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Copy pathMapGraphicsScene.h
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59 lines (46 loc) · 1.31 KB
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#ifndef MAPGRAPHICSSCENE_H
#define MAPGRAPHICSSCENE_H
#include "MapGraphics_global.h"
#include "MapGraphicsObject.h"
#include <QObject>
#include <QList>
#include <QSet>
class MAPGRAPHICSSHARED_EXPORT MapGraphicsScene : public QObject
{
Q_OBJECT
public:
MapGraphicsScene(QObject * parent = 0);
virtual ~MapGraphicsScene();
/**
* @brief Adds or re-parents the given MapGraphicsObject to this scene.
*
* @param item
*/
void addObject(MapGraphicsObject * object);
/**
* @brief Returns a list of pointers to all MapGraphicsObject objects in the scene
*
* @return QList<MapGraphicsObject *>
*/
QList<MapGraphicsObject *> objects() const;
void removeObject(MapGraphicsObject * object);
signals:
/**
* @brief Fired when a MapGraphicsObject is added to the scene
*
* @param the object that was added
*/
void objectAdded(MapGraphicsObject *);
/**
* @brief Fired when a MapGraphicsObject is removed from the scene.
*
* @param the object that was removed
*/
void objectRemoved(MapGraphicsObject *);
private slots:
void handleNewObjectGenerated(MapGraphicsObject * newObject);
void handleObjectDestroyed(QObject * object);
private:
QSet<MapGraphicsObject *> _objects;
};
#endif // MAPGRAPHICSSCENE_H