There are common crashes in sourcemods (or any mods really) with especially large/complex maps due to the default memory allocation to the material system being only 2MB of memory. I made a plugin a while back that patches this and am willing for it to be added here
Read more at the plugin's repo
Motivation (TWP discord)
There are common crashes in sourcemods (or any mods really) with especially large/complex maps due to the default memory allocation to the material system being only 2MB of memory. I made a plugin a while back that patches this and am willing for it to be added here
Read more at the plugin's repo
Motivation (TWP discord)