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Copy pathNumMatrix.SumRegion.go
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58 lines (47 loc) · 1.63 KB
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/* https://leetcode.com/problems/range-sum-query-2d-immutable/description/
Given a 2D matrix matrix, find the sum of the elements inside the rectangle defined by its upper left corner (row1, col1) and lower right corner (row2, col2).
https://leetcode.com/static/images/courses/range_sum_query_2d.png
The above rectangle (with the red border) is defined by (row1, col1) = (2, 1) and (row2, col2) = (4, 3), which contains sum = 8.
Example:
Given matrix = [
[3, 0, 1, 4, 2],
[5, 6, 3, 2, 1],
[1, 2, 0, 1, 5],
[4, 1, 0, 1, 7],
[1, 0, 3, 0, 5]
]
sumRegion(2, 1, 4, 3) -> 8
sumRegion(1, 1, 2, 2) -> 11
sumRegion(1, 2, 2, 4) -> 12
Note:
1. You may assume that the matrix does not change.
2. There are many calls to sumRegion function.
3. You may assume that row1 ≤ row2 and col1 ≤ col2.
*/
package ldp
type NumMatrix struct {
matrix [][]int
}
func NumMatrixConstructor(matrix [][]int) NumMatrix {
row, col := len(matrix)+1, 1
if len(matrix) > 0 {
col = len(matrix[0]) + 1
}
tmp := make([][]int, row, row)
tmp[0] = make([]int, col, col)
for i := 1; i < row; i++ {
tmp[i] = make([]int, col, col)
for j := 1; j < col; j++ {
tmp[i][j] = matrix[i-1][j-1] + tmp[i][j-1] + tmp[i-1][j] - tmp[i-1][j-1]
}
}
return NumMatrix{matrix: tmp}
}
func (this *NumMatrix) SumRegion(row1 int, col1 int, row2 int, col2 int) int {
return this.matrix[row2+1][col2+1] - this.matrix[row1][col2+1] - this.matrix[row2+1][col1] + this.matrix[row1][col1]
}
/**
* Your NumMatrix object will be instantiated and called as such:
* obj := Constructor(matrix);
* param_1 := obj.SumRegion(row1,col1,row2,col2);
*/