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ScriptedEvents
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ScriptedEventsReloaded
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ScriptedEventsReloaded
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Example Scripts
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discordServerInfo.ser
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ScriptedEventsReloaded
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Example Scripts
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discordServerInfo.ser
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# Disabled by default: remove # from the filename to enable this script.
# this script creates a discord webhook informing of the players currently on the server
!-- OnEvent WaitingForPlayers
# this is the webhook URL, please set one here in order for this script to work
$url = ""
func *GetDiscordMessage
# variables using 'ephm' are ephemeral and will be deleted after the function ends
ephm $title = "{ServerInfo name} status"
ephm $content = "There are {AmountOf @all} players on the server:{Show @all name "<br> -" true}"
return Discord.CreateMessage _ $title _ {Embed.Create $title $content}
end
if {$url -> length} is 0
Print "The discord server info system cannot run, because the webhook URL was not set!"
stop
end
# use an attempt statement in case something goes wrong
# like an invalid URL error
attempt
# create a message to later edit
# IMPORTANT! this will create message every round
# if you wish to not, just hardcode the message id
*msg = run *GetDiscordMessage
$messageId = Discord.SendMessageAndWait $url *msg
# update the message every 2 seconds
forever
wait 2s
*msg = run *GetDiscordMessage
Discord.EditMessage $url $messageId *msg
end
on_error with $err
Error ($err + " Make sure that the webhook URL is correct!")
end
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