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- 6000.3
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all:
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- 6000.3
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- 6000.4
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- 6000.5
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- 6000.6
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- trunk
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- f1298548e194f35ff7dfa6fee699d4464ab3919c
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- 5fe7931aab8c4fff9274e15ef0800125c68b8d6a
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minimal:
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- 6000.0
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pinnedTrunk: f1298548e194f35ff7dfa6fee699d4464ab3919c
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pinnedTrunk: 5fe7931aab8c4fff9274e15ef0800125c68b8d6a
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# Scripting backends used by Standalone RunTimeTests---------------------------------------------------

.yamato/wrench/api-validation-jobs.yml

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UNITY_LICENSING_SERVER_DELETE_NUL: 0
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UNITY_LICENSING_SERVER_DELETE_ULF: 0
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UNITY_LICENSING_SERVER_TOOLSET: pro
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UPMPVP_CONTEXT_WRENCH: 2.9.0.0
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UPMPVP_CONTEXT_WRENCH: 3.2.1.0
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metadata:
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Job Maintainers: '#rm-packageworks'
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Wrench: 2.9.0.0
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Wrench: 3.2.1.0
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.yamato/wrench/package-pack-jobs.yml

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UPMCI_ACK_LARGE_PACKAGE: 1
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Job Maintainers: '#rm-packageworks'
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Wrench: 2.9.0.0
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Wrench: 3.2.1.0
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