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Copy pathorangesRotting.go
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81 lines (65 loc) · 1.95 KB
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/* https://leetcode.com/problems/rotting-oranges/description/
In a given grid, each cell can have one of three values:
the value 0 representing an empty cell;
the value 1 representing a fresh orange;
the value 2 representing a rotten orange.
Every minute, any fresh orange that is adjacent (4-directionally) to a rotten orange becomes rotten.
Return the minimum number of minutes that must elapse until no cell has a fresh orange. If this is impossible, return -1 instead.
Example 1:
https://assets.leetcode.com/uploads/2019/02/16/oranges.png
Input: [[2,1,1],[1,1,0],[0,1,1]]
Output: 4
Example 2:
Input: [[2,1,1],[0,1,1],[1,0,1]]
Output: -1
Explanation: The orange in the bottom left corner (row 2, column 0) is never rotten, because rotting only happens 4-directionally.
Example 3:
Input: [[0,2]]
Output: 0
Explanation: Since there are already no fresh oranges at minute 0, the answer is just 0.
Note:
1 <= grid.length <= 10
1 <= grid[0].length <= 10
grid[i][j] is only 0, 1, or 2.
*/
package larray
func orangesRotting(grid [][]int) int {
queue := [][2]int{}
visited := map[[2]int]bool{}
for i := 0; i < len(grid); i++ {
for j := 0; j < len(grid[i]); j++ {
if grid[i][j] == 2 {
queue = append(queue, [2]int{i, j})
visited[[2]int{i, j}] = true
}
}
}
depth := 0
for len(queue) != 0 {
tmp := [][2]int{}
for _, node := range queue {
for _, cur := range [][2]int{{node[0] - 1, node[1]}, {node[0] + 1, node[1]}, {node[0], node[1] - 1}, {node[0], node[1] + 1}} {
i, j := cur[0], cur[1]
if _, ok := visited[[2]int{i, j}]; !ok && 0 <= i && i < len(grid) && 0 <= j && j < len(grid[0]) && grid[i][j] == 1 {
tmp = append(tmp, [2]int{i, j})
visited[[2]int{i, j}] = true
}
}
}
queue = tmp
depth++
}
for i := 0; i < len(grid); i++ {
for j := 0; j < len(grid[i]); j++ {
if grid[i][j] == 1 {
if _, ok := visited[[2]int{i, j}]; !ok {
return -1
}
}
}
}
if depth > 0 {
depth--
}
return depth
}