diff --git a/RELEASE-NOTES.md b/RELEASE-NOTES.md index c0b16589..751993e8 100644 --- a/RELEASE-NOTES.md +++ b/RELEASE-NOTES.md @@ -106,6 +106,46 @@ A plus in the panel's header starts a new session: the log clears and the next message has nothing above it. Anything still running keeps running and stays in the history list — the button clears the view, it does not stop the agent. +A message can carry pictures. Paste one into the box, drop one on the panel, or +pick them with the button in the row underneath, where Claude Code keeps it, and +each arrives as a numbered tile above the box. That number is the number the +agent is handed beside the picture, so the sentence can say which is which: the +layout from #1, the copy from #4. A paste writes its `#1` at the caret, since +one picture arriving where you are already typing has said which it is; a pick +or a drop is a handful chosen at a distance, so those only fill the tray, and +you click a tile to write its number or the x in its corner to drop it. Delete +a number out of the sentence by hand and its tile goes with it. A picture keeps +one number however often you point at it, and the numbering starts over once +nothing points at one, meaning an empty tray and no number left in the box. + +The other direction comes with it. Whatever a tool hands the agent as an image +is drawn under the call that produced it, so a clone's working pictures — the +grid over the reference, the crops — appear in the transcript as they are made. +Nothing watches your project folder, and no tool had to be taught to do this. + +Pictures also come off the canvas. Hover a mockup or a piece of brand material +and a + appears in its top-right corner; press it and that shape is in the tray +with its number already written into the sentence. A board is a page rather than +a picture, so the server draws it first and it comes over under its own +`/.html`, which is the name the tile is captioned with, the name the +agent is handed, and the file it can go and open. Two fingers on the trackpad +over the button still pan the board, and a picture is attachable anywhere inside +its box rather than only where it has painted pixels, which for a logo on a +transparent ground is most of it. + +A vector attaches by being drawn rather than refused. Every brand logo on these +boards is an SVG, and the CLIs read png, jpeg, gif and webp and nothing else, so +one sent whole would travel the entire way to be turned down at the far end. It +is drawn into a PNG in the browser instead, on the way in, at a 1024px long edge +— a vector has no pixels of its own to be scaled up past, and a 24px icon +attached at 24px is a picture with nothing in it. Nothing SVG-shaped reaches the +tray, the server or the agent. + +Twenty pictures and 24 MB to a message, counted over the whole tray rather than +over the batch being added, and a file too big to fit is refused before it is +read rather than after. A run's copies of your pictures are deleted when it +ends. + The canvas is dark, and its panels are drawn in Vercel's Geist: its greys and its accents, its icons, and Geist Sans and Geist Mono bundled so a board looks the same offline as online. The chat panel, the inspector, the top bar and the