From 37d15a87cf19b4472fbd3870772494cbfdeae7ce Mon Sep 17 00:00:00 2001 From: HugoBDesigner Date: Sun, 19 Jul 2026 01:24:16 -0300 Subject: [PATCH] feat[p2ce]: Negative env_beam scroll speed for upcoming PR --- fgd/bases/BaseBeam.fgd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/fgd/bases/BaseBeam.fgd b/fgd/bases/BaseBeam.fgd index 7cc8ffb26..2f4ed7595 100644 --- a/fgd/bases/BaseBeam.fgd +++ b/fgd/bases/BaseBeam.fgd @@ -17,7 +17,7 @@ framestart(integer) : "Starting Frame" : 0 : "The frame to start the beam texture on." texture(sprite) : "Sprite Name" : "sprites/laserbeam.spr" : "The material used to draw the beam." - texturescroll(integer) : "Texture Scroll Rate (0-100)" : 35 : "Rate at which the beam texture should scroll along the beam." + texturescroll(integer) : "Texture Scroll Rate (-100 to 100)" : 35 : "Rate at which the beam texture should scroll along the beam." damage(string) : "Damage / second" : "0" : "How much damage this beam does per second to things while active. For continuous damage, the value should be greater than 10 or it may not work."