From e2992b76494823cc1ec6b354f877d5649a18a634 Mon Sep 17 00:00:00 2001 From: vaisest <4550061+vaisest@users.noreply.github.com> Date: Thu, 6 Aug 2026 17:12:37 +0300 Subject: [PATCH 1/8] Paradoxica --- src/Data/ModItemExclusive.lua | 2 +- src/Data/Uniques/Special/Generated.lua | 34 -------------------------- src/Data/Uniques/ring.lua | 2 +- src/Data/Uniques/sword.lua | 9 +++++++ src/Export/Uniques/ModTextMap.lua | 2 +- src/Export/Uniques/sword.lua | 9 +++++++ src/Modules/Data.lua | 22 +++++++++++++---- 7 files changed, 38 insertions(+), 42 deletions(-) diff --git a/src/Data/ModItemExclusive.lua b/src/Data/ModItemExclusive.lua index 8ff0cb8fcdd..8595e826236 100644 --- a/src/Data/ModItemExclusive.lua +++ b/src/Data/ModItemExclusive.lua @@ -8455,7 +8455,7 @@ return { ["UniqueYourAttacksCannotBeBlocked__1"] = { affix = "", "Monsters cannot Block your Attacks", statOrder = { 10834 }, level = 1, group = "YourAttacksCannotBeBlocked", weightKey = { }, weightVal = { }, modTags = { "block" }, tradeHashes = { [4136294199] = { "Monsters cannot Block your Attacks" }, } }, ["UniqueYourSpellsCannotBeSuppressed__1"] = { affix = "", "Monsters cannot Suppress your Spells", statOrder = { 10864 }, level = 1, group = "YourSpellsCannotBeSuppressed", weightKey = { }, weightVal = { }, modTags = { }, tradeHashes = { [870219767] = { "Monsters cannot Suppress your Spells" }, } }, ["UniqueElementalResistancesCannotBePenetrated__1"] = { affix = "", "Elemental Resistances cannot be Penetrated", statOrder = { 6437 }, level = 1, group = "ElementalResistancesCannotBePenetrated", weightKey = { }, weightVal = { }, modTags = { }, tradeHashes = { [1025863792] = { "Elemental Resistances cannot be Penetrated" }, } }, - ["UniqueYourChargesCannotBeStolen__1"] = { affix = "", "Monsters cannot steal or remove your Power, Frenzy or Endurance charges on Hit", statOrder = { 10852 }, level = 1, group = "YourChargesCannotBeStolen", weightKey = { }, weightVal = { }, modTags = { }, tradeHashes = { [1455353008] = { "Monsters cannot steal or remove your Power, Frenzy or Endurance charges on Hit" }, } }, + ["UniqueYourChargesCannotBeStolen__1"] = { affix = "", "Monsters cannot steal your Power, Frenzy or Endurance charges on Hit", statOrder = { 10852 }, level = 1, group = "YourChargesCannotBeStolen", weightKey = { }, weightVal = { }, modTags = { }, tradeHashes = { [1455353008] = { "Monsters cannot steal your Power, Frenzy or Endurance charges on Hit" }, } }, ["UniqueAvoidChainingProjectiles__1"] = { affix = "", "Avoid Projectiles that have Chained", statOrder = { 4992 }, level = 1, group = "AvoidChainingProjectiles", weightKey = { }, weightVal = { }, modTags = { }, tradeHashes = { [729118116] = { "Avoid Projectiles that have Chained" }, } }, ["UniqueJewelAlternateTreeInRadiusKalguur"] = { affix = "", "Remembrancing (100-8000) songworthy deeds by the line of Vorana", "Passives in radius are Conquered by the Kalguur", "Historic", statOrder = { 10, 10.1, 10882 }, level = 1, group = "UniqueJewelAlternateTreeInRadius", weightKey = { }, weightVal = { }, modTags = { "red_herring" }, tradeHashes = { [3802517517] = { "" }, [2778427270] = { "" }, [366541484] = { "" }, [3004613329] = { "" }, [3787436548] = { "Historic" }, } }, ["GrantsCreateBarnacleSkillUnique"] = { affix = "", "Grants Level 20 Savage Barnacle", statOrder = { 714 }, level = 1, group = "GrantsCreateBarnacleSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, tradeHashes = { [4009462747] = { "Grants Level 20 Savage Barnacle" }, } }, diff --git a/src/Data/Uniques/Special/Generated.lua b/src/Data/Uniques/Special/Generated.lua index 007222a3abc..5e035e87283 100644 --- a/src/Data/Uniques/Special/Generated.lua +++ b/src/Data/Uniques/Special/Generated.lua @@ -74,40 +74,6 @@ local getVeiledModsByName = function (modNames) end -local paradoxicaMods = getVeiledMods("base", "weapon", "one_hand_weapon") -local paradoxica = { - "Paradoxica", - "Vaal Rapier", - "League: Betrayal", - "Source: Drops from unique{Intervention Leaders} in normal{Safehouses}", - "Has Alt Variant: true", - "Selected Variant: 4", - "Selected Alt Variant: 16" -} - -for index, mod in pairs(paradoxicaMods) do - if (mod.veiledName == "(Suffix) Double Damage Chance") then - table.remove(paradoxicaMods, index) - end -end - -for index, mod in pairs(paradoxicaMods) do - table.insert(paradoxica, "Variant: "..mod.veiledName) -end - -table.insert(paradoxica, "Requires Level 66, 212 Dex") -table.insert(paradoxica, "Implicits: 1") -table.insert(paradoxica, "+25% to Global Critical Strike Multiplier") - -for index, mod in pairs(paradoxicaMods) do - for _, value in pairs(mod.veiledLines) do - table.insert(paradoxica, "{variant:"..index.."}"..value.."") - end -end - -table.insert(paradoxica, "Attacks with this Weapon deal Double Damage") -table.insert(data.uniques.generated, table.concat(paradoxica, "\n")) - local caneOfKulemakMods = getVeiledMods("catarina", "weapon", "staff", "two_hand_weapon") local caneOfKulemak = { "Cane of Kulemak", diff --git a/src/Data/Uniques/ring.lua b/src/Data/Uniques/ring.lua index b9da04150d3..0e266ab8231 100644 --- a/src/Data/Uniques/ring.lua +++ b/src/Data/Uniques/ring.lua @@ -1853,7 +1853,7 @@ Implicits: 1 {variant:12}{group:3}Unaffected by Chilled Ground {variant:11}{group:3}Unaffected by Desecrated Ground {variant:10}{group:3}Unaffected by Shocked Ground -{variant:8}{group:2}Monsters cannot steal or remove your Power, Frenzy or Endurance charges on Hit +{variant:8}{group:2}Monsters cannot steal your Power, Frenzy or Endurance charges on Hit {variant:6}{group:2}Monsters cannot Suppress your Spells ]], } diff --git a/src/Data/Uniques/sword.lua b/src/Data/Uniques/sword.lua index 70edcaf0b4e..455696c37d1 100644 --- a/src/Data/Uniques/sword.lua +++ b/src/Data/Uniques/sword.lua @@ -1071,5 +1071,14 @@ Your Elemental Damage can Shock {variant:3}Gain 700% of Weapon Physical Damage as Extra Damage of a random Element 20% increased Area of Effect for Attacks Deal no Non-Elemental Damage +]],[[ +Paradoxica +Vaal Rapier +League: Betrayal +Source: Drops from unique{Intervention Leaders} in normal{Safehouses} +Crafted: true +Implicits: 1 ++25% to Global Critical Strike Multiplier +Attacks with this Weapon deal Double Damage ]] } diff --git a/src/Export/Uniques/ModTextMap.lua b/src/Export/Uniques/ModTextMap.lua index 2eb1a177f06..84db9979b21 100644 --- a/src/Export/Uniques/ModTextMap.lua +++ b/src/Export/Uniques/ModTextMap.lua @@ -7635,7 +7635,7 @@ return { ["modifiers to minimum power charges instead apply to minimum absorption charges"] = { "MinimumAbsorptionChargeModifiersEqualsPowerUnique__1", }, ["modifiers to number of projectiles instead apply"] = { "ProjectileModifiersApplyToSplitsUnique__1", }, ["monsters cannot block your attacks"] = { "UniqueYourAttacksCannotBeBlocked__1", }, - ["monsters cannot steal or remove your power, frenzy or endurance charges on hit"] = { "UniqueYourChargesCannotBeStolen__1", }, + ["monsters cannot steal your power, frenzy or endurance charges on hit"] = { "UniqueYourChargesCannotBeStolen__1", }, ["monsters cannot suppress your spells"] = { "UniqueYourSpellsCannotBeSuppressed__1", }, ["movement attack skills have #% reduced attack speed"] = { "ReducedAttackSpeedOfMovementSkillsUnique__1", }, ["movement attack skills have 40% reduced attack speed"] = { "ReducedAttackSpeedOfMovementSkillsUnique__1", }, diff --git a/src/Export/Uniques/sword.lua b/src/Export/Uniques/sword.lua index d2ab4d412f2..c53cb0c94b4 100644 --- a/src/Export/Uniques/sword.lua +++ b/src/Export/Uniques/sword.lua @@ -1055,5 +1055,14 @@ ElementalDamageCanShockUnique__1__ {variant:3}WeaponPhysicalDamageAddedAsRandomElementUnique__1__ IncreasedAttackAreaOfEffectUnique__1_ DealNoNonElementalDamageUnique__1 +]],[[ +Paradoxica +Vaal Rapier +League: Betrayal +Source: Drops from unique{Intervention Leaders} in normal{Safehouses} +Crafted: true +Implicits: 1 +CriticalMultiplierImplicitSword1 +DoubleDamageWithWeaponUnique__1 ]] } diff --git a/src/Modules/Data.lua b/src/Modules/Data.lua index fd4fa2e1373..34494df343d 100644 --- a/src/Modules/Data.lua +++ b/src/Modules/Data.lua @@ -1300,10 +1300,16 @@ data.minionTagCrucibleUniques = { ["United in Dream"] = true, } -local crimsonStormMods = {} +local veiledMods = {} +local veiledPrefixes = {} +local veiledSuffixes = {} for modId, mod in pairs(data.veiledMods) do - if mod.affix == "of the Order" then - crimsonStormMods[modId] = mod + if mod.affix == "Chosen" then + veiledPrefixes[modId] = mod + veiledMods[modId] = mod + elseif mod.affix == "of the Order" then + veiledSuffixes[modId] = mod + veiledMods[modId] = mod end end @@ -1330,7 +1336,7 @@ data.rareLikeUniques = { allowDuplicateGroups = true, }, ["the crimson storm"] = { - affixes = crimsonStormMods, + affixes = veiledSuffixes, prefixLimit = 0, suffixLimit = 1, }, @@ -1344,7 +1350,13 @@ data.rareLikeUniques = { VEILED = true, CUSTOM = true, }, - } + }, + ["paradoxica"] = { + validBases = { { base = data.itemBases["Vaal Rapier"] } }, + affixes = veiledMods, + prefixLimit = 1, + suffixLimit = 1, + }, } -- Uniques (loaded after version-specific data because reasons) data.uniques = { } From 9f2ab4f42f41c510e8c59f35827db1241c8ab01c Mon Sep 17 00:00:00 2001 From: vaisest <4550061+vaisest@users.noreply.github.com> Date: Thu, 6 Aug 2026 17:30:34 +0300 Subject: [PATCH 2/8] Cane of Kulemak --- src/Data/Uniques/Special/Generated.lua | 32 -------------------------- src/Data/Uniques/staff.lua | 10 +++++++- src/Export/Uniques/staff.lua | 10 +++++++- src/Modules/Common.lua | 14 +++++++++++ src/Modules/Data.lua | 20 ++++++++++++---- 5 files changed, 48 insertions(+), 38 deletions(-) diff --git a/src/Data/Uniques/Special/Generated.lua b/src/Data/Uniques/Special/Generated.lua index 5e035e87283..fd127447564 100644 --- a/src/Data/Uniques/Special/Generated.lua +++ b/src/Data/Uniques/Special/Generated.lua @@ -73,38 +73,6 @@ local getVeiledModsByName = function (modNames) return veiledMods end - -local caneOfKulemakMods = getVeiledMods("catarina", "weapon", "staff", "two_hand_weapon") -local caneOfKulemak = { - "Cane of Kulemak", - "Serpentine Staff", - "Source: Drops from unique{Catarina, Master of Undeath}", - "Has Alt Variant: true", - "Has Alt Variant Two: true", - "Has Alt Variant Three: true", - "Selected Variant: 1", - "Selected Alt Variant: 3", - "Selected Alt Variant Two: 25", - "Selected Alt Variant Three: 26", -} - -for _, mod in pairs(caneOfKulemakMods) do - table.insert(caneOfKulemak, "Variant: "..mod.veiledName) -end - -table.insert(caneOfKulemak, "Requires Level 68, 85 Str, 85 Int") -table.insert(caneOfKulemak, "Implicits: 1") -table.insert(caneOfKulemak, table.concat(data.itemMods.ItemExclusive.StaffBlockPercentImplicitStaff2)) -table.insert(caneOfKulemak, table.concat(data.itemMods.ItemExclusive.LocalVeiledModEffectUnique__1)) - -for index, mod in pairs(caneOfKulemakMods) do - for _, value in pairs(mod.veiledLines) do - table.insert(caneOfKulemak, "{variant:" .. index .. "}" .. value .. "") - end -end - -table.insert(data.uniques.generated, table.concat(caneOfKulemak, "\n")) - local replicaParadoxicaMods = getVeiledMods("all", "weapon", "one_hand_weapon") local replicaParadoxica = { "Replica Paradoxica", diff --git a/src/Data/Uniques/staff.lua b/src/Data/Uniques/staff.lua index ec1afd8f1fd..1b84e2806d6 100644 --- a/src/Data/Uniques/staff.lua +++ b/src/Data/Uniques/staff.lua @@ -809,5 +809,13 @@ Implicits: 2 Reflects 1 to 150 Lightning Damage to Melee Attackers {variant:1,2}20% chance for Energy Shield Recharge to start when you Block {variant:3}(25-35)% chance for Energy Shield Recharge to start when you Block -]], +]],[[ +Cane of Kulemak +Serpentine Staff +Source: Drops from unique{Catarina, Master of Undeath} +Crafted: true +Implicits: 1 ++22% Chance to Block Attack Damage +(60-90)% increased Unveiled Modifier magnitudes +]] } diff --git a/src/Export/Uniques/staff.lua b/src/Export/Uniques/staff.lua index d5246cd6bc3..fcf0995a228 100644 --- a/src/Export/Uniques/staff.lua +++ b/src/Export/Uniques/staff.lua @@ -804,5 +804,13 @@ LocalIncreaseSocketedGemLevelUnique___3 AttackerTakesLightningDamageUnique___1 {variant:1,2}EnergyShieldRechargeOnBlockUnique__1[20,20] {variant:3}EnergyShieldRechargeOnBlockUnique__1 -]], +]],[[ +Cane of Kulemak +Serpentine Staff +Source: Drops from unique{Catarina, Master of Undeath} +Crafted: true +Implicits: 1 +StaffBlockPercentImplicitStaff2 +LocalVeiledModEffectUnique__1 +]] } diff --git a/src/Modules/Common.lua b/src/Modules/Common.lua index c7dc008210e..4ea85936392 100644 --- a/src/Modules/Common.lua +++ b/src/Modules/Common.lua @@ -1082,3 +1082,17 @@ function HashStats(stats, extraStat) end return murmurHash2(statHashes, GGG_TRADE_SEED) end + +---@param a table +---@param b table +---@return table combination A new table which contains the items from both tables. Note that if both tables contain the same key, b's key will override it. The values will not be copied and will still refer to the old values. +function table.combine(a, b) + local combination = {} + for k, v in pairs(a) do + combination[k] = v + end + for k, v in pairs(b) do + combination[k] = v + end + return combination +end diff --git a/src/Modules/Data.lua b/src/Modules/Data.lua index 34494df343d..cf4f4ea768e 100644 --- a/src/Modules/Data.lua +++ b/src/Modules/Data.lua @@ -1300,25 +1300,31 @@ data.minionTagCrucibleUniques = { ["United in Dream"] = true, } -local veiledMods = {} +local catarinaPrefixes = {} local veiledPrefixes = {} local veiledSuffixes = {} for modId, mod in pairs(data.veiledMods) do if mod.affix == "Chosen" then veiledPrefixes[modId] = mod - veiledMods[modId] = mod + elseif mod.affix == "Catarina's" then + catarinaPrefixes[modId] = mod elseif mod.affix == "of the Order" then veiledSuffixes[modId] = mod - veiledMods[modId] = mod end end +local veiledMods = table.combine(veiledPrefixes, veiledSuffixes) local dreadCaptainBase = { base = copyTable(data.itemBases["Ghostflame Blade"]) } dreadCaptainBase.base.tags.deepwater_sword = true +local caneOfKulemakBase = { base = copyTable(data.itemBases["Serpentine Staff"]) } +caneOfKulemakBase.base.tags.catarina_veiled_prefix = true + +---@class RareLikeItemBase Pick +---@field base ItemBase ---@class RareLikeUniqueDescription ---@field affixes table ----@field validBases ItemBaseEntry[]? Bases used to check modifier spawn tags instead of the item's base +---@field validBases RareLikeItemBase[]? Bases used to check modifier spawn tags instead of the item's base ---@field prefixLimit integer ---@field suffixLimit integer ---@field ignoreModType boolean? @@ -1357,6 +1363,12 @@ data.rareLikeUniques = { prefixLimit = 1, suffixLimit = 1, }, + ["cane of kulemak"] = { + validBases = { caneOfKulemakBase }, + affixes = table.combine(catarinaPrefixes, veiledMods), + prefixLimit = 2, + suffixLimit = 2, + } } -- Uniques (loaded after version-specific data because reasons) data.uniques = { } From 9102531d65ae00f29c84c20a44c6c4fc59a1e981 Mon Sep 17 00:00:00 2001 From: vaisest <4550061+vaisest@users.noreply.github.com> Date: Thu, 6 Aug 2026 18:20:39 +0300 Subject: [PATCH 3/8] Replica paradoxica --- src/Data/Uniques/Special/Generated.lua | 35 -------------------------- src/Data/Uniques/sword.lua | 8 ++++++ src/Export/Uniques/sword.lua | 8 ++++++ src/Modules/Data.lua | 20 +++++++++++++++ 4 files changed, 36 insertions(+), 35 deletions(-) diff --git a/src/Data/Uniques/Special/Generated.lua b/src/Data/Uniques/Special/Generated.lua index fd127447564..5f53c804731 100644 --- a/src/Data/Uniques/Special/Generated.lua +++ b/src/Data/Uniques/Special/Generated.lua @@ -73,41 +73,6 @@ local getVeiledModsByName = function (modNames) return veiledMods end -local replicaParadoxicaMods = getVeiledMods("all", "weapon", "one_hand_weapon") -local replicaParadoxica = { - "Replica Paradoxica", - "Vaal Rapier", - "League: Heist", - "Source: Steal from a unique{Curio Display} during a Grand Heist", - "Has Alt Variant: true", - "Has Alt Variant Two: true", - "Has Alt Variant Three: true", - "Has Alt Variant Four: true", - "Has Alt Variant Five: true", - "Selected Variant: 1", - "Selected Alt Variant: 2", - "Selected Alt Variant Two: 3", - "Selected Alt Variant Three: 25", - "Selected Alt Variant Four: 27", - "Selected Alt Variant Five: 34" -} - -for index, mod in pairs(replicaParadoxicaMods) do - table.insert(replicaParadoxica, "Variant: "..mod.veiledName) -end - -table.insert(replicaParadoxica, "Requires Level 66, 212 Dex") -table.insert(replicaParadoxica, "Implicits: 1") -table.insert(replicaParadoxica, "+25% to Global Critical Strike Multiplier") - -for index, mod in pairs(replicaParadoxicaMods) do - for _, value in pairs(mod.veiledLines) do - table.insert(replicaParadoxica, "{variant:"..index.."}"..value.."") - end -end - -table.insert(data.uniques.generated, table.concat(replicaParadoxica, "\n")) - local queensHungerMods = getVeiledModsByName({ -- "Chosen" Veiled Prefixes "JunMasterVeiledLocalIncreasedEnergyShieldAndLifeHigh", diff --git a/src/Data/Uniques/sword.lua b/src/Data/Uniques/sword.lua index 455696c37d1..e57e063a746 100644 --- a/src/Data/Uniques/sword.lua +++ b/src/Data/Uniques/sword.lua @@ -1080,5 +1080,13 @@ Crafted: true Implicits: 1 +25% to Global Critical Strike Multiplier Attacks with this Weapon deal Double Damage +]],[[ +Replica Paradoxica +Vaal Rapier +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Crafted: true +Implicits: 1 ++25% to Global Critical Strike Multiplier ]] } diff --git a/src/Export/Uniques/sword.lua b/src/Export/Uniques/sword.lua index c53cb0c94b4..515bfac6e8d 100644 --- a/src/Export/Uniques/sword.lua +++ b/src/Export/Uniques/sword.lua @@ -1064,5 +1064,13 @@ Crafted: true Implicits: 1 CriticalMultiplierImplicitSword1 DoubleDamageWithWeaponUnique__1 +]],[[ +Replica Paradoxica +Vaal Rapier +League: Heist +Source: Steal from a unique{Curio Display} during a Grand Heist +Crafted: true +Implicits: 1 +CriticalMultiplierImplicitSword1 ]] } diff --git a/src/Modules/Data.lua b/src/Modules/Data.lua index cf4f4ea768e..0c77a46dd1d 100644 --- a/src/Modules/Data.lua +++ b/src/Modules/Data.lua @@ -1300,6 +1300,7 @@ data.minionTagCrucibleUniques = { ["United in Dream"] = true, } +data.veiledMasterSpawnTags = {} local catarinaPrefixes = {} local veiledPrefixes = {} local veiledSuffixes = {} @@ -1311,6 +1312,11 @@ for modId, mod in pairs(data.veiledMods) do elseif mod.affix == "of the Order" then veiledSuffixes[modId] = mod end + for _, tag in pairs(mod.weightKey) do + if tag:find("^[%a_]+_veiled_prefix") or tag:find("^[%a_]+_veiled_suffix") then + table.insert(data.veiledMasterSpawnTags, tag) + end + end end local veiledMods = table.combine(veiledPrefixes, veiledSuffixes) @@ -1320,6 +1326,12 @@ dreadCaptainBase.base.tags.deepwater_sword = true local caneOfKulemakBase = { base = copyTable(data.itemBases["Serpentine Staff"]) } caneOfKulemakBase.base.tags.catarina_veiled_prefix = true +local replicaParadoxicaBase = { base = copyTable(data.itemBases["Vaal Rapier"]) } +for _, tag in ipairs(data.veiledMasterSpawnTags) do + if tag:find("prefix") then + replicaParadoxicaBase.base.tags[tag] = true + end +end ---@class RareLikeItemBase Pick ---@field base ItemBase ---@class RareLikeUniqueDescription @@ -1368,6 +1380,14 @@ data.rareLikeUniques = { affixes = table.combine(catarinaPrefixes, veiledMods), prefixLimit = 2, suffixLimit = 2, + }, + ["replica paradoxica"] = { + -- note that technically this item should only have the signature veiled + -- mods on the 6th modifier, instead of all prefix modifiers + validBases = { replicaParadoxicaBase }, + affixes = data.veiledMods, + prefixLimit = 3, + suffixLimit = 3, } } -- Uniques (loaded after version-specific data because reasons) From 0f16562fbded03fcf189f56aeb9477af1ff6a789 Mon Sep 17 00:00:00 2001 From: vaisest <4550061+vaisest@users.noreply.github.com> Date: Thu, 6 Aug 2026 18:30:27 +0300 Subject: [PATCH 4/8] The Queen's Hunger --- src/Data/Uniques/Special/Generated.lua | 131 ------------------------- src/Data/Uniques/body.lua | 13 ++- src/Export/Uniques/body.lua | 12 ++- src/Modules/Data.lua | 10 ++ 4 files changed, 33 insertions(+), 133 deletions(-) diff --git a/src/Data/Uniques/Special/Generated.lua b/src/Data/Uniques/Special/Generated.lua index 5f53c804731..ae890c1c72f 100644 --- a/src/Data/Uniques/Special/Generated.lua +++ b/src/Data/Uniques/Special/Generated.lua @@ -6,137 +6,6 @@ data.uniques.generated = { } -local parseVeiledModName = function(string) - return (string: - gsub("%JunMasterVeiled", ""): - gsub("%Local", ""): - gsub("%Display", ""): - gsub("%Crafted", ""): - gsub("(%d)h", ""): - gsub("%_", ""): - gsub("(%l)(%u)", "%1 %2"): - gsub("(%d)", " %1 ")) -end - -local veiledModIsActive = function(mod, baseType, specificType1, specificType2, poolKey) - local baseIndex = isValueInTable(mod.weightKey, baseType) - local typeIndex1 = isValueInTable(mod.weightKey, specificType1) - local typeIndex2 = isValueInTable(mod.weightKey, specificType2) - -- Master signature mods (e.g. Catarina's) carry their weight on a pool key such as "catarina_veiled_prefix" - -- and only list the slots they are excluded from, so the pool key only applies when no slot key matched - local poolIndex = poolKey and isValueInTable(mod.weightKey, poolKey) - return (typeIndex1 and mod.weightVal[typeIndex1] > 0) or (typeIndex2 and mod.weightVal[typeIndex2] > 0) or (not typeIndex1 and not typeIndex2 and baseIndex and mod.weightVal[baseIndex] > 0) - or (not typeIndex1 and not typeIndex2 and not baseIndex and poolIndex and mod.weightVal[poolIndex] > 0) -end - -local getVeiledMods = function (veiledPool, baseType, specificType1, specificType2) - local veiledMods = { } - local poolKey = veiledPool == "catarina" and "catarina_veiled_prefix" or nil - for veiledModIndex, veiledMod in pairs(data.veiledMods) do - if veiledModIsActive(veiledMod, baseType, specificType1, specificType2, poolKey) then - local veiledName = parseVeiledModName(veiledModIndex) - - veiledName = "("..veiledMod.type..") "..veiledName - - local veiled = { veiledName = veiledName, veiledLines = { } } - for line, value in ipairs(veiledMod) do - veiled.veiledLines[line] = value - end - - if veiledPool == "base" and (veiledMod.affix == "Chosen" or veiledMod.affix == "of the Order") then - table.insert(veiledMods, veiled) - elseif veiledPool == "catarina" and (veiledMod.affix == "Catarina's" or veiledMod.affix == "Chosen" or veiledMod.affix == "of the Order") then - table.insert(veiledMods, veiled) - elseif veiledPool == "all" then - table.insert(veiledMods, veiled) - end - end - end - table.sort(veiledMods, function (m1, m2) return m1.veiledName < m2.veiledName end ) - return veiledMods -end - -local getVeiledModsByName = function (modNames) - local veiledMods = { } - for veiledModIndex, veiledMod in pairs(data.veiledMods) do - local veiledName = parseVeiledModName(veiledModIndex) - if isValueInArray(modNames, veiledName) or isValueInArray(modNames, veiledModIndex) then - veiledName = "("..veiledMod.type..") "..veiledName - local veiled = { veiledName = veiledName, veiledLines = { } } - for line, value in ipairs(veiledMod) do - veiled.veiledLines[line] = value - end - table.insert(veiledMods, veiled) - end - end - table.sort(veiledMods, function (m1, m2) return m1.veiledName < m2.veiledName end ) - return veiledMods -end - -local queensHungerMods = getVeiledModsByName({ - -- "Chosen" Veiled Prefixes - "JunMasterVeiledLocalIncreasedEnergyShieldAndLifeHigh", - "JunMasterVeiledPhysicalDamageReductionRatingDuringSoulGainPrevention", - "JunMasterVeiledPercentageLifeAndMana", - "JunMasterVeiledBlockPercent", - "JunMasterVeiledAvoidStunAndElementalStatusAilments", - "JunMasterVeiledSpellBlockPercent____", - -- "Catarina's" Veiled Prefixes - "JunMasterVeiledOfferingEffect", - "JunMasterVeiledLifeRegenerationRatePercentageIfCorpseConsumedRecently", - "JunMasterVeiledManaRegenerationRatePercentageIfCorpseConsumedRecently", - "JunMasterVeiledEnergyShieldRegenerationRatePercentageIfCorpseConsumedRecently", - "JunMasterVeiledAllow2Offerings", - "JunMasterVeiledOfferingDuration", - -- "of the Order" Veiled Suffixes - "JunMasterVeiledStrengthAndDexterity", - "JunMasterVeiledDexterityAndIntelligence", - "JunMasterVeiledStrengthAndIntelligence", - "JunMasterVeiledAvoidElementalDamageChanceDuringSoulGainPrevention", - "JunMasterVeiledEnergyShieldRegenerationRatePerMinuteIfRareOrUniqueEnemyNearby", - "JunMasterVeiledLifeRegenerationPerEvasionDuringFocus", - "JunMasterVeiledRestoreManaAndEnergyShieldOnFocus", - "JunMasterVeiledFortifyEffectWhileFocused_", - "JunMasterVeiledDamageRemovedFromManaBeforeLifeWhileFocused", - "JunMasterVeiledFireAndChaosDamageResistance", - "JunMasterVeiledLightningAndChaosDamageResistance", - "JunMasterVeiledColdAndChaosDamageResistance", - "JunMasterVeiledStrengthAndAvoidIgnite", - "JunMasterVeiledDexterityAndAvoidFreeze", - "JunMasterVeiledIntelligenceAndAvoidShock" -}) - -local queensHunger = { - "The Queen's Hunger", - "Vaal Regalia", - "League: Betrayal", - "Source: Drops from unique{Catarina, Master of Undeath}", - "Has Alt Variant: true", - "Selected Variant: 1", - "Selected Alt Variant: 24" -} - -for index, mod in pairs(queensHungerMods) do - table.insert(queensHunger, "Variant: "..mod.veiledName) -end - -table.insert(queensHunger, "Requires Level 68, 194 Int") -table.insert(queensHunger, "Trigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds") -table.insert(queensHunger, "Offering Skills Triggered this way also affect you") -table.insert(queensHunger, "(5-10)% increased Cast Speed") -table.insert(queensHunger, "(100-130)% increased Energy Shield") -table.insert(queensHunger, "(6-10)% increased maximum Life") - -for index, mod in pairs(queensHungerMods) do - for _, value in pairs(mod.veiledLines) do - table.insert(queensHunger, "{variant:"..index.."}{crafted}"..value.."") - end -end - -table.insert(data.uniques.generated, table.concat(queensHunger, "\n")) - - - local megalomaniac = { "Megalomaniac", "Medium Cluster Jewel", diff --git a/src/Data/Uniques/body.lua b/src/Data/Uniques/body.lua index b4679d27060..e2a6a088215 100644 --- a/src/Data/Uniques/body.lua +++ b/src/Data/Uniques/body.lua @@ -1487,5 +1487,16 @@ Recover (3-5)% of Energy Shield on Kill 8% increased Maximum Energy Shield for each Corrupted Item Equipped -(6-4)% to all Resistances for each Corrupted Item Equipped Corrupted -]], +]],[[ +The Queen's Hunger +Vaal Regalia +League: Betrayal +Source: Drops from unique{Catarina, Master of Undeath} +Crafted: true +Implicits: 0 +Trigger Level 20 Bone Offering, Flesh Offering, Spirit Offering every 5 seconds in sequence +Offering Skills Triggered this way also affect you +(100-130)% increased Energy Shield +(6-10)% increased maximum Life +]] } diff --git a/src/Export/Uniques/body.lua b/src/Export/Uniques/body.lua index 1fc5d9f1c56..1fa1f17e97b 100644 --- a/src/Export/Uniques/body.lua +++ b/src/Export/Uniques/body.lua @@ -1476,5 +1476,15 @@ AllResistancesPerCorruptedItemUnique__1 MaximumEnergyShieldPercentPerCorruptedItemUnique__1_ MaximumLifePercentPerCorruptedItemUnique__1_ Corrupted -]], +]],[[ +The Queen's Hunger +Vaal Regalia +League: Betrayal +Source: Drops from unique{Catarina, Master of Undeath} +Crafted: true +Implicits: 0 +TriggerRandomOfferingSkillUnique__1 +LocalIncreasedEnergyShieldPercentUnique__20_ +MaximumLifeUnique__16 +]] } diff --git a/src/Modules/Data.lua b/src/Modules/Data.lua index 0c77a46dd1d..cd9793e620a 100644 --- a/src/Modules/Data.lua +++ b/src/Modules/Data.lua @@ -1332,6 +1332,10 @@ for _, tag in ipairs(data.veiledMasterSpawnTags) do replicaParadoxicaBase.base.tags[tag] = true end end + +local queensHungerBase = { base = copyTable(data.itemBases["Vaal Regalia"]) } +queensHungerBase.base.tags.catarina_veiled_prefix = true + ---@class RareLikeItemBase Pick ---@field base ItemBase ---@class RareLikeUniqueDescription @@ -1388,6 +1392,12 @@ data.rareLikeUniques = { affixes = data.veiledMods, prefixLimit = 3, suffixLimit = 3, + }, + ["the queen's hunger"] = { + validBases = { queensHungerBase }, + affixes = table.combine(catarinaPrefixes, veiledSuffixes), + prefixLimit = 1, + suffixLimit = 1, } } -- Uniques (loaded after version-specific data because reasons) From 995dd2456adae362494caef498fc8fe2a982099c Mon Sep 17 00:00:00 2001 From: vaisest <4550061+vaisest@users.noreply.github.com> Date: Thu, 6 Aug 2026 18:42:32 +0300 Subject: [PATCH 5/8] That which was taken --- src/Data/Uniques/Special/Generated.lua | 53 -------------------------- src/Data/Uniques/jewel.lua | 10 ++++- src/Export/Uniques/jewel.lua | 10 ++++- src/Modules/Data.lua | 8 +++- 4 files changed, 25 insertions(+), 56 deletions(-) diff --git a/src/Data/Uniques/Special/Generated.lua b/src/Data/Uniques/Special/Generated.lua index ae890c1c72f..a87ae40d3b8 100644 --- a/src/Data/Uniques/Special/Generated.lua +++ b/src/Data/Uniques/Special/Generated.lua @@ -661,59 +661,6 @@ function buildKeystoneItems(keystoneMap) table.insert(data.uniques.generated, table.concat(impossibleEscape, "\n")) end --- That Which Was Taken -local thatWhichWasTaken = { -[[ -Item Class: Jewels -Rarity: Unique -That Which Was Taken -Crimson Jewel -League: Affliction -Has Alt Variant: true -Has Alt Variant Two: true -Has Alt Variant Three: true -Selected Variant: 82 -Selected Alt Variant: 104 -Selected Alt Variant Two: 106 -Selected Alt Variant Three: 125 -Variant: None -]] -} - -local unsortedCharmsMods = LoadModule("Data/ModJewelCharm") -local sortedCharmsMods = { } - -for modId, mod in pairs(unsortedCharmsMods) do - if not modId:match("1$") then - table.insert(sortedCharmsMods, modId) - end -end -table.sort(sortedCharmsMods) -for _, modId in ipairs(sortedCharmsMods) do - local variantName = abbreviateModId(modId):gsub("AnimalCharm", ""):gsub("LIfe", "Life"):gsub("OnHIt", "OnHit"):gsub("2$", ""):gsub("New", ""):gsub("[%u]", " %1"):gsub("[%d]+", " %1"):gsub("_", ""):gsub("E S", "ES") - table.insert(thatWhichWasTaken, "Variant:"..variantName) -end - -table.insert(thatWhichWasTaken, -[[Limited to: 1 -Requirements: -Level: 48 -Item Level: 86 -]] -) - -local indexCharmMod = 2 -for _, modId in ipairs(sortedCharmsMods) do - local mod = unsortedCharmsMods[modId] - for i, _ in ipairs(mod) do - table.insert(thatWhichWasTaken, "{variant:" .. indexCharmMod .. "}" .. mod[i]) - end - indexCharmMod = indexCharmMod + 1 -end - -table.insert(data.uniques.generated, table.concat(thatWhichWasTaken, "\n")) - - local replicaDragonfangsFlightMods = {} LoadModule("Modules/CalcTools") diff --git a/src/Data/Uniques/jewel.lua b/src/Data/Uniques/jewel.lua index ced15ff27c2..1d7695c5a45 100644 --- a/src/Data/Uniques/jewel.lua +++ b/src/Data/Uniques/jewel.lua @@ -2011,5 +2011,13 @@ Implicits: 0 Binding (100-8000) souls to phylacteries to sustain Zorath Passives affected are Conquered by the Abyssal Historic -]], +]],[[ +Item Class: Jewels +Rarity: Unique +That Which Was Taken +Crimson Jewel +Crafted: true +League: Affliction +Implicits: 0 +]] } diff --git a/src/Export/Uniques/jewel.lua b/src/Export/Uniques/jewel.lua index 355cc73ac26..7bf379c3803 100644 --- a/src/Export/Uniques/jewel.lua +++ b/src/Export/Uniques/jewel.lua @@ -1915,5 +1915,13 @@ Implicits: 0 Binding (100-8000) souls to phylacteries to sustain Zorath Passives affected are Conquered by the Abyssal Historic -]], +]],[[ +Item Class: Jewels +Rarity: Unique +That Which Was Taken +Crimson Jewel +Crafted: true +League: Affliction +Implicits: 0 +]] } diff --git a/src/Modules/Data.lua b/src/Modules/Data.lua index cd9793e620a..c104372cc8f 100644 --- a/src/Modules/Data.lua +++ b/src/Modules/Data.lua @@ -1374,7 +1374,6 @@ data.rareLikeUniques = { }, }, ["paradoxica"] = { - validBases = { { base = data.itemBases["Vaal Rapier"] } }, affixes = veiledMods, prefixLimit = 1, suffixLimit = 1, @@ -1398,6 +1397,13 @@ data.rareLikeUniques = { affixes = table.combine(catarinaPrefixes, veiledSuffixes), prefixLimit = 1, suffixLimit = 1, + }, + ["that which was taken"] = { + validBases = data.itemBaseLists["Jewel: Charm"], + affixes = data.itemMods.JewelCharm, + prefixLimit = 4, + suffixLimit = 0, + ignoreModType = true, } } -- Uniques (loaded after version-specific data because reasons) From 5ff1ff76777ea7884d34115b7b11733d70ceeb15 Mon Sep 17 00:00:00 2001 From: vaisest <4550061+vaisest@users.noreply.github.com> Date: Thu, 6 Aug 2026 18:46:10 +0300 Subject: [PATCH 6/8] Export with updated game files --- src/Data/ModItemExclusive.lua | 2 +- src/Data/Uniques/ring.lua | 2 +- src/Export/Uniques/ModTextMap.lua | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/Data/ModItemExclusive.lua b/src/Data/ModItemExclusive.lua index 8595e826236..8ff0cb8fcdd 100644 --- a/src/Data/ModItemExclusive.lua +++ b/src/Data/ModItemExclusive.lua @@ -8455,7 +8455,7 @@ return { ["UniqueYourAttacksCannotBeBlocked__1"] = { affix = "", "Monsters cannot Block your Attacks", statOrder = { 10834 }, level = 1, group = "YourAttacksCannotBeBlocked", weightKey = { }, weightVal = { }, modTags = { "block" }, tradeHashes = { [4136294199] = { "Monsters cannot Block your Attacks" }, } }, ["UniqueYourSpellsCannotBeSuppressed__1"] = { affix = "", "Monsters cannot Suppress your Spells", statOrder = { 10864 }, level = 1, group = "YourSpellsCannotBeSuppressed", weightKey = { }, weightVal = { }, modTags = { }, tradeHashes = { [870219767] = { "Monsters cannot Suppress your Spells" }, } }, ["UniqueElementalResistancesCannotBePenetrated__1"] = { affix = "", "Elemental Resistances cannot be Penetrated", statOrder = { 6437 }, level = 1, group = "ElementalResistancesCannotBePenetrated", weightKey = { }, weightVal = { }, modTags = { }, tradeHashes = { [1025863792] = { "Elemental Resistances cannot be Penetrated" }, } }, - ["UniqueYourChargesCannotBeStolen__1"] = { affix = "", "Monsters cannot steal your Power, Frenzy or Endurance charges on Hit", statOrder = { 10852 }, level = 1, group = "YourChargesCannotBeStolen", weightKey = { }, weightVal = { }, modTags = { }, tradeHashes = { [1455353008] = { "Monsters cannot steal your Power, Frenzy or Endurance charges on Hit" }, } }, + ["UniqueYourChargesCannotBeStolen__1"] = { affix = "", "Monsters cannot steal or remove your Power, Frenzy or Endurance charges on Hit", statOrder = { 10852 }, level = 1, group = "YourChargesCannotBeStolen", weightKey = { }, weightVal = { }, modTags = { }, tradeHashes = { [1455353008] = { "Monsters cannot steal or remove your Power, Frenzy or Endurance charges on Hit" }, } }, ["UniqueAvoidChainingProjectiles__1"] = { affix = "", "Avoid Projectiles that have Chained", statOrder = { 4992 }, level = 1, group = "AvoidChainingProjectiles", weightKey = { }, weightVal = { }, modTags = { }, tradeHashes = { [729118116] = { "Avoid Projectiles that have Chained" }, } }, ["UniqueJewelAlternateTreeInRadiusKalguur"] = { affix = "", "Remembrancing (100-8000) songworthy deeds by the line of Vorana", "Passives in radius are Conquered by the Kalguur", "Historic", statOrder = { 10, 10.1, 10882 }, level = 1, group = "UniqueJewelAlternateTreeInRadius", weightKey = { }, weightVal = { }, modTags = { "red_herring" }, tradeHashes = { [3802517517] = { "" }, [2778427270] = { "" }, [366541484] = { "" }, [3004613329] = { "" }, [3787436548] = { "Historic" }, } }, ["GrantsCreateBarnacleSkillUnique"] = { affix = "", "Grants Level 20 Savage Barnacle", statOrder = { 714 }, level = 1, group = "GrantsCreateBarnacleSkill", weightKey = { }, weightVal = { }, modTags = { "skill" }, tradeHashes = { [4009462747] = { "Grants Level 20 Savage Barnacle" }, } }, diff --git a/src/Data/Uniques/ring.lua b/src/Data/Uniques/ring.lua index 0e266ab8231..b9da04150d3 100644 --- a/src/Data/Uniques/ring.lua +++ b/src/Data/Uniques/ring.lua @@ -1853,7 +1853,7 @@ Implicits: 1 {variant:12}{group:3}Unaffected by Chilled Ground {variant:11}{group:3}Unaffected by Desecrated Ground {variant:10}{group:3}Unaffected by Shocked Ground -{variant:8}{group:2}Monsters cannot steal your Power, Frenzy or Endurance charges on Hit +{variant:8}{group:2}Monsters cannot steal or remove your Power, Frenzy or Endurance charges on Hit {variant:6}{group:2}Monsters cannot Suppress your Spells ]], } diff --git a/src/Export/Uniques/ModTextMap.lua b/src/Export/Uniques/ModTextMap.lua index 84db9979b21..2eb1a177f06 100644 --- a/src/Export/Uniques/ModTextMap.lua +++ b/src/Export/Uniques/ModTextMap.lua @@ -7635,7 +7635,7 @@ return { ["modifiers to minimum power charges instead apply to minimum absorption charges"] = { "MinimumAbsorptionChargeModifiersEqualsPowerUnique__1", }, ["modifiers to number of projectiles instead apply"] = { "ProjectileModifiersApplyToSplitsUnique__1", }, ["monsters cannot block your attacks"] = { "UniqueYourAttacksCannotBeBlocked__1", }, - ["monsters cannot steal your power, frenzy or endurance charges on hit"] = { "UniqueYourChargesCannotBeStolen__1", }, + ["monsters cannot steal or remove your power, frenzy or endurance charges on hit"] = { "UniqueYourChargesCannotBeStolen__1", }, ["monsters cannot suppress your spells"] = { "UniqueYourSpellsCannotBeSuppressed__1", }, ["movement attack skills have #% reduced attack speed"] = { "ReducedAttackSpeedOfMovementSkillsUnique__1", }, ["movement attack skills have 40% reduced attack speed"] = { "ReducedAttackSpeedOfMovementSkillsUnique__1", }, From a00acb7825d3d386ee30f2c0bd30be18a3df5c05 Mon Sep 17 00:00:00 2001 From: vaisest <4550061+vaisest@users.noreply.github.com> Date: Thu, 6 Aug 2026 18:49:32 +0300 Subject: [PATCH 7/8] Regen modcache --- src/Data/ModCache.lua | 214 +----------------------------------------- 1 file changed, 2 insertions(+), 212 deletions(-) diff --git a/src/Data/ModCache.lua b/src/Data/ModCache.lua index 5e65cff1d4d..3fd3a6aeca2 100755 --- a/src/Data/ModCache.lua +++ b/src/Data/ModCache.lua @@ -242,7 +242,6 @@ c["+1% Chance to Block Attack Damage per 50 Strength"]={{[1]={[1]={div=50,stat=" c["+1% Chance to Block Attack Damage per Summoned Skeleton"]={{[1]={[1]={stat="ActiveSkeletonLimit",type="PerStat"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil} c["+1% Chance to Block Spell Damage per 5% Chance to Block Attack Damage"]={{[1]={[1]={div=5,stat="BlockChance",type="PerStat"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=1}},nil} c["+1% Chance to Suppress Spell Damage per 15 Dexterity"]={{[1]={[1]={div=15,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=1}},nil} -c["+1% Critical Strike Chance while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}},nil} c["+1% to Chaos Resistance per 1% Cold Resistance"]={{[1]={[1]={div=1,stat="ColdResist",type="PerStat"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=1}},nil} c["+1% to Chaos Resistance per 1% Fire Resistance"]={{[1]={[1]={div=1,stat="FireResist",type="PerStat"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=1}},nil} c["+1% to Chaos Resistance per 1% Lightning Resistance"]={{[1]={[1]={div=1,stat="LightningResist",type="PerStat"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=1}},nil} @@ -285,7 +284,6 @@ c["+10 to maximum Divine Charges"]={{}," maximum Divine Charges "} c["+10 to maximum Divine Charges Gain a Divine Charge on Hit"]={{}," maximum Divine Charges Gain a Divine Charge "} c["+10 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}},nil} c["+10 to maximum Fortification"]={{[1]={flags=0,keywordFlags=0,name="MaximumFortification",type="BASE",value=10}},nil} -c["+10 to maximum Fortification while Focused"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="MaximumFortification",type="BASE",value=10}},nil} c["+10 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}},nil} c["+10 to maximum Valour"]={{[1]={flags=0,keywordFlags=0,name="MaximumValour",type="BASE",value=10}},nil} c["+10 to maximum number of Eaten Souls"]={{[1]={flags=0,keywordFlags=0,name="SoulEaterMax",type="BASE",value=10}},nil} @@ -457,7 +455,6 @@ c["+13 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",v c["+13% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=13}},nil} c["+13% Chance to Block Attack Damage when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=13}},nil} c["+13% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=13}},nil} -c["+13% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=13}},nil} c["+13% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=13}},nil} c["+13% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=13}},nil} c["+13% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=13}},nil} @@ -852,7 +849,6 @@ c["+25% to Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var= c["+25% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}},nil} c["+25% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil} c["+25% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil} -c["+25% to Critical Strike Multiplier against Burning Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Burning"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil} c["+25% to Critical Strike Multiplier against Unique Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil} c["+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil} c["+25% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=25}},nil} @@ -880,11 +876,8 @@ c["+250 to Evasion Rating while on Low Life"]={{[1]={[1]={type="Condition",var=" c["+250 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=250}},nil} c["+250 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=250}},nil} c["+257 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=257}},nil} -c["+26 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=26}},nil} c["+26% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=26}},nil} c["+26% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=26}},nil} -c["+26% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=26}},nil} -c["+27 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=27},[3]={flags=0,keywordFlags=0,name="DexInt",type="BASE",value=27}},nil} c["+27% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=27}},nil} c["+27% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=27}},nil} c["+27% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=27}},nil} @@ -892,21 +885,14 @@ c["+27% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags= c["+27% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=27}},nil} c["+270 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=270}},nil} c["+28 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=28}},nil} -c["+28 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=28},[3]={flags=0,keywordFlags=0,name="DexInt",type="BASE",value=28}},nil} c["+28 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=28}},nil} -c["+28 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=28},[3]={flags=0,keywordFlags=0,name="StrDex",type="BASE",value=28}},nil} -c["+28 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=28},[3]={flags=0,keywordFlags=0,name="StrInt",type="BASE",value=28}},nil} c["+28 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=28},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=28},[4]={flags=0,keywordFlags=0,name="All",type="BASE",value=28}},nil} c["+28 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=28}},nil} c["+28 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=28}},nil} -c["+28% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=28}},nil} -c["+28% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=28}},nil} c["+28% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=28}},nil} -c["+28% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=28}},nil} c["+28% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=28}},nil} c["+28% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=28}},nil} c["+28% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=28}},nil} -c["+28% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=28}},nil} c["+28% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=28}},nil} c["+280 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=280}},nil} c["+29% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=29}},nil} @@ -1443,7 +1429,6 @@ c["+40 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BA c["+40 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=40}},nil} c["+40 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40}},nil} c["+40 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=40},[3]={flags=0,keywordFlags=0,name="StrDex",type="BASE",value=40}},nil} -c["+40 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=40},[3]={flags=0,keywordFlags=0,name="StrInt",type="BASE",value=40}},nil} c["+40 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=40},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=40},[4]={flags=0,keywordFlags=0,name="All",type="BASE",value=40}},nil} c["+40 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=40}},nil} c["+40 to maximum Energy Shield per Allocated Journey Tattoo of the Soul"]={{[1]={[1]={type="Multiplier",var="JourneyTattooSoul"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="Multiplier:JourneyTattooSoul",type="BASE",value=1}},nil} @@ -1452,7 +1437,6 @@ c["+40 to maximum Life for each Empty Red Socket on any Equipped Item"]={{[1]={[ c["+40 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=40}},nil} c["+40 to maximum Mana for each Empty Blue Socket on any Equipped Item"]={{[1]={[1]={type="Multiplier",var="EmptyBlueSocketsInAnySlot"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=40}},nil} c["+40% Chance to Block Attack Damage during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=40}},nil} -c["+40% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="NearbyRareOrUniqueEnemy",[2]="RareOrUnique"}},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil} c["+40% Global Critical Strike Multiplier while you have a Frenzy Charge"]={{[1]={[1]={type="Global"},[2]={stat="FrenzyCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil} c["+40% chance to Suppress Spell Damage while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=40}},nil} c["+40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=40}},nil} @@ -1521,9 +1505,6 @@ c["+475 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type= c["+48 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=48}},nil} c["+48 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=48}},nil} c["+48% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=48}},nil} -c["+48% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=48}},nil} -c["+48% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=48}},nil} -c["+48% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=48}},nil} c["+48% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=48}},nil} c["+5 Physical Damage taken from Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromAttacks",type="BASE",value=5}},nil} c["+5 to Armour per 5 Evasion Rating on Equipped Shield"]={{[1]={[1]={div=5,stat="EvasionOnWeapon 2",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=5}},nil} @@ -1561,7 +1542,6 @@ c["+5% Chance to Block Spell Damage while Channelling"]={{[1]={[1]={type="Condit c["+5% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=5}},nil} c["+5% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=5}},nil} c["+5% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=5}},nil} -c["+5% to Chaos Resistance per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=5}},nil} c["+5% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=5}},nil} c["+5% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=5}},nil} c["+5% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=5}},nil} @@ -1638,7 +1618,6 @@ c["+55% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",typ c["+55% to Fire Resistance while affected by Herald of Ash"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAsh"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=55}},nil} c["+55% to Lightning Resistance while affected by Herald of Thunder"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofThunder"},flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=55}},nil} c["+58 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=58}},nil} -c["+6 to Armour and Evasion Rating per 1% Chance to Block Attack Damage"]={{[1]={[1]={div=1,stat="BlockChance",type="PerStat"},flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=6}},nil} c["+6 to Maximum Life per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="Life",type="BASE",value=6}},nil} c["+6 to maximum Fortification"]={{[1]={flags=0,keywordFlags=0,name="MaximumFortification",type="BASE",value=6}},nil} c["+6 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}},nil} @@ -1684,7 +1663,6 @@ c["+60 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value= c["+60 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=60}},nil} c["+60 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=60}},nil} c["+60 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=60}},nil} -c["+60% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="NearbyRareOrUniqueEnemy",[2]="RareOrUnique"}},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=60}},nil} c["+60% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=60}},nil} c["+60% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=60}},nil} c["+60% to Cold Resistance while affected by Herald of Ice"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofIce"},flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=60}},nil} @@ -1797,8 +1775,6 @@ c["+80 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",va c["+80 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=80}},nil} c["+80 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=80}},nil} c["+80 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=80}},nil} -c["+80% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=80}},nil} -c["+80% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=80}},nil} c["+80% to Critical Strike Multiplier for Spells if you haven't Killed Recently"]={{[1]={[1]={neg=true,type="Condition",var="KilledRecently"},flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=80}},nil} c["+80% to Critical Strike Multiplier with One Handed Melee Weapons"]={{[1]={flags=335544324,keywordFlags=0,name="CritMultiplier",type="BASE",value=80}},nil} c["+80% to Damage over Time Multiplier for Bleeding from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=4194304,name="DotMultiplier",type="BASE",value=80}},nil} @@ -2394,7 +2370,6 @@ c["1.2% of Damage leeched as Life while affected by Vitality"]={{[1]={[1]={type= c["1.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1.2}},nil} c["1.25% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=1.25}},nil} c["1.5% of Damage leeched as Life while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.5}},nil} -c["1.5% of Evasion Rating is Regenerated as Life per second while Focused"]={{[1]={[1]={percent=1.5,stat="Evasion",type="PercentStat"},[2]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=1}},nil} c["1.5% of Fire Damage Leeched as Life while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=1.5}},nil} c["1.5% of Lightning Damage is Leeched as Energy Shield while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="LightningDamageEnergyShieldLeech",type="BASE",value=1.5}},nil} c["1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=1.5}},nil} @@ -2460,7 +2435,6 @@ c["10% chance to Poison on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536, c["10% chance to Poison on Hit with Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="PoisonChance",type="BASE",value=10}},nil} c["10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}},nil} c["10% chance to Recover 10% of Mana when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}}," to Recover 10% of when you use a Skill "} -c["10% chance to Recover 10% of Mana when you use a Skill When you leave your Banner's Area, recover 25% of the Valour consumed for that Banner"]={{[1]={flags=512,keywordFlags=0,name="Mana",type="BASE",value=10}}," to Recover 10% of when you use a Skill When you leave your Banner's , recover 25% of the Valour consumed for that Banner "} c["10% chance to Restore Ward when you Block"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=10}}," to Restore when you Block "} c["10% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10}},nil} c["10% chance to Shock during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10}},nil} @@ -2536,8 +2510,6 @@ c["10% chance to inflict Cold Exposure on Hit if you have at least 150 Devotion" c["10% chance to inflict Fire Exposure on Hit if you have at least 150 Devotion"]={{[1]={[1]={stat="Devotion",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=10}},nil} c["10% chance to inflict Lightning Exposure on Hit if you have at least 150 Devotion"]={{[1]={[1]={stat="Devotion",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="LightningExposureChance",type="BASE",value=10}},nil} c["10% chance to remove 1 Mana Burn on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}}," to remove 1 Burn "} -c["10% chance to take 50% less Area Damage from Hits"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=10}}," to take 50% less from Hits "} -c["10% chance to take 50% less Area Damage from Hits 30% chance to Taunt on Hit"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=10}}," to take 50% less from Hits 30% chance to Taunt on Hit "} c["10% chance to throw up to 1 additional Trap or Mine"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowCount",type="BASE",value=0.1},[2]={flags=0,keywordFlags=0,name="MineThrowCount",type="BASE",value=0.1}},nil} c["10% chance when you use a Retaliation Skill for a different Retaliation Skill to become Usable"]={{}," when you use a Retaliation Skill for a different Retaliation Skill to become Usable "} c["10% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=10}},nil} @@ -2835,7 +2807,6 @@ c["100% increased Cost Efficiency of Retaliation Skills"]={{[1]={flags=0,keyword c["100% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil} c["100% increased Critical Strike Chance against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil} c["100% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil} -c["100% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently"]={{[1]={[1]={neg=true,type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil} c["100% increased Critical Strike Chance while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil} c["100% increased Critical Strike Chance with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritChance",type="INC",value=100}},nil} c["100% increased Critical Strike Chance with arrows that Fork"]={{[1]={[1]={stat="ForkRemaining",threshold=1,type="StatThreshold"},[2]={stat="PierceCount",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=2048,name="CritChance",type="INC",value=100}},nil} @@ -2977,9 +2948,6 @@ c["12 to 22 Added Physical Damage with Bow Attacks"]={{[1]={flags=131076,keyword c["12% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time "} c["12% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=12}},nil} c["12% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=12}},nil} -c["12% chance for Energy Shield Recharge to start when you Suppress Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="EnergyShield",type="BASE",value=12}}," for Recharge to start when you Suppress Damage "} -c["12% chance for Energy Shield Recharge to start when you Suppress Spell Damage Skills that Summon a Totem have 50% chance to Summon two Totems instead of one"]={{[1]={flags=2,keywordFlags=0,name="EnergyShield",type="BASE",value=12}}," for Recharge to start when you Suppress Damage Skills that Summon a Totem have 50% chance to Summon two Totems instead of one "} -c["12% chance to Avoid Damage of each Element from Hits during Soul Gain Prevention"]={{[1]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,keywordFlags=0,name="AvoidFireDamageChance",type="BASE",value=12},[2]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,keywordFlags=0,name="AvoidColdDamageChance",type="BASE",value=12},[3]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,keywordFlags=0,name="AvoidLightningDamageChance",type="BASE",value=12}},nil} c["12% chance to Avoid Elemental Ailments per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=12}},nil} c["12% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention"]={{[1]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,keywordFlags=0,name="AvoidFireDamageChance",type="BASE",value=12},[2]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,keywordFlags=0,name="AvoidColdDamageChance",type="BASE",value=12},[3]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,keywordFlags=0,name="AvoidLightningDamageChance",type="BASE",value=12}},nil} c["12% chance to deal Double Damage while using Pride"]={{[1]={[1]={type="Condition",var="AffectedByPride"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=12}},nil} @@ -2990,7 +2958,6 @@ c["12% increased Accuracy Rating with Claws"]={{[1]={flags=262148,keywordFlags=0 c["12% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=603979780,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil} c["12% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=12}},nil} c["12% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=12}},nil} -c["12% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=12}},nil} c["12% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=39,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=12}},nil} c["12% increased Area of Effect per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=12}},nil} c["12% increased Area of Effect while wielding a Bow"]={{[1]={[1]={type="Condition",var="UsingBow"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=12}},nil} @@ -3090,8 +3057,6 @@ c["12% increased maximum Life and Mana if your equipped Staff has a Red and Blue c["12% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=12}},nil} c["12% of Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoup",type="BASE",value=12}},nil} c["12% of Damage taken Recouped as Mana"]={{[1]={flags=0,keywordFlags=0,name="ManaRecoup",type="BASE",value=12}},nil} -c["12% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=12}}," Overkill "} -c["12% of Overkill Damage is Leeched as Life Hits ignore Enemy Physical Damage Reduction if you've Blocked in the past 20 seconds"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=12}}," Overkill Hits ignore Enemy Physical Damage Reduction if you've Blocked in the past 20 seconds "} c["12% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsCold",type="BASE",value=12}},nil} c["12% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsFire",type="BASE",value=12}},nil} c["12% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsLightning",type="BASE",value=12}},nil} @@ -3198,16 +3163,10 @@ c["135% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion", c["135% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=135}},nil} c["135% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=135}},nil} c["138% increased Charges per use"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=138}},nil} -c["138% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=138}},nil} c["138% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=138}},nil} -c["138% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=138}},nil} -c["138% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=138}},nil} c["138% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=138}},nil} -c["138% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=138}},nil} -c["139% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=139}},nil} c["14 to 24 Added Physical Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil} c["14% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=14}},nil} -c["14% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=14}},nil} c["14% increased Accuracy Rating with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="Accuracy",type="INC",value=14}},nil} c["14% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=14}},nil} c["14% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil} @@ -3257,8 +3216,6 @@ c["146% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="Physical c["15 to 289 Added Lightning Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="LightningMin",type="BASE",value=15},[2]={flags=8388612,keywordFlags=0,name="LightningMax",type="BASE",value=289}},nil} c["15% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=15}},nil} c["15% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil} -c["15% Global chance to Blind Enemies on hit"]={{},"% chance to Blind Enemies on hit "} -c["15% Global chance to Blind Enemies on hit Attack Hits against Bleeding Enemies have 30% chance to Blind"]={{},"% chance to Blind Enemies on hit Attack Hits have 30% chance to Blind "} c["15% additional Physical Damage Reduction while Focused"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=15}},nil} c["15% chance for Tinctures to not inflict Mana Burn"]={{[1]={flags=0,keywordFlags=0,name="TincturesNotInflictManaBurn",type="BASE",value=15}},nil} c["15% chance for Ward to be Restored when you Use a Flask"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=15}}," for to be Restored when you Use a Flask "} @@ -3277,12 +3234,10 @@ c["15% chance to Poison on Hit with Spell Damage"]={{[1]={flags=2,keywordFlags=0 c["15% chance to Recover 10% of Mana when you use a Skill while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," to Recover 10% of when you use a Skill "} c["15% chance to Recover 10% of Mana when you use a Skill while affected by Clarity -5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," to Recover 10% of when you use a Skill -5 to Total Mana Cost of Skills while affected by Clarity "} c["15% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=15}},nil} -c["15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="BloodRage",triggerChance=15,triggered=true}}},nil} c["15% chance to create Chilled Ground when Hit with an Attack"]={{}," to create Chilled Ground when Hit with an Attack "} c["15% chance to create Chilled Ground when you Freeze an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy "} c["15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy "} c["15% chance to gain 200 Life on Hit with Attacks"]={{[1]={[1]={type="Condition",var="AverageResourceGain"},flags=5,keywordFlags=0,name="LifeOnHit",type="BASE",value=30},[2]={[1]={type="Condition",var="MaxResourceGain"},flags=5,keywordFlags=0,name="LifeOnHit",type="BASE",value=200}},nil} -c["15% chance to gain Arcane Surge when you Kill an Enemy"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:ArcaneSurge",type="FLAG",value=true}},nil} c["15% chance to gain a Flask Charge when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeOnCritChance",type="BASE",value=15}},nil} c["15% chance to gain a Frenzy Charge on Hit if 4 Redeemer Items are Equipped"]={nil,"a Frenzy Charge on Hit "} c["15% chance to gain a Frenzy Charge on Hit if 4 Redeemer Items are Equipped +3% to maximum Cold Resistance if 4 Redeemer Items are Equipped"]={nil,"a Frenzy Charge on Hit +3% to maximum Cold Resistance "} @@ -3305,7 +3260,6 @@ c["15% chance to gain a Power Charge when you Throw a Trap 25% chance to gain a c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy"]={nil,"a Power Charge "} c["15% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={nil,"a Power, Frenzy or Endurance Charge "} c["15% chance to gain a Power, Frenzy or Endurance Charge on Kill Conduit"]={nil,"a Power, Frenzy or Endurance Charge Conduit "} -c["15% chance to inflict Withered for 2 seconds on Hit"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanWither",type="FLAG",value=true}},nil} c["15% faster Restoration of Ward"]={{[1]={flags=0,keywordFlags=0,name="WardRechargeFaster",type="INC",value=15}},nil} c["15% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=15}},nil} c["15% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil} @@ -3336,7 +3290,6 @@ c["15% increased Attack Speed during Effect"]={{[1]={[1]={type="Condition",var=" c["15% increased Attack Speed while Chilled"]={{[1]={[1]={type="Condition",var="Chilled"},flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil} c["15% increased Attack Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil} c["15% increased Attack Speed while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil} -c["15% increased Attack Speed while a Rare or Unique Enemy is Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="NearbyRareOrUniqueEnemy",[2]="RareOrUnique"}},flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil} c["15% increased Attack Speed while affected by Precision"]={{[1]={[1]={type="Condition",var="AffectedByPrecision"},flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil} c["15% increased Attack Speed with Movement Skills"]={{[1]={flags=1,keywordFlags=8,name="Speed",type="INC",value=15}},nil} c["15% increased Attack Speed with Wands"]={{[1]={flags=8388613,keywordFlags=0,name="Speed",type="INC",value=15}},nil} @@ -3606,7 +3559,6 @@ c["16% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="I c["160% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=160}},nil} c["160% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=160}},nil} c["160% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=160}},nil} -c["160% increased Critical Strike Chance against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=160}},nil} c["160% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=160}},nil} c["160% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=160}},nil} c["160% increased Evasion Rating if you've Cast Dash recently"]={{[1]={[1]={type="Condition",var="CastDashRecently"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=160}},nil} @@ -3721,7 +3673,6 @@ c["190% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion", c["190% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=190}},nil} c["190% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=190}},nil} c["195% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=195}},nil} -c["197% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=197}},nil} c["2 Enemy Writhing Worms escape the Flask when used"]={{}," Enemy Writhing Worms escape the Flask when used "} c["2 Enemy Writhing Worms escape the Flask when used Writhing Worms are destroyed when Hit"]={{}," Enemy Writhing Worms escape the Flask when used Writhing Worms are destroyed when Hit "} c["2 to 38 Lightning Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=38}},nil} @@ -3830,7 +3781,6 @@ c["20% chance to Blind Enemies on Hit with Attacks 20% increased Blind Effect"]= c["20% chance to Blind Enemies on Hit with Attacks Blind does not affect your Light Radius"]={{[1]={flags=4,keywordFlags=0,name="LightRadius",type="BASE",value=20}}," to Blind Enemies with Attacks Blind does not affect your "} c["20% chance to Blind Enemies with Off Hand Hits"]={{}," to Blind Enemies Hits "} c["20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit"]={{}," to Cover Rare or Unique Enemies in Ash "} -c["20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit +6% Chance to Block Attack Damage"]={{[1]={flags=4,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," to Cover Rare or Unique Enemies in Ash +6% Attack Damage "} c["20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit Unaffected by Ignite"]={{}," to Cover Rare or Unique Enemies in Ash Unaffected by Ignite "} c["20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit Unaffected by Ignite 20% increased Warcry Buff Effect"]={{[1]={flags=4,keywordFlags=0,name="BuffEffect",type="BASE",value=20}}," to Cover Rare or Unique Enemies in Ash Unaffected by Ignite 20% increased Warcry "} c["20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit Unaffected by Ignite 20% increased Warcry Buff Effect 10% increased Strength"]={{[1]={flags=4,keywordFlags=0,name="BuffEffect",type="BASE",value=20}}," to Cover Rare or Unique Enemies in Ash Unaffected by Ignite 20% increased Warcry 10% increased Strength "} @@ -3859,7 +3809,6 @@ c["20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={{[1]={flags c["20% chance to Trigger Level 20 Tentacle Whip on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TentacleSmash",triggerChance=20,triggered=true}}},nil} c["20% chance to Trigger Level 25 Summon Spectral Wolf on Critical Strike with this Weapon"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="SummonSpectralWolf",triggerChance=20,triggered=true}},[2]={[1]={skillId="SummonSpectralWolf",type="SkillId"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="triggerOnCrit",value=true}}}}},nil} c["20% chance to Trigger Socketed Spell on Kill, with a 0.5 second Cooldown"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportTriggerSpellOnKill"}}},nil} -c["20% chance to deal Double Damage while Focused"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=20}},nil} c["20% chance to deal Double Damage while affected by Glorious Madness"]={{[1]={[1]={type="Condition",var="AffectedByGloriousMadness"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=20}},nil} c["20% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="DoubleEnemyStunDurationChance",type="BASE",value=20}},nil} c["20% chance to gain Elusive when you Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Condition:CanBeElusive",type="FLAG",value=true}},nil} @@ -3889,7 +3838,6 @@ c["20% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds c["20% faster Restoration of Ward"]={{[1]={flags=0,keywordFlags=0,name="WardRechargeFaster",type="INC",value=20}},nil} c["20% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=20}},nil} c["20% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil} -c["20% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil} c["20% increased Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil} c["20% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=20}},nil} c["20% increased Area Damage while wielding a Two Handed Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},[2]={type="Condition",var="UsingMeleeWeapon"},flags=512,keywordFlags=0,name="Damage",type="INC",value=20}},nil} @@ -4215,9 +4163,7 @@ c["200% of Life Leech applies to Enemies as Chaos Damage 15% increased Movement c["205% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=205}},nil} c["205% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=205}},nil} c["21 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="ManaOnBlock",type="BASE",value=21}},nil} -c["21% chance to gain Phasing for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil} c["21% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=21}},nil} -c["21% increased Effect of your Marks"]={{[1]={[1]={skillType=98,type="SkillType"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=21}},nil} c["21% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=21}},nil} c["21% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=21}},nil} c["21% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=21}},nil} @@ -4232,10 +4178,8 @@ c["215% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShie c["215% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=215}},nil} c["22% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=22}},nil} c["22% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=22}},nil} -c["22% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=22}},nil} c["22% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=22}},nil} c["22% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=22}},nil} -c["22% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=22}},nil} c["22% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=22}},nil} c["22% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=22}},nil} c["22% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=22}},nil} @@ -4247,7 +4191,6 @@ c["22% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,key c["22% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=22}},nil} c["22% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=22}},nil} c["22% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=22}},nil} -c["22% of Damage is taken from Mana before Life while Focused"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=22}},nil} c["220% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=220}},nil} c["220% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=220}},nil} c["220% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=220}},nil} @@ -4265,12 +4208,8 @@ c["225% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion", c["225% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=225}},nil} c["225% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=225}},nil} c["23% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=23}},nil} -c["23% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=23}},nil} c["23% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=23},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=23}},nil} -c["23% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=23}},nil} c["23% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ImpaleChance",type="BASE",value=23}},nil} -c["23% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=23}},nil} -c["23% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=5.75}},nil} c["23% chance to inflict Withered for 2 seconds on Hit"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanWither",type="FLAG",value=true}},nil} c["23% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=23}},nil} c["23% increased Attack Speed if you haven't gained a Frenzy Charge Recently"]={{[1]={[1]={neg=true,type="Condition",var="GainedFrenzyChargeRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=23}},nil} @@ -4349,18 +4288,12 @@ c["25% chance to Aggravate Bleeding on targets you Hit with Attacks Gain 50% Cha c["25% chance to Aggravate Bleeding on targets you Hit with Attacks Gain 50% Chance to Block from Equipped Shield instead of the Shield's value Inherent Bonuses from Dual Wielding are doubled Deal 1% more Damage with Hits and Ailments to Rare and Unique Enemies for every 2 seconds they've ever been in your Presence, up to a maximum of 50%"]={{[1]={flags=0,keywordFlags=65536,name="BlockChance",type="BASE",value=25}}," to Aggravate Bleeding on targets you Hit Gain 50% from Equipped Shield instead of the Shield's value Inherent Bonuses from Dual Wielding are doubled Deal 1% more Damage with Hits and Ailments to Rare and Unique Enemies for every 2 seconds they've ever been in your Presence, up to a maximum of 50% "} c["25% chance to Aggravate Bleeding on targets you Hit with Exerted Attacks"]={{}," to Aggravate Bleeding on targets you Hit with Exerted Attacks "} c["25% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=25}},nil} -c["25% chance to Avoid Elemental Ailments while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=25}},nil} c["25% chance to Avoid Fire Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="AvoidFireDamageChance",type="BASE",value=25}},nil} c["25% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=25}},nil} -c["25% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=25}},nil} -c["25% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=25}},nil} c["25% chance to Avoid being Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=25}},nil} -c["25% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=25}},nil} c["25% chance to Blind Enemies on Hit"]={{}," to Blind Enemies "} c["25% chance to Blind Enemies on Hit with Melee Weapons"]={{}," to Blind Enemies with Melee Weapons "} c["25% chance to Blind Enemies on Hit with Melee Weapons 35% increased Effect of Blind from Melee Weapons"]={{[1]={flags=4,keywordFlags=0,name="LocalEffect",type="BASE",value=25}}," to Blind Enemies with Melee Weapons 35% increased of Blind from Melee Weapons "} -c["25% chance to Blind Enemies on hit"]={{}," to Blind Enemies "} -c["25% chance to Blind Enemies on hit 139% increased Physical Damage"]={{[1]={flags=4,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to Blind Enemies 139% increased "} c["25% chance to Blind with Hits against Bleeding Enemies"]={{}," to Blind "} c["25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="Enfeeble",triggered=true}}},nil} c["25% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=25},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=25}},nil} @@ -4368,7 +4301,6 @@ c["25% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance" c["25% chance to Ignite when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=25}},nil} c["25% chance to Ignite with Melee Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=25}},nil} c["25% chance to Ignore Stuns while Casting"]={{[1]={flags=0,keywordFlags=0,name="AvoidInterruptStun",type="BASE",value=25}},nil} -c["25% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ImpaleChance",type="BASE",value=25}},nil} c["25% chance to Impale Enemies on Hit with Attacks while using Pride"]={{[1]={[1]={type="Condition",var="AffectedByPride"},flags=0,keywordFlags=65536,name="ImpaleChance",type="BASE",value=25}},nil} c["25% chance to Intimidate nearby Enemies for 4 seconds on Melee Kill"]={{}," to Intimidate nearby Enemies "} c["25% chance to Maim on Hit"]={{}," to Maim "} @@ -4401,15 +4333,12 @@ c["25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud w c["25% chance to create a Smoke Cloud when Hit 40% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="BASE",value=25}}," to create a Smoke Cloud when Hit 40% increased "} c["25% chance to deal a Stunning Hit to Nearby Enemy Monsters when you're Stunned"]={{}," to deal a Stunning Hit to Nearby Enemy Monsters when you're Stunned "} c["25% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="DoubleEnemyStunDurationChance",type="BASE",value=25}},nil} -c["25% chance to gain Onslaught for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil} -c["25% chance to gain Phasing for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil} c["25% chance to gain a Flask Charge when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeOnCritChance",type="BASE",value=25}},nil} c["25% chance to gain a Frenzy Charge on Kill"]={nil,"a Frenzy Charge "} c["25% chance to gain a Frenzy Charge on Kill 80% increased Damage while you have no Frenzy Charges"]={nil,"a Frenzy Charge 80% increased Damage "} c["25% chance to gain a Frenzy Charge when you Block"]={nil,"a Frenzy Charge when you Block "} c["25% chance to gain a Power Charge on Critical Strike"]={nil,"a Power Charge "} c["25% chance to gain a Power Charge on Critical Strike 12% increased Reservation Efficiency of Skills"]={nil,"a Power Charge 12% increased Reservation Efficiency of Skills "} -c["25% chance to gain a Power Charge on Critical Strike Projectiles have 20% chance to be able to Chain when colliding with terrain"]={nil,"a Power Charge Projectiles have 20% chance to be able to Chain when colliding with terrain "} c["25% chance to gain a Power Charge when you Block Spell Damage"]={nil,"a Power Charge when you Block Spell Damage "} c["25% chance to gain a Power Charge when you Block Spell Damage +8% Chance to Block Spell Damage while wielding a Staff"]={nil,"a Power Charge when you Block Spell Damage +8% Chance to Block Spell Damage "} c["25% chance to gain a Power Charge when you Throw a Trap"]={nil,"a Power Charge when you Throw a Trap "} @@ -4736,8 +4665,6 @@ c["3% increased Movement Speed per Endurance Charge"]={{[1]={[1]={type="Multipli c["3% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=3}},nil} c["3% increased Movement Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=3}},nil} c["3% increased Movement Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=3}},nil} -c["3% increased Poison Duration for each Poison you have inflicted Recently, up"]={{[1]={[1]={type="Multiplier",var="PoisonAppliedRecently"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=3}}," , up "} -c["3% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%"]={{[1]={[1]={globalLimit=100,globalLimitKey="DurationPerPoisonRecently",type="Multiplier",var="PoisonAppliedRecently"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=3}},nil} c["3% increased Poison Duration per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=3}},nil} c["3% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=3}},nil} c["3% increased Rarity of Items found per Mana Burn, up to a maximum of 100%"]={{[1]={[1]={limit=100,limitTotal=true,type="Multiplier",var="ManaBurnStacks"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=3}},nil} @@ -4749,10 +4676,7 @@ c["3% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="I c["3% more Armour and Evasion Rating per Fortification above 20"]={{[1]={[1]={stat="FortificationStacksOver20",type="PerStat"},flags=0,keywordFlags=0,name="ArmourAndEvasion",type="MORE",value=3}},nil} c["3% more Damage per Summoned Totem"]={{[1]={[1]={stat="TotemsSummoned",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}},nil} c["3% more Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="MORE",value=3}},nil} -c["3% of Armour applies to Fire, Cold and Lightning Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="ArmourAppliesToFireDamageTaken",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="ArmourAppliesToColdDamageTaken",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="ArmourAppliesToLightningDamageTaken",type="BASE",value=3}},nil} c["3% of Attack Damage Leeched as Life against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=3}},nil} -c["3% of Damage from Hits is taken from your nearest Totem's Life before you"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=0,name="takenFromTotemsBeforeYou",type="BASE",value=3}},nil} -c["3% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=3}},nil} c["3% of Elemental Damage Leeched as Energy Shield if 2 Shaper Items are Equipped"]={{[1]={[1]={threshold=2,type="MultiplierThreshold",var="ShaperItem"},flags=0,keywordFlags=0,name="ElementalDamageEnergyShieldLeech",type="BASE",value=3}},nil} c["3% of Leech is Instant per maximum Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerChargeMax"},flags=0,keywordFlags=0,name="InstantEnergyShieldLeech",type="BASE",value=3},[2]={[1]={type="Multiplier",var="PowerChargeMax"},flags=0,keywordFlags=0,name="InstantManaLeech",type="BASE",value=3},[3]={[1]={type="Multiplier",var="PowerChargeMax"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="BASE",value=3}},nil} c["3% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=3}},nil} @@ -4784,8 +4708,6 @@ c["30% chance to Blind Enemies on Critical Strike 50% chance to cause Bleeding o c["30% chance to Curse non-Cursed Enemies with a random Hex on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,triggered=true}}},nil} c["30% chance to Freeze Enemies which are Chilled"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=30}},nil} c["30% chance to Freeze during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=30}},nil} -c["30% chance to Hinder Enemies on Hit with Spells"]={{}," to Hinder Enemies "} -c["30% chance to Hinder Enemies on Hit with Spells +15% chance to Suppress Spell Damage"]={{[1]={[1]={type="Condition",var="HitSpellRecently"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=30}}," to Hinder Enemies +15% chance "} c["30% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=30}},nil} c["30% chance to Ignite during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=30}},nil} c["30% chance to Ignore Stuns while Casting"]={{[1]={flags=0,keywordFlags=0,name="AvoidInterruptStun",type="BASE",value=30}},nil} @@ -4793,15 +4715,11 @@ c["30% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlag c["30% chance to Sap Enemies in Chilling Areas"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="InChillingArea"},flags=0,keywordFlags=0,name="EnemySapChance",type="BASE",value=30}},nil} c["30% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=30}},nil} c["30% chance to Shock during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=30}},nil} -c["30% chance to Taunt on Hit"]={{}," to Taunt "} -c["30% chance to Taunt on Hit Recoup 12% of Damage Taken by your Totems as Life"]={{[1]={flags=4,keywordFlags=0,name="DamageTaken",type="BASE",value=30}}," to Taunt Recoup 12% of by your Totems as Life "} c["30% chance to Trigger Socketed Spells when you Spend at least 100 Mana on an"]={{[1]={flags=2,keywordFlags=0,name="Mana",type="BASE",value=30}}," to Trigger Socketed s when you Spend at least 100 on an "} c["30% chance to Trigger Socketed Spells when you Spend at least 100 Mana on an Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown"]={{[1]={flags=0,keywordFlags=0,name="KitavaTriggerChance",source="Kitava's Thirst",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="KitavaRequiredManaCost",source="Kitava's Thirst",type="BASE",value=100},[3]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportCastOnManaSpent"}}},nil} c["30% chance to Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown"]={{}," to Trigger a Socketed Lightning on Hit, with a 0.25 second Cooldown "} c["30% chance to Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown Socketed Lightning Spells have no Cost if Triggered"]={{}," to Trigger a Socketed Lightning on Hit, with a 0.25 second Cooldown Socketed Lightning Spells have no Cost if Triggered "} c["30% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=30}},nil} -c["30% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds "} -c["30% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds 12% increased Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=30}}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds 12% increased "} c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{[1]={[1]={type="Condition",var="TriggeredTrapsRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil} c["30% chance to gain Unholy Might on Block for 3 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}}," on Block "} c["30% chance to gain Unholy Might on Block for 3 seconds Gain Unholy Might on Block for 10 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}}," on Block Gain on Block "} @@ -4820,13 +4738,10 @@ c["30% chance to gain an Endurance Charge on Hitting an Enemy with no Armour"]={ c["30% chance to gain an Endurance Charge on Hitting an Enemy with no Armour 30% chance to gain a Frenzy Charge on Hitting an Enemy with no Evasion Rating"]={nil,"an Endurance Charge on Hitting an Enemy with no Armour 30% chance to gain a Frenzy Charge on Hitting an Enemy with no Evasion Rating "} c["30% chance to gain an Endurance Charge on Kill"]={nil,"an Endurance Charge "} c["30% chance to gain an Endurance Charge on Kill 45% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={nil,"an Endurance Charge 45% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges "} -c["30% chance to gain an Endurance Charge when you Stun an Enemy"]={nil,"an Endurance Charge when you Stun an Enemy "} -c["30% chance to gain an Endurance Charge when you Stun an Enemy Enemies in your Link Beams cannot apply Elemental Ailments"]={nil,"an Endurance Charge when you Stun an Enemy Enemies in your Link Beams cannot apply Elemental Ailments "} c["30% chance to gain an Endurance Charge when you are Hit"]={nil,"an Endurance Charge when you are Hit "} c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges"]={nil,"an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges "} c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges Gain 1 Endurance Charge every second if you've been Hit Recently"]={nil,"an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges Gain 1 Endurance Charge every second "} c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges Gain 1 Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={nil,"an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges Gain 1 Endurance Charge every second +1 to Maximum Endurance Charges "} -c["30% chance to gain an Endurance Charge when you are Hit 30% chance to gain an Endurance Charge when you Stun an Enemy"]={nil,"an Endurance Charge when you are Hit 30% chance to gain an Endurance Charge when you Stun an Enemy "} c["30% chance to gain an Frenzy Charge on Kill"]={nil,"an Frenzy Charge "} c["30% chance to gain an Frenzy Charge on Kill 45% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges"]={nil,"an Frenzy Charge 45% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges "} c["30% chance to gain an Power Charge on Kill"]={nil,"an Power Charge "} @@ -4865,7 +4780,6 @@ c["30% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type= c["30% increased Attack Speed if you haven't Cast Dash recently"]={{[1]={[1]={neg=true,type="Condition",var="CastDashRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil} c["30% increased Attack Speed if you've changed Stance Recently"]={{[1]={[1]={type="Condition",var="ChangedStanceRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil} c["30% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil} -c["30% increased Attack Speed while a Rare or Unique Enemy is Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="NearbyRareOrUniqueEnemy",[2]="RareOrUnique"}},flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil} c["30% increased Attack Speed with Off Hand while Dual Wielding"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={skillType=1,type="SkillType"},[3]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil} c["30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes"]={{[1]={[1]={neg=true,type="Condition",var="HaveIronReflexes"},flags=0,keywordFlags=0,name="Speed",type="INC",value=30},[2]={[1]={neg=true,type="Condition",var="HaveIronReflexes"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil} c["30% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=30}},nil} @@ -4985,7 +4899,6 @@ c["30% increased Mana Regeneration Rate if you have Shocked an Enemy Recently"]= c["30% increased Mana Regeneration Rate per Raised Spectre"]={{[1]={[1]={stat="ActiveSpectreLimit",type="PerStat"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}},nil} c["30% increased Mana Regeneration Rate while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}},nil} c["30% increased Mana Reservation Efficiency of Skills that throw Mines"]={{[1]={flags=0,keywordFlags=8192,name="ManaReservationEfficiency",type="INC",value=30}},nil} -c["30% increased Maximum Recovery per Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechInstance",type="INC",value=30}},nil} c["30% increased Maximum total Energy Shield Recovery per second from Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="INC",value=30}},nil} c["30% increased Maximum total Energy Shield Recovery per second from Leech while affected by Zealotry"]={{[1]={[1]={type="Condition",var="AffectedByZealotry"},flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="INC",value=30}},nil} c["30% increased Maximum total Life Recovery per second from Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=30}},nil} @@ -5109,7 +5022,6 @@ c["300% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlag c["300% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=300}},nil} c["300% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=300}},nil} c["305% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=305}},nil} -c["31% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=31}},nil} c["31% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=31}},nil} c["31% increased Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="Cost",type="INC",value=31}},nil} c["31% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=31}},nil} @@ -5152,8 +5064,6 @@ c["34% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type c["340% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=340}},nil} c["340% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=340}},nil} c["35% chance for Energy Shield Recharge to start when you Block"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=35}}," for Recharge to start when you Block "} -c["35% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=35}},nil} -c["35% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=35}},nil} c["35% chance to Ignore Stuns while Casting"]={{[1]={flags=0,keywordFlags=0,name="AvoidInterruptStun",type="BASE",value=35}},nil} c["35% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="ShockBase",type="BASE",value=15}},nil} c["35% chance to avoid being Stunned for each Herald Buff affecting you"]={{[1]={[1]={type="Multiplier",var="Herald"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=35}},nil} @@ -5175,7 +5085,6 @@ c["35% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leech c["35% increased Damage with Bleeding you inflict on Maimed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Maimed"},flags=0,keywordFlags=4194304,name="Damage",type="INC",value=35}},nil} c["35% increased Damage with Wands if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=8388612,keywordFlags=0,name="Damage",type="INC",value=35}},nil} c["35% increased Effect of Blind from Melee Weapons"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlindEffect",type="INC",value=35}}}},nil} -c["35% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=35}},nil} c["35% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=35}},nil} c["35% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=35}},nil} c["35% increased Elemental Damage with Hits and Ailments for each type of Elemental Ailment on Enemy"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=35},[2]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=35},[3]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=35},[4]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=35},[5]={[1]={actor="enemy",type="ActorCondition",var="Scorched"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=35},[6]={[1]={actor="enemy",type="ActorCondition",var="Brittle"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=35},[7]={[1]={actor="enemy",type="ActorCondition",var="Sapped"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=35}},nil} @@ -5267,7 +5176,6 @@ c["4% chance to gain a Frenzy Charge on Kill 4% chance to gain a Power Charge on c["4% chance to gain a Power Charge on Kill"]={nil,"a Power Charge "} c["4% chance to gain a Power Charge on Kill Regenerate 15 Life per second for each Uncorrupted Item Equipped"]={nil,"a Power Charge Regenerate 15 Life per second "} c["4% increased Area Damage per 10 Devotion"]={{[1]={[1]={actor="parent",div=10,stat="Devotion",type="PerStat"},flags=512,keywordFlags=0,name="Damage",type="INC",value=4}},nil} -c["4% increased Area of Effect per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=4}},nil} c["4% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil} c["4% increased Attack Speed per Minion, up to a maximum of 80%"]={{[1]={[1]={limit=80,limitTotal=true,type="Multiplier",var="SummonedMinion"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil} c["4% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil} @@ -5328,11 +5236,7 @@ c["40% chance for Elemental Ailments inflicted on you to be inflicted on a nearb c["40% chance for Elemental Resistances to count as being 90% against Enemy Hits"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=40}}," for to count as being 90% against Enemy Hits "} c["40% chance to Chill Attackers for 4 seconds on Block"]={{}," to Chill Attackers on Block "} c["40% chance to Chill Attackers for 4 seconds on Block 40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=40}}," to Chill Attackers on Block 40% chance Attackers on Block "} -c["40% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=40}},nil} -c["40% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=40}},nil} -c["40% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=40}},nil} c["40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="ShockBase",type="BASE",value=15}},nil} -c["40% chance to deal Double Damage while Focused"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=40}},nil} c["40% chance to gain a Flask Charge when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeOnCritChance",type="BASE",value=40}},nil} c["40% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike"]={nil,"a Frenzy Charge for each Enemy you hit with a Critical Strike "} c["40% chance to inflict an additional Poison on the same Target when you inflict Poison"]={{[1]={flags=0,keywordFlags=0,name="AdditionalPoisonChance",type="BASE",value=40}},nil} @@ -5410,7 +5314,6 @@ c["40% increased Effect of Onslaught on you"]={{[1]={flags=0,keywordFlags=0,name c["40% increased Effect of Scorch"]={{[1]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=40}},nil} c["40% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=40}},nil} c["40% increased Effect of Shocks you inflict during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=40}},nil} -c["40% increased Effect of non-Damaging Ailments you inflict with Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=40},[2]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=40},[3]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=40},[4]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=40},[5]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=40},[6]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=40}},nil} c["40% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=40}},nil} c["40% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=40}},nil} c["40% increased Elemental Damage with Hits and Ailments for"]={{[1]={flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=40}}," for "} @@ -5810,7 +5713,6 @@ c["50% increased Cooldown Recovery Rate of Movement Skills"]={{[1]={flags=0,keyw c["50% increased Cooldown Recovery Rate of Movement Skills used while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},flags=0,keywordFlags=8,name="CooldownRecovery",type="INC",value=50}},nil} c["50% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil} c["50% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil} -c["50% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil} c["50% increased Critical Strike Chance with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritChance",type="INC",value=50}},nil} c["50% increased Critical Strike Chance with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritChance",type="INC",value=50}},nil} c["50% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritChance",type="INC",value=50}},nil} @@ -5833,7 +5735,6 @@ c["50% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,keyw c["50% increased Duration of Lightning Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50},[2]={flags=0,keywordFlags=0,name="EnemySapDuration",type="INC",value=50}},nil} c["50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," of Shrine Effects on you "} c["50% increased Duration of Shrine Effects on you 50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," of Shrine Effects on you 50% increased Duration of Shrine Effects on you "} -c["50% increased Effect of Auras from Mines"]={{[1]={flags=0,keywordFlags=8192,name="AuraEffect",type="INC",value=50}},nil} c["50% increased Effect of Auras from your Vaal Skills"]={{[1]={flags=0,keywordFlags=512,name="AuraEffect",type="INC",value=50}},nil} c["50% increased Effect of Chilled Ground"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=50}}," ed Ground "} c["50% increased Effect of Chilled Ground 50% increased Effect of Consecrated Ground you create"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=50}}," ed Ground 50% increased Effect of Consecrated Ground you create "} @@ -5989,7 +5890,6 @@ c["50% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana"]= c["50% reduced Freeze Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfFreezeDuration",type="INC",value=-50}},nil} c["50% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-50}},nil} c["50% reduced Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=-50}},nil} -c["50% reduced Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=-50}},nil} c["50% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-50}},nil} c["50% reduced Mana Cost of Raise Spectre"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}},nil} c["50% reduced Maximum Recovery per Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechInstance",type="INC",value=-50}},nil} @@ -6071,8 +5971,6 @@ c["6% increased Burning Damage for each time you have Shocked a Non-Shocked Enem c["6% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=6}},nil} c["6% increased Cast Speed for each different Non-Instant Spell you've Cast Recently"]={{[1]={[1]={type="Multiplier",var="NonInstantSpellCastRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=6}},nil} c["6% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=6}},nil} -c["6% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil} -c["6% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil} c["6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=6}},nil} c["6% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil} c["6% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=6}},nil} @@ -6240,14 +6138,11 @@ c["67% of Cold Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0, c["67% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=67}},nil} c["67% of Lightning Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToChaos",type="BASE",value=67}},nil} c["68% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=68}},nil} -c["69% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=69}},nil} -c["69% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=69}},nil} c["7 to 10 Added Physical Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil} c["7% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=7}},nil} c["7% Global chance to Blind Enemies on hit"]={{},"% chance to Blind Enemies on hit "} c["7% Global chance to Blind Enemies on hit 10% Global chance to Blind Enemies on hit"]={{},"% chance to Blind Enemies on hit 10% Global chance to Blind Enemies on hit "} c["7% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=7}},nil} -c["7% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=7}},nil} c["7% chance to gain 100% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=7}},nil} c["7% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=7}},nil} c["7% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=7}},nil} @@ -6316,7 +6211,6 @@ c["75% chance to cause Enemies to Flee on use"]={{}," to cause Enemies to Flee o c["75% chance to cause Enemies to Flee on use Adds Knockback to Melee Attacks during Effect"]={{}," to cause Enemies to Flee on use Adds Knockback to Attacks "} c["75% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=75}},nil} c["75% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=75}},nil} -c["75% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=75}},nil} c["75% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=75}},nil} c["75% increased Damage with Ignite from Melee Weapons"]={{[1]={flags=67108864,keywordFlags=8388608,name="Damage",type="INC",value=75}},nil} c["75% increased Duration of Poisons you inflict during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=75}},nil} @@ -6349,10 +6243,6 @@ c["750% increased total Recovery per second from Life Leech"]={{[1]={flags=0,key c["750% increased total Recovery per second from Mana Leech"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=750}},nil} c["76% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=76}},nil} c["777% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=777}},nil} -c["79% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=79}},nil} -c["79% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=79}},nil} -c["79% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=79}},nil} -c["79% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=79}},nil} c["8 Grasping Vines during Effect of any Life Flask"]={{}," Grasping Vines "} c["8 to 18 Added Physical Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=18}},nil} c["8 to 23 Added Attack Chaos Damage per 100 Maximum Mana"]={{[1]={[1]={div=100,stat="Mana",type="PerStat"},flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=8},[2]={[1]={div=100,stat="Mana",type="PerStat"},flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=23}},nil} @@ -6370,8 +6260,6 @@ c["8% chance to Knock Enemies Back on Hit with Spell Damage"]={{[1]={flags=2,key c["8% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=8}},nil} c["8% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=8}},nil} c["8% chance to gain Phasing for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil} -c["8% chance to gain a Frenzy Charge on Hit"]={nil,"a Frenzy Charge on Hit "} -c["8% chance to gain a Frenzy Charge on Hit Gain Adrenaline for 4 seconds when you reach Low Life"]={{[1]={[1]={includeTransfigured=true,skillName="Frenzy",type="SkillName"},flags=4,keywordFlags=0,name="Condition:Adrenaline",type="FLAG",value=true}},"aCharge Gain when you reach Low "} c["8% chance to gain a Frenzy Charge on Kill"]={nil,"a Frenzy Charge "} c["8% chance to gain a Frenzy Charge on Kill 8% increased Damage per Frenzy Charge"]={nil,"a Frenzy Charge 8% increased Damage "} c["8% chance to gain a Frenzy Charge when you Hit a Unique Enemy"]={nil,"a Frenzy Charge "} @@ -6457,7 +6345,6 @@ c["8% of Damage from Hits is taken from Marked Target's Life before you"]={{[1]= c["8% of Damage from Hits is taken from Marked Target's Life before you Your Mark Transfers to another Enemy when Marked Enemy dies"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=8}}," from Hits is taken from Marked Target's Life before you Your Mark Transfers to another Enemy when Marked Enemy dies "} c["8% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=8}},nil} c["8% of Damage taken Recouped as Mana"]={{[1]={flags=0,keywordFlags=0,name="ManaRecoup",type="BASE",value=8}},nil} -c["8% of Leech is Instant"]={{[1]={flags=0,keywordFlags=0,name="InstantEnergyShieldLeech",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="InstantManaLeech",type="BASE",value=8},[3]={flags=0,keywordFlags=0,name="InstantLifeLeech",type="BASE",value=8}},nil} c["8% of Maximum Life taken as Chaos Damage per second"]={{[1]={[1]={percent=8,stat="Life",type="PercentStat"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=1}},nil} c["8% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsFire",type="BASE",value=8}},nil} c["8% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-8}},nil} @@ -6537,9 +6424,7 @@ c["85% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type c["85% less Ward during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Ward",type="MORE",value=-85}},nil} c["88% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={stat="Dex",threshold=300,type="StatThreshold"},flags=0,keywordFlags=2097152,name="Damage",type="INC",value=88}},nil} c["88% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=88}},nil} -c["89% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=89}},nil} c["9 to 15 Added Physical Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil} -c["9% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=9}},nil} c["9% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=9}},nil} c["9% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention"]={{[1]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,keywordFlags=0,name="AvoidFireDamageChance",type="BASE",value=9},[2]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,keywordFlags=0,name="AvoidColdDamageChance",type="BASE",value=9},[3]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,keywordFlags=0,name="AvoidLightningDamageChance",type="BASE",value=9}},nil} c["9% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=9}},nil} @@ -6551,7 +6436,6 @@ c["9% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge"]={{[1 c["9% increased Effect of Elusive on you per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ElusiveEffect",type="INC",value=9}},nil} c["9% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=9}},nil} c["9% increased Energy Shield per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=9}},nil} -c["9% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=9}},nil} c["9% increased Mana Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=9}},nil} c["9% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=9}},nil} c["9% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=9}},nil} @@ -6742,7 +6626,6 @@ c["Adds 12 to 20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536, c["Adds 12 to 213 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=213}},nil} c["Adds 12 to 22 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=22}},nil} c["Adds 12 to 22 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil} -c["Adds 12 to 22 Physical Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil} c["Adds 12 to 24 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=24}},nil} c["Adds 12 to 24 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=24}},nil} c["Adds 12 to 24 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil} @@ -7695,10 +7578,6 @@ c["Attack Critical Strikes ignore Enemy Monster Elemental Resistances"]={{[1]={[ c["Attack Damage Penetrates 10% of Enemy Elemental Resistances"]={{[1]={flags=1,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil} c["Attack Damage Penetrates 8% of Enemy Elemental Resistances"]={{[1]={flags=1,keywordFlags=0,name="ElementalPenetration",type="BASE",value=8}},nil} c["Attack Hits Aggravate any Bleeding on targets which is older than 4 seconds"]={nil,"Attack Hits Aggravate any Bleeding on targets which is older than 4 seconds "} -c["Attack Hits against Bleeding Enemies have 30% chance to Blind"]={nil,"Attack Hits against Bleeding Enemies have 30% chance to Blind "} -c["Attack Hits against Bleeding Enemies have 30% chance to Blind If you've Attacked Recently, you and nearby Allies have +8% Chance to Block Attack Damage"]={nil,"Attack Hits against Bleeding Enemies have 30% chance to Blind If you've Attacked Recently, you and nearby Allies have +8% Chance to Block Attack Damage "} -c["Attack Hits against Blinded Enemies have 30% chance to Maim"]={nil,"Attack Hits against Blinded Enemies have 30% chance to Maim "} -c["Attack Hits against Blinded Enemies have 30% chance to Maim 12% increased Mana Reservation Efficiency of Skills"]={nil,"Attack Hits against Blinded Enemies have 30% chance to Maim 12% increased Mana Reservation Efficiency of Skills "} c["Attack Projectiles always inflict Bleeding and Maim, and Knock Back Enemies"]={{[1]={flags=1025,keywordFlags=0,name="BleedChance",type="BASE",value=100},[2]={flags=1025,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil} c["Attack Skills Cost Life instead of 10% of Mana Cost"]={{[1]={flags=1,keywordFlags=0,name="HybridManaAndLifeCost_Life",type="BASE",value=10}},nil} c["Attack Skills Cost Life instead of 20% of Mana Cost"]={{[1]={flags=1,keywordFlags=0,name="HybridManaAndLifeCost_Life",type="BASE",value=20}},nil} @@ -7776,11 +7655,6 @@ c["Attacks with Two Handed Melee Weapons deal 30% increased Damage with Ailments c["Attacks with Two Handed Weapons deal 25% increased Damage with Hits and Ailments"]={{[1]={flags=536870912,keywordFlags=786432,name="Damage",type="INC",value=25}},nil} c["Attacks with Two Handed Weapons deal 60% increased Damage with Hits and Ailments"]={{[1]={flags=536870912,keywordFlags=786432,name="Damage",type="INC",value=60}},nil} c["Attacks with this Weapon Maim on hit"]={nil,"Maim on hit "} -c["Attacks with this Weapon Penetrate 15% Chaos Resistance"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ChaosPenetration",type="BASE",value=15}},nil} -c["Attacks with this Weapon Penetrate 15% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=15}},nil} -c["Attacks with this Weapon Penetrate 16% Chaos Resistance"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ChaosPenetration",type="BASE",value=16}},nil} -c["Attacks with this Weapon Penetrate 16% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=16}},nil} -c["Attacks with this Weapon Penetrate 26% Chaos Resistance"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ChaosPenetration",type="BASE",value=26}},nil} c["Attacks with this Weapon Penetrate 30% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=30}},nil} c["Attacks with this Weapon deal 100 to 200 added Fire Damage to Bleeding Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=100},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=200}},nil} c["Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=100},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=200}},nil} @@ -7852,7 +7726,6 @@ c["Banner Skills have 15% increased Duration"]={{[1]={[1]={skillType=88,type="Sk c["Banner Skills have 20% increased Area of Effect"]={{[1]={[1]={skillType=88,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil} c["Banner Skills have 20% increased Duration"]={{[1]={[1]={skillType=88,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil} c["Banner Skills have 8% increased Duration"]={{[1]={[1]={skillType=88,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=8}},nil} -c["Banner Skills have no Reservation"]={{[1]={[1]={skillType=88,type="SkillType"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[2]={[1]={skillType=88,type="SkillType"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Banners also grant +5% to all Elemental Resistances to you and Allies"]={{[1]={[1]={skillType=88,type="SkillType"},flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=5}}}},nil} c["Base Critical Strike Chance for Attacks with Weapons is 8%"]={{[1]={flags=0,keywordFlags=0,name="WeaponBaseCritChance",type="OVERRIDE",value=8}},nil} c["Base Ignite Duration is 1 second"]={{[1]={flags=0,keywordFlags=0,name="IgniteDurationBase",type="OVERRIDE",value=1}},nil} @@ -8026,8 +7899,6 @@ c["Cannot be Shocked while at maximum Power Charges"]={{[1]={[1]={stat="PowerCha c["Cannot be Stunned"]={{[1]={flags=0,keywordFlags=0,name="StunImmune",type="FLAG",value=true}},nil} c["Cannot be Stunned by Attacks if your opposite Ring is an Elder Item"]={nil,"Cannot be Stunned by Attacks if your opposite Ring is an Elder Item "} c["Cannot be Stunned by Hits that deal only Physical Damage"]={nil,"Cannot be Stunned by Hits that deal only Physical Damage "} -c["Cannot be Stunned by Hits you Block"]={nil,"Cannot be Stunned by Hits you Block "} -c["Cannot be Stunned by Hits you Block Cannot be Stunned while Fortified"]={nil,"Cannot be Stunned by Hits you Block Cannot be Stunned while Fortified "} c["Cannot be Stunned by Spells if your opposite Ring is a Shaper Item"]={nil,"Cannot be Stunned by Spells if your opposite Ring is a Shaper Item "} c["Cannot be Stunned by Suppressed Spell Damage"]={nil,"Cannot be Stunned by Suppressed Spell Damage "} c["Cannot be Stunned by Suppressed Spell Damage Debilitate Enemies for 4 Seconds when you Suppress their Spell Damage"]={nil,"Cannot be Stunned by Suppressed Spell Damage Debilitate Enemies for 4 Seconds when you Suppress their Spell Damage "} @@ -8037,7 +7908,6 @@ c["Cannot be Stunned if you have at least 10 Crab Barriers"]={{[1]={[1]={stat="C c["Cannot be Stunned if you haven't been Hit Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="StunImmune",type="FLAG",value=true}},nil} c["Cannot be Stunned when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="StunImmune",type="FLAG",value=true}},nil} c["Cannot be Stunned while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="StunImmune",type="FLAG",value=true}},nil} -c["Cannot be Stunned while Fortified"]={{[1]={[1]={type="Condition",var="Fortified"},flags=0,keywordFlags=0,name="StunImmune",type="FLAG",value=true}},nil} c["Cannot be Stunned while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="StunImmune",type="FLAG",value=true}},nil} c["Cannot be Stunned while you have at least 25 Rage"]={{[1]={[1]={threshold=25,type="MultiplierThreshold",var="Rage"},flags=0,keywordFlags=0,name="StunImmune",type="FLAG",value=true}},nil} c["Cannot be used with Chaos Inoculation"]={nil,"Cannot be used with Chaos Inoculation "} @@ -8133,12 +8003,8 @@ c["Chaos Damage taken does not bypass Energy Shield while not on Low Life"]={{[1 c["Chaos Damage taken does not bypass Minions' Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosNotBypassEnergyShield",type="FLAG",value=true}}}},nil} c["Chaos Resistance is Zero"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="OVERRIDE",value=0}},nil} c["Chaos Resistance is doubled"]={{[1]={[1]={globalLimit=100,globalLimitKey="ChaosResistDoubledLimit",type="Multiplier",var="ChaosResistDoubled"},flags=0,keywordFlags=0,name="ChaosResist",type="MORE",value=100},[2]={flags=0,keywordFlags=0,name="Multiplier:ChaosResistDoubled",type="OVERRIDE",value=1}},nil} -c["Chaos Skills have 14% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=256,name="Duration",type="INC",value=14}},nil} -c["Chaos Skills have 15% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=256,name="Duration",type="INC",value=15}},nil} c["Chaos Skills have 20% chance to Ignite"]={{[1]={flags=0,keywordFlags=256,name="EnemyIgniteChance",type="BASE",value=20}},nil} -c["Chaos Skills have 30% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=256,name="Duration",type="INC",value=30}},nil} c["Chaos Skills have 40% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=256,name="Duration",type="INC",value=40}},nil} -c["Chaos Skills have 49% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=256,name="Duration",type="INC",value=49}},nil} c["Chaos Skills have 60% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=256,name="Duration",type="INC",value=60}},nil} c["Chaos Skills have 80% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=256,name="Duration",type="INC",value=80}},nil} c["Chaos Skills ignore interruption from Stuns"]={nil,"Chaos Skills ignore interruption from Stuns "} @@ -8160,7 +8026,6 @@ c["Chill Enemy for 1 second when Hit, reducing their Action Speed by 30% Blind C c["Chill nearby Enemies when you Focus, causing 30% reduced Action Speed"]={nil,"Chill nearby Enemies when you Focus, causing 30% reduced Action Speed "} c["Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has 25% increased Cooldown Recovery Rate"]={nil,"Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has 25% increased Cooldown Recovery Rate "} c["Chills from your Hits always reduce Action Speed by at least 10%"]={{[1]={flags=0,keywordFlags=0,name="ChillBase",type="BASE",value=10}},nil} -c["Chills from your Hits always reduce Action Speed by at least 6%"]={{[1]={flags=0,keywordFlags=0,name="ChillBase",type="BASE",value=6}},nil} c["Clarity has no Reservation"]={{[1]={[1]={skillId="Clarity",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Clarity",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Clarity",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Clarity",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Claw Attacks deal 12% increased Damage with Hits and Ailments"]={{[1]={flags=262144,keywordFlags=786432,name="Damage",type="INC",value=12}},nil} c["Claw Attacks deal 15% increased Damage with Ailments"]={{[1]={flags=264192,keywordFlags=0,name="Damage",type="INC",value=15}},nil} @@ -8194,7 +8059,6 @@ c["Consecrated Ground created during Effect applies 10% increased Damage taken t c["Consecrated Ground created during Effect applies 9% increased Damage taken to Enemies"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="DamageTakenConsecratedGround",type="INC",value=9}}}},nil} c["Consecrated Ground you create also grants"]={nil,""} c["Consecrated Ground you create also grants 50% reduced duration of Damaging Ailments on you"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=-50},[2]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="SelfBleedDuration",type="INC",value=-50},[3]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="SelfPoisonDuration",type="INC",value=-50}},nil} -c["Consecrated Ground you create applies 10% increased Damage taken to Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="DamageTakenConsecratedGround",type="INC",value=10}}}},nil} c["Consecrated Ground you create applies 15% increased Damage taken to Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="DamageTakenConsecratedGround",type="INC",value=15}}}},nil} c["Consecrated Ground you create causes Life Regeneration to"]={nil,"Consecrated Ground you create causes Life Regeneration to "} c["Consecrated Ground you create causes Life Regeneration to also Recover Energy Shield for you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="LifeRegenerationRecoversEnergyShield",type="FLAG",value=true}}}},nil} @@ -8308,7 +8172,6 @@ c["Cursed Enemies cannot inflict Elemental Ailments on You"]={nil,"Cursed Enemie c["Cursed Enemies you Kill are destroyed"]={nil,"Cursed Enemies you Kill are destroyed "} c["Cursed Enemies you Kill are destroyed Enemies Cursed by you have 50% reduced Life Regeneration Rate"]={nil,"Cursed Enemies you Kill are destroyed Enemies Cursed by you have 50% reduced Life Regeneration Rate "} c["Cursed Enemies you Kill are destroyed Enemies Cursed by you have 50% reduced Life Regeneration Rate Enemies you Curse cannot Recharge Energy Shield"]={nil,"Cursed Enemies you Kill are destroyed Enemies Cursed by you have 50% reduced Life Regeneration Rate Enemies you Curse cannot Recharge Energy Shield "} -c["Cursed Enemies you or your Minions Kill have a 15% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=25,chance=0.15,keyOfScaledMod="chance",type="Chaos"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Cursed Enemies you or your Minions Kill have a 50% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=25,chance=0.5,keyOfScaledMod="chance",type="Chaos"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Curses are inflicted on you instead of Linked targets"]={{[1]={flags=0,keywordFlags=0,name="ExtraLinkEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="CurseImmune",type="FLAG",value=true}}}},nil} c["Dagger Attacks deal 10% increased Damage with Hits and Ailments"]={{[1]={flags=524288,keywordFlags=786432,name="Damage",type="INC",value=10}},nil} @@ -8341,7 +8204,6 @@ c["Damage Penetrates 6% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="Co c["Damage Penetrates 6% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=6}},nil} c["Damage Penetrates 6% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=6}},nil} c["Damage Penetrates 6% Lightning Resistance during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=6}},nil} -c["Damage Penetrates 6% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},nil} c["Damage Penetrates 7% Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosPenetration",type="BASE",value=7}},nil} c["Damage Penetrates 8% Elemental Resistances while your Ward is Broken"]={{[1]={[1]={neg=true,type="Condition",var="UnbrokenWard"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=8}},nil} c["Damage Penetrates 8% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=8}},nil} @@ -8349,8 +8211,6 @@ c["Damage Penetrates 8% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordF c["Damage Penetrates 9% Elemental Resistances while you are Chilled"]={{[1]={[1]={type="Condition",var="Chilled"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=9}},nil} c["Damage Penetrates Fire Resistance equal to your Overcapped Fire Resistance, up to a maximum of 200%"]={{[1]={[1]={limit=200,limitTotal=true,stat="FireResistOverCap",type="PerStat"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=1}},nil} c["Damage cannot be Reflected"]={{[1]={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="ReflectedDamageTaken",type="MORE",value=-100}},nil} -c["Damage from your Critical Strikes cannot be Reflected"]={nil,"Damage from your Critical Strikes cannot be Reflected "} -c["Damage from your Critical Strikes cannot be Reflected +5% to Critical Strike Multiplier per Power Charge"]={nil,"Damage from your Critical Strikes cannot be Reflected +5% to Critical Strike Multiplier per Power Charge "} c["Damage of Enemies Hitting you is Unlucky"]={nil,"Damage of Enemies Hitting you is Unlucky "} c["Damage of Enemies Hitting you is Unlucky Damage with Hits is Unlucky"]={nil,"Damage of Enemies Hitting you is Unlucky Damage with Hits is Unlucky "} c["Damage of Enemies Hitting you is Unlucky while you are Cursed with Vulnerability"]={nil,"Damage of Enemies Hitting you is Unlucky while you are Cursed with Vulnerability "} @@ -8476,8 +8336,6 @@ c["Eat a Soul when you Hit a Rare or Unique Enemy, no more than once every 0 sec c["Eat a Soul when you Hit a Rare or Unique Enemy, no more than once every 0.5 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanHaveSoulEater",type="FLAG",value=true}},nil} c["Effect is removed when Ward Breaks"]={nil,"Effect is removed when Ward Breaks "} c["Effect is removed when Ward Breaks Culling Strike during Effect"]={nil,"Effect is removed when Ward Breaks Culling Strike during Effect "} -c["Effects of Consecrated Ground you create Linger for 2 seconds"]={nil,"Effects of Consecrated Ground you create Linger for 2 seconds "} -c["Effects of Consecrated Ground you create Linger for 2 seconds 30% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds"]={nil,"Effects of Consecrated Ground you create Linger for 2 seconds 30% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds "} c["Effects of Consecrated Ground you create Linger for 4 seconds"]={nil,"Effects of Consecrated Ground you create Linger for 4 seconds "} c["Effects of Consecrated Ground you create Linger for 4 seconds Effects of Profane Ground you create Linger for 4 seconds"]={nil,"Effects of Consecrated Ground you create Linger for 4 seconds Effects of Profane Ground you create Linger for 4 seconds "} c["Effects of Consecrated Ground you create Linger for 4 seconds Nearby Enemies take 10% increased Elemental Damage"]={nil,"Effects of Consecrated Ground you create Linger for 4 seconds Nearby Enemies take 10% increased Elemental Damage "} @@ -8607,10 +8465,8 @@ c["Enemies you Kill during Effect have a 25% chance to Explode, dealing a tenth c["Enemies you Kill during Effect have a 30% chance to Explode, dealing a tenth of their maximum Life as Damage of a Random Element"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=10,chance=0.3,keyOfScaledMod="chance",type="RandomElement"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies you Kill have a 10% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=25,chance=0.1,keyOfScaledMod="chance",type="Chaos"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=25,chance=0.2,keyOfScaledMod="chance",type="Chaos"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} -c["Enemies you Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=25,chance=0.25,keyOfScaledMod="chance",type="Chaos"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies you Kill that are affected by Elemental Ailments"]={nil,"Enemies you Kill that are affected by Elemental Ailments "} c["Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges"]={nil,"Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges "} -c["Enemies you Kill that are affected by Elemental Ailments grant 40% increased Flask Charges"]={nil,"Enemies you Kill that are affected by Elemental Ailments grant 40% increased Flask Charges "} c["Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos Damage"]={{[1]={[1]={type="Condition",var="AffectedByGloriousMadness"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=25,chance=0.4,keyOfScaledMod="chance",type="Chaos"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies you Kill while using Pride have 25% chance to Explode, dealing a tenth of their maximum Life as Physical Damage"]={{[1]={[1]={type="Condition",var="AffectedByPride"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=10,chance=0.25,keyOfScaledMod="chance",type="Physical"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 20% reduced Movement Speed "} @@ -8621,7 +8477,6 @@ c["Enemies you inflict Bleeding on grant 100% increased Flask Charges"]={nil,"En c["Enemies you inflict Bleeding on grant 100% increased Flask Charges Adds 120 to 165 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=120},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=165}},"Enemies you inflict Bleeding on grant 100% increased Flask Charges "} c["Enemies you kill are Shocked"]={nil,"Enemies you kill are Shocked "} c["Enemies you kill are Shocked Shocks you inflict spread to other Enemies within 1.5 metres"]={nil,"Enemies you kill are Shocked Shocks you inflict spread to other Enemies within 1.5 metres "} -c["Enemies you or your Totems Kill have 1% chance to Explode, dealing 250% of their maximum Life as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=250,chance=0.01,keyOfScaledMod="chance",type="Fire"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies you or your Totems Kill have 10% chance to Explode, dealing 250% of their maximum Life as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=250,chance=0.1,keyOfScaledMod="chance",type="Fire"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies' Damage with Critical Strikes against you is Lucky"]={nil,"Enemies' Damage with Critical Strikes is Lucky "} c["Enemy Hits inflict Temporal Chains on you"]={nil,"Enemy Hits inflict Temporal Chains on you "} @@ -8663,14 +8518,12 @@ c["Every 4 seconds, Recover 1 Life for every 0.1 Life Recovery per second from R c["Every 4 seconds, Regenerate 10% of Life over one second"]={{[1]={[1]={type="Condition",var="LifeRegenBurstFull"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=10},[2]={[1]={type="Condition",var="LifeRegenBurstAvg"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2.5}},nil} c["Every 4 seconds, Regenerate 100% of Life over one second"]={{[1]={[1]={type="Condition",var="LifeRegenBurstFull"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=100},[2]={[1]={type="Condition",var="LifeRegenBurstAvg"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=25}},nil} c["Every 4 seconds, Regenerate 15% of Life over one second"]={{[1]={[1]={type="Condition",var="LifeRegenBurstFull"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=15},[2]={[1]={type="Condition",var="LifeRegenBurstAvg"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3.75}},nil} -c["Every 4 seconds, Regenerate 20% of Life over one second"]={{[1]={[1]={type="Condition",var="LifeRegenBurstFull"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=20},[2]={[1]={type="Condition",var="LifeRegenBurstAvg"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}},nil} c["Every 4 seconds, Regenerate 35% of Life over one second if 2 Hunter Items are Equipped"]={{[1]={[1]={type="Condition",var="LifeRegenBurstFull"},[2]={threshold=2,type="MultiplierThreshold",var="HunterItem"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=35},[2]={[1]={type="Condition",var="LifeRegenBurstAvg"},[2]={threshold=2,type="MultiplierThreshold",var="HunterItem"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=8.75}},nil} c["Every 4 seconds, Regenerate 50% of Life over one second"]={{[1]={[1]={type="Condition",var="LifeRegenBurstFull"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=50},[2]={[1]={type="Condition",var="LifeRegenBurstAvg"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=12.5}},nil} c["Every 4 seconds, Regenerate Energy Shield equal to 1% of Evasion Rating over 1 second"]={{[1]={[1]={type="Condition",var="LifeRegenBurstFull"},[2]={percent="1",stat="Evasion",type="PercentStat"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=1},[2]={[1]={type="Condition",var="LifeRegenBurstAvg"},[2]={percent="1",stat="Evasion",type="PercentStat"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=0.25}},nil} c["Every 4 seconds, Regenerate Life equal to 1% of Armour and Evasion Rating over 1 second"]={{[1]={[1]={type="Condition",var="LifeRegenBurstFull"},[2]={percent="1",stat="Armour",type="PercentStat"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=1},[2]={[1]={type="Condition",var="LifeRegenBurstAvg"},[2]={percent="1",stat="Armour",type="PercentStat"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=0.25},[3]={[1]={type="Condition",var="LifeRegenBurstFull"},[2]={percent="1",stat="Evasion",type="PercentStat"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=1},[4]={[1]={type="Condition",var="LifeRegenBurstAvg"},[2]={percent="1",stat="Evasion",type="PercentStat"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=0.25}},nil} c["Every 4 seconds, remove Curses and Ailments from you"]={nil,"Every 4 seconds, remove Curses and Ailments from you "} c["Every 4 seconds, remove Curses and Ailments from you Every 4 seconds, Regenerate 100% of Life over one second"]={nil,"Every 4 seconds, remove Curses and Ailments from you Every 4 seconds, Regenerate 100% of Life over one second "} -c["Every 4 seconds, remove Curses and Ailments from you Grants Armour equal to 6% of your Reserved Mana to you and nearby Allies"]={nil,"Every 4 seconds, remove Curses and Ailments from you Grants Armour equal to 6% of your Reserved Mana to you and nearby Allies "} c["Every 5 seconds, gain one of the following for 5 seconds:"]={nil,"Every 5 seconds, gain one of the following for 5 seconds: "} c["Every 5 seconds, gain one of the following for 5 seconds: Your Hits are always Critical Strikes"]={nil,"Every 5 seconds, gain one of the following for 5 seconds: Your Hits are always Critical Strikes "} c["Every 8 seconds, gain Avatar of Fire for 4 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:HaveVulconus",type="FLAG",value=true}},nil} @@ -8693,7 +8546,6 @@ c["Exerted Attacks deal 30% increased Damage"]={{[1]={flags=1,keywordFlags=0,nam c["Exerted Attacks have 8% chance to deal Double Damage"]={{[1]={flags=1,keywordFlags=0,name="ExertDoubleDamageChance",type="BASE",value=8}},nil} c["Exposure you inflict applies an extra -20% to the affected Resistance"]={{[1]={flags=0,keywordFlags=0,name="ExtraExposure",type="BASE",value=-20}},nil} c["Exposure you inflict applies an extra -25% to the affected Resistance"]={{[1]={flags=0,keywordFlags=0,name="ExtraExposure",type="BASE",value=-25}},nil} -c["Exposure you inflict applies an extra -6% to the affected Resistance"]={{[1]={flags=0,keywordFlags=0,name="ExtraExposure",type="BASE",value=-6}},nil} c["Exposure you inflict applies at least -18% to the affected Resistance"]={{[1]={flags=0,keywordFlags=0,name="ExposureMin",type="OVERRIDE",value=-18}},nil} c["Extra gore"]={{},nil} c["Far Shot"]={{[1]={flags=0,keywordFlags=0,name="FarShot",type="FLAG",value=true}},nil} @@ -8727,7 +8579,6 @@ c["Flasks gain 2 Charges when you hit a Non-Unique Enemy, no more than once per c["Flasks gain 3 Charges every 3 seconds"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGenerated",type="BASE",value=1}},nil} c["Flasks gain 3 Charges every 3 seconds while they are inactive"]={nil,"Flasks gain 3 Charges every 3 seconds while they are inactive "} c["Flasks gain 3 Charges every 3 seconds while they are inactive Survival"]={nil,"Flasks gain 3 Charges every 3 seconds while they are inactive Survival "} -c["Flasks gain a Charge every 3 seconds"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGenerated",type="BASE",value=0.33333333333333}},nil} c["Flasks you Use apply to your Raised Zombies and Spectres"]={{[1]={[1]={includeTransfigured=true,skillNameList={[1]="Raise Zombie",[2]="Raise Spectre"},type="SkillName"},flags=0,keywordFlags=0,name="FlasksApplyToMinion",type="FLAG",value=true}},nil} c["Flesh and Stone has no Reservation"]={{[1]={[1]={skillId="FleshAndStone",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="FleshAndStone",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="FleshAndStone",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="FleshAndStone",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Focus has 25% increased Cooldown Recovery Rate"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="FocusCooldownRecovery",type="INC",value=25}},nil} @@ -8818,7 +8669,6 @@ c["Gain 10% of Maximum Life as Extra Armour"]={{[1]={flags=0,keywordFlags=0,name c["Gain 10% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=10}},nil} c["Gain 10% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=10}},nil} c["Gain 10% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=10}},nil} -c["Gain 10% of Non-Chaos Damage as extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=10}},nil} c["Gain 10% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=10}},nil} c["Gain 10% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=10}},nil} c["Gain 10% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=10}},nil} @@ -8834,7 +8684,6 @@ c["Gain 100% of Weapon Physical Damage as Extra Damage of each Element"]={{[1]={ c["Gain 110% of Weapon Physical Damage as Extra Damage of a random Element"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsRandom",type="BASE",value=110}},nil} c["Gain 110% of Weapon Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=110},[2]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=110},[3]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=110}},nil} c["Gain 12 Mana per Cursed Enemy Hit with Attacks"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=5,keywordFlags=0,name="ManaOnHit",type="BASE",value=12}},nil} -c["Gain 12% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy"]={{[1]={[1]={type="Condition",var="KilledUniqueEnemy"},flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil} c["Gain 12% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=12}},nil} c["Gain 12% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsRandom",type="BASE",value=12}},nil} c["Gain 13 Mana per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=13}},nil} @@ -8893,8 +8742,6 @@ c["Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's c["Gain 20 Energy Shield per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="EnergyShieldOnHit",type="BASE",value=20}},nil} c["Gain 20 Energy Shield per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldOnKill",type="BASE",value=20}},nil} c["Gain 20 Fortification on Melee Kill against a Rare or Unique Enemy"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=67108864,keywordFlags=0,name="MinimumFortification",type="BASE",value=20}}," against a Rare or Unique Enemy "} -c["Gain 20 Life per Bleeding Enemy Hit"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}}," per Bleeding Enemy Hit "} -c["Gain 20 Life per Bleeding Enemy Hit Every 4 seconds, Regenerate 20% of Life over one second"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}}," per Bleeding Enemy Hit Every 4 seconds, Regenerate 20% of Life over one second "} c["Gain 20 Life per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="LifeOnHit",type="BASE",value=20}},nil} c["Gain 20 Life per Enemy Hit with Spells"]={{[1]={flags=4,keywordFlags=131072,name="LifeOnHit",type="BASE",value=20}},nil} c["Gain 20 Life per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=20}},nil} @@ -9011,7 +8858,6 @@ c["Gain 5% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywo c["Gain 5% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=5}},nil} c["Gain 5% of Maximum Mana as Extra Maximum Energy Shield while you have at least 150 Devotion"]={{[1]={[1]={stat="Devotion",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=5}},nil} c["Gain 5% of Non-Chaos Damage as Extra Chaos Damage per Summoned Void Spawn"]={{[1]={[1]={stat="ActiveVoidSpawnLimit",type="PerStat"},flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=5}},nil} -c["Gain 5% of Non-Chaos Damage as extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=5}},nil} c["Gain 5% of Physical Damage as Extra Chaos Damage per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=5}},nil} c["Gain 5% of Physical Damage as Extra Damage of each Element per Spirit Charge"]={{[1]={[1]={type="Multiplier",var="SpiritCharge"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=5},[2]={[1]={type="Multiplier",var="SpiritCharge"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=5},[3]={[1]={type="Multiplier",var="SpiritCharge"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=5}},nil} c["Gain 5% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=5}},nil} @@ -9070,8 +8916,6 @@ c["Gain Adrenaline for 20 seconds when you reach Low Life Recover 25% of Life wh c["Gain Adrenaline for 20 seconds when you reach Low Life Recover 25% of Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={{[1]={flags=0,keywordFlags=0,name="Condition:Adrenaline",type="FLAG",value=true}}," when you reach Low Recover 25% of Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "} c["Gain Adrenaline for 3 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Adrenaline",type="FLAG",value=true}},nil} c["Gain Adrenaline for 3 seconds when Ward Breaks"]={{[1]={flags=0,keywordFlags=0,name="Condition:Adrenaline",type="FLAG",value=true}}," when Breaks "} -c["Gain Adrenaline for 4 seconds when you reach Low Life"]={{[1]={flags=0,keywordFlags=0,name="Condition:Adrenaline",type="FLAG",value=true}}," when you reach Low "} -c["Gain Adrenaline for 4 seconds when you reach Low Life 35% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Adrenaline",type="FLAG",value=true}}}}," when you reach Low 35% increased Effect of Buffs granted by your s "} c["Gain Adrenaline when Stunned, for 2 seconds per 100ms of Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="Condition:Adrenaline",type="FLAG",value=true}}," when Stunned, per 100ms of "} c["Gain Adrenaline when you become Flame-Touched"]={{[1]={[1]={type="Condition",var="AffectedByApproachingFlames"},flags=0,keywordFlags=0,name="Condition:Adrenaline",type="FLAG",value=true}},nil} c["Gain Affliction Charges instead of Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesConvertToAfflictionCharges",type="FLAG",value=true}},nil} @@ -9271,7 +9115,6 @@ c["Grants 5 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack" c["Grants 7 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=7}},nil} c["Grants 8 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=8}},nil} c["Grants Armour equal to 25% of your Reserved Mana to you and nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="GrantReservedManaAsAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=0.25}}}},nil} -c["Grants Armour equal to 6% of your Reserved Mana to you and nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="GrantReservedManaAsAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=0.06}}}},nil} c["Grants Call of Steel"]={nil,nil} c["Grants Call of Steel 150% increased Evasion and Energy Shield"]={nil,"Grants Call of Steel 150% increased Evasion and Energy Shield "} c["Grants Call of Steel 60% increased Evasion Rating and Armour"]={nil,"Grants Call of Steel 60% increased Evasion Rating and Armour "} @@ -9459,7 +9302,6 @@ c["Hits can't be Evaded"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags c["Hits from Socketed Vaal Skills ignore Enemy Monster Resistances"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},[2]={skillType=38,type="SkillType"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="IgnoreElementalResistances",type="FLAG",value=true}}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},[2]={skillType=38,type="SkillType"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="IgnoreChaosResistance",type="FLAG",value=true}}}},nil} c["Hits from Socketed Vaal Skills ignore Enemy Physical Damage Reduction"]={nil,"Hits from Socketed Vaal Skills ignore Enemy Physical Damage Reduction "} c["Hits from Socketed Vaal Skills ignore Enemy Physical Damage Reduction Hits from Socketed Vaal Skills ignore Enemy Monster Resistances"]={nil,"Hits from Socketed Vaal Skills ignore Enemy Physical Damage Reduction Hits from Socketed Vaal Skills ignore Enemy Monster Resistances "} -c["Hits have 10% chance to deal 50% more Area Damage"]={{[1]={flags=516,keywordFlags=0,name="Damage",type="MORE",value=5}},nil} c["Hits have 10% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=10}},nil} c["Hits have 15% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=15}},nil} c["Hits have 15% chance to ignore Enemy Physical Damage Reduction while you have Sacrificial Zeal"]={{[1]={[2]={type="Condition",var="SacrificialZeal"},flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=15}},nil} @@ -9476,8 +9318,6 @@ c["Hits have 50% chance to ignore Enemy Physical Damage Reduction while you have c["Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Elder Items"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonElderItem"},flags=0,keywordFlags=0,name="IgnoreChaosResistance",type="FLAG",value=true}},nil} c["Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonShaperItem"},flags=0,keywordFlags=0,name="IgnoreChaosResistance",type="FLAG",value=true}},nil} c["Hits ignore Enemy Monster Fire Resistance while you are Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="IgnoreFireResistance",type="FLAG",value=true}},nil} -c["Hits ignore Enemy Physical Damage Reduction if you've Blocked in the past 20 seconds"]={nil,"Hits ignore Enemy Physical Damage Reduction if you've Blocked in the past 20 seconds "} -c["Hits ignore Enemy Physical Damage Reduction if you've Blocked in the past 20 seconds 25% chance to gain Phasing for 4 seconds on Kill"]={nil,"Hits ignore Enemy Physical Damage Reduction if you've Blocked in the past 20 seconds 25% chance to gain Phasing for 4 seconds on Kill "} c["Hits that Stun Enemies have Culling Strike"]={{[1]={flags=0,keywordFlags=0,name="Condition:maceMasteryStunCullSpecced",type="FLAG",value=true}},nil} c["Hits that deal Elemental Damage remove Exposure to those Elements and inflict Exposure to other Elements"]={nil,"Hits that deal Elemental Damage remove Exposure to those Elements and inflict Exposure to other Elements "} c["Hits that deal Elemental Damage remove Exposure to those Elements and inflict Exposure to other Elements Exposure inflicted this way applies -25% to Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalEquilibrium",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",varList={[1]="HitByColdDamage",[2]="HitByLightningDamage"}},flags=0,keywordFlags=0,name="FireExposure",type="BASE",value=-25}}},[3]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByLightningDamage"}},flags=0,keywordFlags=0,name="ColdExposure",type="BASE",value=-25}}},[4]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByColdDamage"}},flags=0,keywordFlags=0,name="LightningExposure",type="BASE",value=-25}}}},nil} @@ -9510,10 +9350,8 @@ c["If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Lif c["If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}}}},nil} c["If you've Attacked Recently, you and nearby Allies have +10% Chance to Block Attack Damage"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}}},nil} c["If you've Attacked Recently, you and nearby Allies have +25% Chance to Block Attack Damage"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=25}}}},nil} -c["If you've Attacked Recently, you and nearby Allies have +8% Chance to Block Attack Damage"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}}}},nil} c["If you've Cast a Spell Recently, you and nearby Allies have +10% Chance to Block Spell Damage"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}}}},nil} c["If you've Cast a Spell Recently, you and nearby Allies have +25% Chance to Block Spell Damage"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=25}}}},nil} -c["If you've Cast a Spell Recently, you and nearby Allies have +8% Chance to Block Spell Damage"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=8}}}},nil} c["If you've Consumed a corpse Recently, you and your Minions have 30% increased Area of Effect"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30},[2]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}}}},nil} c["If you've Impaled an Enemy Recently, you"]={nil,"If you've Impaled an Enemy Recently, you "} c["If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour"]={{[1]={[1]={type="Condition",var="ImpaledRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}}}},nil} @@ -9898,7 +9736,6 @@ c["Mace, Sceptre or Staff Attacks deal 20% increased Damage with Hits and Ailmen c["Mace, Sceptre or Staff Attacks deal 30% increased Damage with Hits and Ailments"]={{[1]={[1]={modFlags=3145728,type="ModFlagOr"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=30}},nil} c["Magebane"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Magebane"},[2]={flags=0,keywordFlags=0,name="Condition:HaveMagebane",type="FLAG",value=true}},nil} c["Magic Utility Flask Effects cannot be removed"]={nil,"Magic Utility Flask Effects cannot be removed "} -c["Magic Utility Flasks applied to you have 15% increased Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="MagicUtilityFlaskEffect",type="INC",value=15}},nil} c["Magic Utility Flasks applied to you have 30% increased Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="MagicUtilityFlaskEffect",type="INC",value=30}},nil} c["Magic Utility Flasks cannot be Used"]={nil,"Magic Utility Flasks cannot be Used "} c["Magic Utility Flasks cannot be Used Leftmost 4 Magic Utility Flasks constantly apply their Flask Effects to you"]={nil,"Magic Utility Flasks cannot be Used Leftmost 4 Magic Utility Flasks constantly apply their Flask Effects to you "} @@ -9991,8 +9828,6 @@ c["Melee Hits Fortify if 6 Warlord Items are Equipped +1 to Level of all Fire Sk c["Melee Hits count as Rampage Kills"]={nil,"Melee Hits count as Rampage Kills "} c["Melee Hits count as Rampage Kills Rampage"]={nil,"Melee Hits count as Rampage Kills Rampage "} c["Melee Hits from Strike Skills Fortify"]={nil,"Melee Hits from Strike Skills Fortify "} -c["Melee Hits have 20% chance to Fortify"]={nil,"Melee Hits have 20% chance to Fortify "} -c["Melee Hits have 20% chance to Fortify 8% chance to gain a Frenzy Charge on Hit"]={nil,"Melee Hits have 20% chance to Fortify 8% chance to gain a Frenzy Charge on Hit "} c["Melee Hits have 50% chance to Fortify"]={nil,"Melee Hits have 50% chance to Fortify "} c["Melee Hits have 50% chance to Fortify Taunt on Hit"]={nil,"Melee Hits have 50% chance to Fortify Taunt on Hit "} c["Melee Hits have 50% chance to Fortify Taunt on Hit 15% increased effect of Non-Curse Auras from your Skills"]={nil,"Melee Hits have 50% chance to Fortify Taunt on Hit 15% increased effect of Non-Curse Auras from your Skills "} @@ -10105,12 +9940,10 @@ c["Minions deal 30% increased Damage if you've used a Minion Skill Recently"]={{ c["Minions deal 35 to 65 additional Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=35}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=65}}}},nil} c["Minions deal 35% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=35}}}},nil} c["Minions deal 35% increased Damage while you are affected by a Herald"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="AffectedByHerald"},flags=0,keywordFlags=0,name="Damage",type="INC",value=35}}}},nil} -c["Minions deal 38% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=38}}}},nil} c["Minions deal 40% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}}}},nil} c["Minions deal 45% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=45}}}},nil} c["Minions deal 50% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=50}}}},nil} c["Minions deal 51 to 78 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=51}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=78}}}},nil} -c["Minions deal 59% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=59}}}},nil} c["Minions deal 60% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=60}}}},nil} c["Minions deal 62% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=62}}}},nil} c["Minions deal 70% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=70}}}},nil} @@ -10136,7 +9969,6 @@ c["Minions gain 40% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flag c["Minions gain 6% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=6}}}},nil} c["Minions gain 71% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=71}}}},nil} c["Minions gain 83% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=83}}}},nil} -c["Minions gain Added Physical Damage equal to 10% of Maximum Energy Shield on your Equipped Helmet"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",percent=10,stat="EnergyShieldOnHelmet",type="PercentStat"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=1}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",percent=10,stat="EnergyShieldOnHelmet",type="PercentStat"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=1}}}},nil} c["Minions gain Unholy Might for 10 seconds on Kill"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}}}},nil} c["Minions gain Unholy Might for 5 seconds on Kill"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}}}},nil} c["Minions gain added Resistances equal to 50% of your Resistances"]={{[1]={flags=0,keywordFlags=0,name="ResistanceAddedToMinions",type="BASE",value=50}},nil} @@ -10199,7 +10031,6 @@ c["Minions have 10% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name= c["Minions have 10% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=-10}}}},nil} c["Minions have 100% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=100}}}},nil} c["Minions have 100% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=100}}}},nil} -c["Minions have 12% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=12}}}},nil} c["Minions have 12% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=12}}}},nil} c["Minions have 12% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=12}}}},nil} c["Minions have 13% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=13}}}},nil} @@ -10216,8 +10047,6 @@ c["Minions have 15% reduced Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,n c["Minions have 16% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=16}}}},nil} c["Minions have 16% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=16}}}},nil} c["Minions have 20% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=20}}}},nil} -c["Minions have 20% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=20}}}},nil} -c["Minions have 20% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=20}}}},nil} c["Minions have 20% increased Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=20}}}},nil} c["Minions have 20% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}}}},nil} c["Minions have 20% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}}},nil} @@ -10233,7 +10062,6 @@ c["Minions have 3% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name=" c["Minions have 3% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=3}}}},nil} c["Minions have 30% chance to Impale on Attack Hit per socketed Ghastly Eye Jewel"]={{[1]={[1]={type="Multiplier",var="GhastlyEyeJewelIn{SlotName}"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ImpaleChance",type="BASE",value=30}}}},nil} c["Minions have 30% chance to gain Onslaught for 4 seconds on Kill"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}}},nil} -c["Minions have 30% chance to gain Unholy Might for 4 seconds on Kill"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}}}},nil} c["Minions have 30% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}}}},nil} c["Minions have 30% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}}}},nil} c["Minions have 30% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}}}},nil} @@ -10241,9 +10069,6 @@ c["Minions have 30% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name= c["Minions have 30% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=-30}}}},nil} c["Minions have 33% reduced Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-33}}}},nil} c["Minions have 35% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=35}}}},nil} -c["Minions have 38% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=38}}}},nil} -c["Minions have 38% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=38}}}},nil} -c["Minions have 38% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=38}}}},nil} c["Minions have 4% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=4}}}},nil} c["Minions have 4% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=4}}}},nil} c["Minions have 40% chance to Impale on Attack Hit per socketed Ghastly Eye Jewel"]={{[1]={[1]={type="Multiplier",var="GhastlyEyeJewelIn{SlotName}"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ImpaleChance",type="BASE",value=40}}}},nil} @@ -10259,7 +10084,6 @@ c["Minions have 5% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name=" c["Minions have 50% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}}}},nil} c["Minions have 50% increased Critical Strike Chance per Maximum Power Charge you have"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="Multiplier",var="PowerChargeMax"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}}}},nil} c["Minions have 50% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=50}}}},nil} -c["Minions have 59% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=59}}}},nil} c["Minions have 60% chance to Poison Enemies on Hit"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=60}}}},nil} c["Minions have 60% chance to inflict Withered on Hit"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:CanWither",type="FLAG",value=true}}}},nil} c["Minions have 60% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}}}},nil} @@ -10358,7 +10182,6 @@ c["Nearby Enemies are Scorched"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifi c["Nearby Enemies are Unnerved if 2 Elder Items are Equipped"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={threshold=2,type="MultiplierThreshold",var="ElderItem"},flags=0,keywordFlags=0,name="Condition:Unnerved",type="FLAG",value=true}}}},nil} c["Nearby Enemies cannot deal Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="NeverCrit",type="FLAG",value=true}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:NeverCrit",type="FLAG",value=true}}}},nil} c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"]={nil,"cannot gain Power, Frenzy or Endurance Charges "} -c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges Projectile Barrages have no spread"]={nil,"cannot gain Power, Frenzy or Endurance Charges Projectile Barrages have no spread "} c["Nearby Enemies deal 8% less Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamage",type="MORE",value=-8}}}},nil} c["Nearby Enemies grant 25% increased Flask Charges"]={nil,"grant 25% increased Flask Charges "} c["Nearby Enemies grant 25% increased Flask Charges Nearby Enemies have 10% reduced Stun and Block Recovery"]={nil,"grant 25% increased Flask Charges Nearby Enemies have 10% reduced Stun and Block Recovery "} @@ -10392,7 +10215,6 @@ c["Nearby allies Recover 2% of your Maximum Life when you Die"]={nil,"Nearby all c["Nearby allies Recover 2% of your Maximum Life when you Die Nearby allies Recover 1% of your Maximum Life when you Die"]={nil,"Nearby allies Recover 2% of your Maximum Life when you Die Nearby allies Recover 1% of your Maximum Life when you Die "} c["Nearby allies gain 18% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=18},onlyAllies=true}}},nil} c["Nearby corpses Explode when you Warcry, dealing 10% of their Life as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=10,chance=1,keyOfScaledMod="chance",type="Physical"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} -c["Nearby corpses Explode when you Warcry, dealing 6% of their Life as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=6,chance=1,keyOfScaledMod="chance",type="Physical"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Nearby corpses Explode when you Warcry, dealing 8% of their Life as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=8,chance=1,keyOfScaledMod="chance",type="Physical"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds"]={nil,"Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds "} c["Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds All Damage inflicts Poison against Enemies affected by at least 3 Grasping Vines"]={nil,"Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds All Damage inflicts Poison against Enemies affected by at least 3 Grasping Vines "} @@ -10421,7 +10243,6 @@ c["Non-Curse Aura Skills have 50% increased Duration"]={{[1]={[1]={skillType=39, c["Non-Curse Auras from your Skills only apply to you and Linked Targets"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="SelfAurasAffectYouAndLinkedTarget",type="FLAG",value=true}},nil} c["Non-Cursed Enemies you inflict Non-Aura Curses on are Blinded for 4 seconds"]={nil,"Non-Cursed Enemies you inflict Non-Aura Curses on are Blinded for 4 seconds "} c["Non-Damaging Ailments Cannot Be inflicted on you while you already have one"]={nil,"Non-Damaging Ailments Cannot Be inflicted on you while you already have one "} -c["Non-Damaging Ailments have 40% reduced Effect on you while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-40},[2]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfFreezeEffect",type="INC",value=-40},[3]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-40},[4]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfScorchEffect",type="INC",value=-40},[5]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfBrittleEffect",type="INC",value=-40},[6]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfSapEffect",type="INC",value=-40}},nil} c["Non-Damaging Ailments have 50% reduced Effect on you while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-50},[2]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfFreezeEffect",type="INC",value=-50},[3]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-50},[4]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfScorchEffect",type="INC",value=-50},[5]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfBrittleEffect",type="INC",value=-50},[6]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfSapEffect",type="INC",value=-50}},nil} c["Non-Damaging Elemental Ailments you inflict have 100% more Effect"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="MORE",value=100},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="MORE",value=100},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="MORE",value=100},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="MORE",value=100},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="MORE",value=100},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="MORE",value=100}},nil} c["Non-Damaging Elemental Ailments you inflict spread to nearby enemies within 2 metres"]={nil,"Non-Damaging Elemental Ailments you inflict spread to nearby enemies within 2 metres "} @@ -10586,7 +10407,6 @@ c["Projectile Attack Skills have 25% increased Critical Strike Chance"]={{[1]={[ c["Projectile Attack Skills have 50% increased Critical Strike Chance"]={{[1]={[1]={skillType=41,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil} c["Projectile Attack Skills have 60% increased Critical Strike Chance"]={{[1]={[1]={skillType=41,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil} c["Projectile Barrages have no spread"]={nil,"Projectile Barrages have no spread "} -c["Projectile Barrages have no spread You take no Extra Damage from Critical Strikes while Elusive"]={nil,"Projectile Barrages have no spread You take no Extra Damage from Critical Strikes while Elusive "} c["Projectiles Chain +1 times while you have Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=1024,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil} c["Projectiles Chain an additional time"]={{[1]={flags=1024,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil} c["Projectiles Fork"]={{[1]={flags=1024,keywordFlags=0,name="ForkOnce",type="FLAG",value=true},[2]={flags=1024,keywordFlags=0,name="ForkCountMax",type="BASE",value=1}},nil} @@ -10626,8 +10446,6 @@ c["Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain"]={{ c["Projectiles gain Damage as they travel farther, dealing up"]={nil,"Damage as they travel farther, dealing up "} c["Projectiles gain Damage as they travel farther, dealing up to 30% more Damage with Hits and Ailments"]={{[1]={[1]={ramp={[1]={[1]=35,[2]=0},[2]={[1]=70,[2]=1}},type="DistanceRamp"},flags=0,keywordFlags=786432,name="Damage",type="MORE",value=30}},nil} c["Projectiles gain Damage as they travel farther, dealing up to 60% increased Damage with Hits to targets"]={{[1]={[1]={ramp={[1]={[1]=35,[2]=0},[2]={[1]=70,[2]=1}},type="DistanceRamp"},flags=1028,keywordFlags=0,name="Damage",type="INC",value=60}},nil} -c["Projectiles have 20% chance to be able to Chain when colliding with terrain"]={{[1]={flags=1024,keywordFlags=0,name="ChainCountMax",type="BASE",value=20}}," to be able to when colliding with terrain "} -c["Projectiles have 20% chance to be able to Chain when colliding with terrain Projectiles gain Damage as they travel farther, dealing up"]={{[1]={flags=1024,keywordFlags=0,name="ChainCountMax",type="BASE",value=20}}," to be able to when colliding with terrain Projectiles gain Damage as they travel farther, dealing up "} c["Projectiles have 25% chance for an additional Projectile when Forking"]={{[1]={flags=1024,keywordFlags=0,name="ProjectileCount",type="BASE",value=25}}," for an additional when Forking "} c["Projectiles have 30% chance to be able to Chain when colliding with terrain"]={{[1]={flags=1024,keywordFlags=0,name="ChainCountMax",type="BASE",value=30}}," to be able to when colliding with terrain "} c["Projectiles have 4% chance to be able to Chain when colliding with terrain per"]={{[1]={flags=1024,keywordFlags=0,name="ChainCountMax",type="BASE",value=4}}," to be able to when colliding with terrain per "} @@ -10695,8 +10513,6 @@ c["Recharges 1 Charge when you Consume an Ignited corpse"]={nil,"Recharges 1 Cha c["Recharges 1 Charge when you Consume an Ignited corpse Recharges 5 Charges when you Consume an Ignited corpse"]={nil,"Recharges 1 Charge when you Consume an Ignited corpse Recharges 5 Charges when you Consume an Ignited corpse "} c["Recharges 5 Charges when you Consume an Ignited corpse"]={nil,"Recharges 5 Charges when you Consume an Ignited corpse "} c["Recharges 5 Charges when you Consume an Ignited corpse 200% increased Charges per use"]={nil,"Recharges 5 Charges when you Consume an Ignited corpse 200% increased Charges per use "} -c["Recoup 12% of Damage Taken by your Totems as Life"]={nil,"Recoup 12% of Damage Taken by your Totems as Life "} -c["Recoup 12% of Damage Taken by your Totems as Life Totems Taunt Enemies around them for 2 seconds when Summoned"]={nil,"Recoup 12% of Damage Taken by your Totems as Life Totems Taunt Enemies around them for 2 seconds when Summoned "} c["Recoup Effects instead occur over 3 seconds"]={{[1]={flags=0,keywordFlags=0,name="3SecondRecoup",type="FLAG",value=true}},nil} c["Recover 0.5% of Life per Poison affecting Enemies you Kill"]={nil,"Recover 0.5% of Life per Poison affecting Enemies you Kill "} c["Recover 1% of Energy Shield on Kill"]={{[1]={[1]={percent=1,stat="EnergyShield",type="PercentStat"},flags=0,keywordFlags=0,name="EnergyShieldOnKill",type="BASE",value=1}},nil} @@ -10765,15 +10581,11 @@ c["Recover 4% of Life per Endurance Charge on use"]={nil,"Recover 4% of Life per c["Recover 4% of Life per Endurance Charge on use Lose all Endurance Charges on use"]={nil,"Recover 4% of Life per Endurance Charge on use Lose all Endurance Charges on use "} c["Recover 4% of Life when you Block"]={{[1]={[1]={percent=4,stat="Life",type="PercentStat"},flags=0,keywordFlags=0,name="LifeOnBlock",type="BASE",value=1}},nil} c["Recover 4% of Life when you use a Flask"]={nil,"Recover 4% of Life when you use a Flask "} -c["Recover 40% of Mana and Energy Shield when you Focus"]={nil,"Recover 40% of Mana and Energy Shield when you Focus "} -c["Recover 40% of Mana and Energy Shield when you Focus +35 to Strength"]={nil,"Recover 40% of Mana and Energy Shield when you Focus +35 to Strength "} c["Recover 5% of Energy Shield on Kill"]={{[1]={[1]={percent=5,stat="EnergyShield",type="PercentStat"},flags=0,keywordFlags=0,name="EnergyShieldOnKill",type="BASE",value=1}},nil} c["Recover 5% of Energy Shield over 1 second when you take Physical Damage from an Enemy Hit"]={nil,"Recover 5% of Energy Shield over 1 second when you take Physical Damage from an Enemy Hit "} c["Recover 5% of Life on Kill"]={{[1]={[1]={percent=5,stat="Life",type="PercentStat"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=1}},nil} c["Recover 5% of Life when you lose a Spirit Charge"]={nil,"Recover 5% of Life when you lose a Spirit Charge "} c["Recover 5% of Life when you lose a Spirit Charge Gain 5% of Physical Damage as Extra Damage of each Element per Spirit Charge"]={nil,"Recover 5% of Life when you lose a Spirit Charge Gain 5% of Physical Damage as Extra Damage of each Element per Spirit Charge "} -c["Recover 5% of Life when you use a Flask"]={nil,"Recover 5% of Life when you use a Flask "} -c["Recover 5% of Life when you use a Flask Regenerate 5% of Energy Shield over 2 seconds when you Consume a corpse"]={nil,"Recover 5% of Life when you use a Flask Regenerate 5% of Energy Shield over 2 seconds when you Consume a corpse "} c["Recover 50 Energy Shield when you Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldOnSpellBlock",type="BASE",value=50}},nil} c["Recover 50 Energy Shield when you Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldOnSuppress",type="BASE",value=50}},nil} c["Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 50 Energy Shield when your Trap is triggered by an Enemy "} @@ -10924,7 +10736,6 @@ c["Regenerate 175 Life per Second while in Blood Stance"]={{[1]={[1]={type="Cond c["Regenerate 2 Mana per Second per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=2}},nil} c["Regenerate 2 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=2}},nil} c["Regenerate 2% of Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2}},nil} -c["Regenerate 2% of Energy Shield per second if you've Consumed a Corpse Recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2}},nil} c["Regenerate 2% of Energy Shield per second if you've Killed an Enemy Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2}},nil} c["Regenerate 2% of Energy Shield per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2}},nil} c["Regenerate 2% of Life per Second for each Trap Triggered Recently, up to 10% per second"]={{[1]={[1]={limit=10,limitTotal=true,type="Multiplier",var="TrapTriggeredRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil} @@ -10940,7 +10751,6 @@ c["Regenerate 2% of Life per second on Chilled Ground"]={{[1]={[1]={type="Condit c["Regenerate 2% of Life per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil} c["Regenerate 2% of Life per second while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil} c["Regenerate 2% of Life per second with at least 400 Strength"]={{[1]={[1]={stat="Str",threshold=400,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil} -c["Regenerate 2% of Mana per second if you've Consumed a corpse Recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=2}},nil} c["Regenerate 2.5% of Life per Second if you've Detonated a Mine Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2.5}},nil} c["Regenerate 2.50% of Energy Shield per Second while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2.5}},nil} c["Regenerate 20 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=20}},nil} @@ -10958,7 +10768,6 @@ c["Regenerate 275 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRege c["Regenerate 3 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=3}},nil} c["Regenerate 3 Life per second per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=3}},nil} c["Regenerate 3 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=3}},nil} -c["Regenerate 3% of Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=3}},nil} c["Regenerate 3% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil} c["Regenerate 3% of Life per second during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil} c["Regenerate 3% of Life per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil} @@ -10981,12 +10790,10 @@ c["Regenerate 5 Mana per Second per Power Charge"]={{[1]={[1]={type="Multiplier" c["Regenerate 5 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=5}},nil} c["Regenerate 5% of Energy Shield over 1 second when Stunned"]={nil,"Regenerate 5% of Energy Shield over 1 second when Stunned "} c["Regenerate 5% of Energy Shield over 1 second when Stunned Regenerate 5% of Life over 1 second when Stunned"]={nil,"Regenerate 5% of Energy Shield over 1 second when Stunned Regenerate 5% of Life over 1 second when Stunned "} -c["Regenerate 5% of Energy Shield over 2 seconds when you Consume a corpse"]={{[1]={[1]={type="Condition",var="ConsumedCorpseInPast2Sec"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2.5}},nil} c["Regenerate 5% of Energy Shield per second while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=5}},nil} c["Regenerate 5% of Life over 1 second when Stunned"]={nil,"Regenerate 5% of Life over 1 second when Stunned "} c["Regenerate 5% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}},nil} c["Regenerate 5% of Life per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}},nil} -c["Regenerate 5% of Mana over 2 seconds when you Consume a corpse"]={{[1]={[1]={percent=2.5,stat="Mana",type="PercentStat"},[2]={type="Condition",var="ConsumedCorpseInPast2Sec"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=1}},nil} c["Regenerate 5.3 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=5.3}},nil} c["Regenerate 50 Energy Shield per Second per Poison on you, up to 400 per second"]={{[1]={[1]={limit=400,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=50}},nil} c["Regenerate 50 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=50}},nil} @@ -11036,7 +10843,6 @@ c["Removes 20% of your maximum Energy Shield on use Removes 80% of your maximum c["Removes 80% of your maximum Energy Shield on use"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=-80}},"% of your on use "} c["Removes 80% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnergyShieldAsChaos",type="BASE",value=-80}},"% of your on use You take 10% of your maximum Life on use "} c["Removes Bleeding when you use a Flask"]={nil,"Removes Bleeding when you use a Flask "} -c["Removes Bleeding when you use a Flask Every 4 seconds, remove Curses and Ailments from you"]={nil,"Removes Bleeding when you use a Flask Every 4 seconds, remove Curses and Ailments from you "} c["Removes Bleeding when you use a Flask Flasks gain 3 Charges every 3 seconds"]={nil,"Removes Bleeding when you use a Flask Flasks gain 3 Charges every 3 seconds "} c["Removes Bleeding when you use a Flask Flasks gain 3 Charges every 3 seconds 25% chance for Flasks you use to not consume Charges"]={nil,"Removes Bleeding when you use a Flask Flasks gain 3 Charges every 3 seconds 25% chance for Flasks you use to not consume Charges "} c["Removes Elemental Ailments on Rampage"]={nil,"Removes Elemental Ailments on Rampage "} @@ -11536,8 +11342,6 @@ c["Skills gain a Base Life Cost equal to 100% of Base Mana Cost"]={{[1]={flags=0 c["Skills supported by Unleash have +1 to maximum number of Seals"]={{[1]={flags=0,keywordFlags=0,name="SealCount",type="BASE",value=1}},nil} c["Skills supported by Unleash have +3 to maximum number of Seals"]={{[1]={flags=0,keywordFlags=0,name="SealCount",type="BASE",value=3}},nil} c["Skills that Summon a Totem have 30% chance to Summon two Totems instead of one"]={nil,"Skills that Summon a Totem have 30% chance to Summon two Totems instead of one "} -c["Skills that Summon a Totem have 50% chance to Summon two Totems instead of one"]={nil,"Skills that Summon a Totem have 50% chance to Summon two Totems instead of one "} -c["Skills that Summon a Totem have 50% chance to Summon two Totems instead of one 5% chance to throw up to 4 additional Traps"]={nil,"Skills that Summon a Totem have 50% chance to Summon two Totems instead of one 5% chance to throw up to 4 additional Traps "} c["Skills that have dealt a Critical Strike in the past 8 seconds deal 40% more Elemental Damage with Hits and Ailments"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=786432,name="ElementalDamage",type="MORE",value=40}},nil} c["Skills used by Mines deal 30% increased Area Damage if you Detonated a Mine Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=512,keywordFlags=8192,name="Damage",type="INC",value=30}},nil} c["Skills used by Mines have 10% increased Area of Effect"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="INC",value=10}},nil} @@ -11560,9 +11364,7 @@ c["Socketed Curse Gems have 30% increased Reservation Efficiency"]={{[1]={[1]={k c["Socketed Curse Gems have 50% increased Reservation Efficiency"]={{[1]={[1]={keyword="curse",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=50}}}},nil} c["Socketed Curse Gems have 80% increased Reservation Efficiency"]={{[1]={[1]={keyword="curse",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=80}}}},nil} c["Socketed Gems Cost and Reserve Life instead of Mana"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportBloodMagicUniquePrismGuardian"}}},nil} -c["Socketed Gems are Supported by Level 1 Arcane Surge"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportArcaneSurge"}}},nil} c["Socketed Gems are Supported by Level 1 Arrow Nova"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportArrowNova"}}},nil} -c["Socketed Gems are Supported by Level 1 Cast While Channelling"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportCastWhileChannelling"}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportCastWhileChannellingTriggered"}}},nil} c["Socketed Gems are Supported by Level 1 Elemental Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportElementalPenetration"}}},nil} c["Socketed Gems are Supported by Level 1 Generosity"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportGenerosity"}}},nil} c["Socketed Gems are Supported by Level 1 Greater Spell Echo"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportGreaterSpellEcho"}}},nil} @@ -12040,7 +11842,6 @@ c["Socketed Gems are Supported by Level 5 Cold to Fire"]={{[1]={[1]={slotName="{ c["Socketed Gems are Supported by Level 5 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportConcentratedEffect"}}},nil} c["Socketed Gems are Supported by Level 5 Elemental Proliferation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportElementalProliferation"}}},nil} c["Socketed Gems are Supported by Level 8 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=8,skillId="SupportTrap"}}},nil} -c["Socketed Gems are supported by Level 1 Cast On Critical Strike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportCastOnCriticalStrike"}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportCastOnCritTriggered"}}},nil} c["Socketed Gems are supported by Level 1 Chance to Bleed"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportChanceToBleed"}}},nil} c["Socketed Gems are supported by Level 1 Multistrike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportMultistrike"}}},nil} c["Socketed Gems are supported by Level 10 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportBlind"}}},nil} @@ -12365,8 +12166,6 @@ c["Totems Reflect 25% of their maximum Life as Fire Damage to nearby Enemies whe c["Totems Reflect 25% of their maximum Life as Fire Damage to nearby Enemies when Hit Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems Reflect 25% of their maximum Life as Fire Damage to nearby Enemies when Hit Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when Hit "} c["Totems Regenerate 2% of Life per second"]={nil,"Totems Regenerate 2% of Life per second "} c["Totems Taunt Enemies around them for 1 second when Summoned"]={nil,"Totems Taunt Enemies around them for 1 second when Summoned "} -c["Totems Taunt Enemies around them for 2 seconds when Summoned"]={nil,"Totems Taunt Enemies around them for 2 seconds when Summoned "} -c["Totems Taunt Enemies around them for 2 seconds when Summoned You are Unaffected by Bleeding while Leeching"]={nil,"Totems Taunt Enemies around them for 2 seconds when Summoned You are Unaffected by Bleeding while Leeching "} c["Totems cannot be Stunned"]={nil,"Totems cannot be Stunned "} c["Totems fire 2 additional Projectiles"]={{[1]={flags=0,keywordFlags=16384,name="ProjectileCount",type="BASE",value=2}},nil} c["Totems gain +16% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="TotemElementalResist",type="BASE",value=16}},nil} @@ -12414,7 +12213,8 @@ c["Trigger Level 15 Lightning Warp on Hit with this Weapon"]={{[1]={flags=0,keyw c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="AnimateGuardiansWeapon",triggered=true}}},nil} c["Trigger Level 20 Arcane Wake after Spending a total of 200 Mana"]={{},nil} c["Trigger Level 20 Bone Nova when you Hit a Bleeding Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="BoneNova",triggered=true}}},nil} -c["Trigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="BoneOffering",triggered=true}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="FleshOffering",triggered=true}},[3]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SpiritOffering",triggered=true}}},nil} +c["Trigger Level 20 Bone Offering, Flesh Offering, Spirit Offering every 5 seconds in sequence"]={nil,"Trigger Level 20 Bone Offering, Flesh Offering, Spirit Offering every 5 seconds in sequence "} +c["Trigger Level 20 Bone Offering, Flesh Offering, Spirit Offering every 5 seconds in sequence Offering Skills Triggered this way also affect you"]={nil,"Trigger Level 20 Bone Offering, Flesh Offering, Spirit Offering every 5 seconds in sequence Offering Skills Triggered this way also affect you "} c["Trigger Level 20 Cinders when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ResentmentUniqueSkill",triggered=true}}},nil} c["Trigger Level 20 Death Aura when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="DeathAura",triggered=true}}},nil} c["Trigger Level 20 Elemental Warding on Melee Hit while Cursed"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ElementalWarding",triggered=true}}},nil} @@ -12600,7 +12400,6 @@ c["Warcries Exert twice as many Attacks"]={{[1]={flags=0,keywordFlags=0,name="Ex c["Warcries Knock Back and Interrupt Enemies in a smaller Area"]={nil,"Warcries Knock Back and Interrupt Enemies in a smaller Area "} c["Warcries cannot Exert Travel Skills"]={nil,"Warcries cannot Exert Travel Skills "} c["Warcries grant 1 Rage per 5 Enemy Power, up to 5"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} -c["Warcries grant 5 Rage per 5 Power if you have less than 25 Rage"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} c["Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50%"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:ArcaneSurge",type="FLAG",value=true}}},[2]={[1]={div=5,globalLimit=50,globalLimitKey="Brinerot Flag",stat="WarcryPower",type="PerStat"},[2]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ArcaneSurgeEffect",type="INC",value=10}},nil} c["Warcries have 10% chance to Exert 3 additional Attacks"]={{[1]={flags=0,keywordFlags=0,name="ExtraExertedAttacks",type="BASE",value=0.3}},nil} c["Warcries have 5% Chance to grant an Endurance, Frenzy or Power Charge per Power"]={nil,"Warcries have 5% Chance to grant an Endurance, Frenzy or Power Charge per Power "} @@ -12640,8 +12439,6 @@ c["When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby E c["When you Warcry, you and nearby Allies gain Onslaught for 4 seconds"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Onslaught",type="FLAG",value=true}}}},nil} c["When you kill a Poisoned Enemy during any Flask Effect, Enemies within 1.5 metres are Poisoned"]={nil,"When you kill a Poisoned Enemy during any Flask Effect, Enemies within 1.5 metres are Poisoned "} c["When you kill a Poisoned Enemy during any Flask Effect, Enemies within 1.5 metres are Poisoned Poisons you inflict during any Flask Effect have 20% chance to deal 100% more Damage"]={nil,"When you kill a Poisoned Enemy during any Flask Effect, Enemies within 1.5 metres are Poisoned Poisons you inflict during any Flask Effect have 20% chance to deal 100% more Damage "} -c["When you leave your Banner's Area, recover 25% of the Valour consumed for that Banner"]={nil,"When you leave your Banner's Area, recover 25% of the Valour consumed for that Banner "} -c["When you leave your Banner's Area, recover 25% of the Valour consumed for that Banner Recover 5% of Life when you use a Flask"]={nil,"When you leave your Banner's Area, recover 25% of the Valour consumed for that Banner Recover 5% of Life when you use a Flask "} c["When you leave your Banner's Area, recover 30% of the Valour consumed for that Banner"]={nil,"When you leave your Banner's Area, recover 30% of the Valour consumed for that Banner "} c["When you lose Temporal Chains you gain maximum Rage"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} c["When you take a Savage Hit, lose Baryatic Tension to recover that much Life, up to maximum"]={nil,"When you take a Savage Hit, lose Baryatic Tension to recover that much Life, up to maximum "} @@ -12657,7 +12454,6 @@ c["While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield c["While not on Full Life, Sacrifice 20% of Mana per Second to Recover that much Life"]={{[1]={[1]={neg=true,type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="ManaDegenPercent",type="BASE",value=20},[2]={[1]={percent=20,stat="Mana",type="PercentStat"},[2]={neg=true,type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="LifeRecovery",type="BASE",value=1}},nil} c["While on Low Life, Life Flasks gain 5 Charges every 3 seconds"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeFlaskChargesGenerated",type="BASE",value=1.6666666666667}},nil} c["While on Low Life, Life Flasks gain 6 Charges every 3 seconds"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeFlaskChargesGenerated",type="BASE",value=2}},nil} -c["While there are at least five nearby Allies, you and nearby Allies have Onslaught"]={{[1]={[1]={threshold=5,type="MultiplierThreshold",var="NearbyAlly"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Onslaught",type="FLAG",value=true}}}},nil} c["While you have Unbroken Ward, your next non-channelling Attack you Use yourself breaks your Ward to gain Added Cold Damage equal to 25% of Ward"]={{[1]={[1]={percent=25,stat="Ward",type="PercentStat"},[2]={neg=true,skillType=48,type="SkillType"},[3]={skillType=1,type="SkillType"},[4]={neg=true,type="Condition",var="WardNotBreak"},[5]={type="Condition",var="UnbrokenWard"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=1},[2]={[1]={percent=25,stat="Ward",type="PercentStat"},[2]={neg=true,skillType=48,type="SkillType"},[3]={skillType=1,type="SkillType"},[4]={neg=true,type="Condition",var="WardNotBreak"},[5]={type="Condition",var="UnbrokenWard"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=1}},nil} c["While you have at least 3 Ghastly Eye Jewels socketed:"]={nil,"While you have at least 3 Ghastly Eye Jewels socketed: "} c["While you have at least 3 Ghastly Eye Jewels socketed: Unholy Might you grant also causes target's Damage to Penetrate 10% Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosPenetration",type="BASE",value=10}},"While you have at least 3 Ghastly Eye Jewels socketed: you grant also causes target's Damage to "} @@ -12793,7 +12589,6 @@ c["You and nearby Allies Regenerate 1.00% of Life per second"]={{[1]={flags=0,ke c["You and nearby Allies deal 30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}}},nil} c["You and nearby Allies deal 6 to 12 added Physical Damage for"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6}}},[2]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}}}}," for "} c["You and nearby Allies deal 6 to 12 added Physical Damage for each Impale on Enemy"]={{[1]={[1]={actor="enemy",type="Multiplier",var="ImpaleStacks"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6}}},[2]={[1]={actor="enemy",type="Multiplier",var="ImpaleStacks"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}}}},nil} -c["You and nearby Allies have +20% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}}}},nil} c["You and nearby Allies have +30% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=30}}}},nil} c["You and nearby Allies have 30% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}}}},nil} c["You and nearby Allies have Tailwind"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Tailwind",type="FLAG",value=true}}}},nil} @@ -12832,8 +12627,6 @@ c["You can have an Offering of each type"]={nil,"You can have an Offering of eac c["You can have an Offering of each type Offering Skills have 50% reduced Duration"]={nil,"You can have an Offering of each type Offering Skills have 50% reduced Duration "} c["You can have an additional Brand Attached to an Enemy"]={{[1]={flags=0,keywordFlags=0,name="BrandsAttachedLimit",type="BASE",value=1}},nil} c["You can have an additional Tincture active"]={{[1]={flags=0,keywordFlags=0,name="TinctureLimit",type="BASE",value=1}},nil} -c["You can have two Offerings of different types"]={nil,"You can have two Offerings of different types "} -c["You can have two Offerings of different types 35% chance to Avoid Elemental Ailments"]={nil,"You can have two Offerings of different types 35% chance to Avoid Elemental Ailments "} c["You can hire a Mercenary permanently"]={nil,"You can hire a Mercenary permanently "} c["You can inflict +1 Hallowing Flame on Enemies"]={{[1]={flags=0,keywordFlags=0,name="Multiplier:HallowingFlameMax",type="BASE",value=1}},nil} c["You can inflict Bleeding on an Enemy up to 8 times"]={{[1]={flags=0,keywordFlags=0,name="BleedStacksMax",type="OVERRIDE",value=8},[2]={flags=0,keywordFlags=0,name="Condition:HaveCrimsonDance",type="FLAG",value=true}},nil} @@ -13098,7 +12891,6 @@ c["Your Movement Speed is 150% of its base value"]={{[1]={flags=0,keywordFlags=0 c["Your Movement Speed is equal to the highest Movement Speed among Linked Players"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="LinkedTargets"},flags=0,keywordFlags=0,name="MovementSpeedEqualHighestLinkedPlayers",type="FLAG",value=true}},nil} c["Your Offering Skills also affect you"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering",[4]="Blood Offering"},type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="buffNotPlayer",value=false}}}}},nil} c["Your Offering Skills do not require a Corpse"]={nil,"Your Offering Skills do not require a Corpse "} -c["Your Offerings have 30% increased Effect on you"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering",[4]="Blood Offering"},type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="BuffEffectOnPlayer",type="INC",value=30}}}},nil} c["Your Offerings have 50% reduced Effect on you"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering",[4]="Blood Offering"},type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="BuffEffectOnPlayer",type="INC",value=-50}}}},nil} c["Your Physical Damage can Chill"]={{[1]={flags=0,keywordFlags=0,name="PhysicalCanChill",type="FLAG",value=true}},nil} c["Your Physical Damage can Freeze"]={{[1]={flags=0,keywordFlags=0,name="PhysicalCanFreeze",type="FLAG",value=true}},nil} @@ -13134,8 +12926,6 @@ c["each Herald affecting you, up to a maximum of 40%"]={nil,"each Herald affecti c["each Unique item they have equipped"]={nil,"each Unique item they have equipped "} c["each remaining Chain, up to a maximum of 100%"]={nil,"each remaining Chain, up to a maximum of 100% "} c["grant 100% increased Flask Charges"]={nil,"grant 100% increased Flask Charges "} -c["grant 40% increased Flask Charges"]={nil,"grant 40% increased Flask Charges "} -c["grant 40% increased Flask Charges Melee Hits have 20% chance to Fortify"]={nil,"grant 40% increased Flask Charges Melee Hits have 20% chance to Fortify "} c["has a 20% increased angle"]={nil,"has a 20% increased angle "} c["has a 20% increased angle With at least 40 Strength in Radius, Ground Slam"]={nil,"has a 20% increased angle With at least 40 Strength in Radius, Ground Slam "} c["has a 35% increased angle"]={nil,"has a 35% increased angle "} From b109c8ba85c467517f11cf4bc3a84f00891f78ae Mon Sep 17 00:00:00 2001 From: vaisest <4550061+vaisest@users.noreply.github.com> Date: Sat, 8 Aug 2026 13:06:28 +0300 Subject: [PATCH 8/8] Run CI