diff --git a/main.js b/main.js index 852eda92..ca206b38 100644 --- a/main.js +++ b/main.js @@ -10189,7 +10189,7 @@ function getRandomBadGuy(mapSuffix, level, totalCells, world, imports, mutation, if (game.global.challengeActive == "Daily" && typeof game.global.dailyChallenge.mutimps !== 'undefined' && !mapSuffix && !force){ var mutStr = game.global.dailyChallenge.mutimps.strength; if (level <= dailyModifiers.mutimps.getMaxCellNum(mutStr)){ - var mobName = mutStr < 6 ? "Mutimp" : "Hulking_Mutimp"; + var mobName = mutStr < 6 ? "Mutimp" : "Hulking Mutimp"; if (getRandomIntSeeded(enemySeed++, 0, 10) < 4){ game.global.enemySeed = enemySeed; return mobName;