diff --git a/README.md b/README.md
index 2c0e98b..9a63b38 100644
--- a/README.md
+++ b/README.md
@@ -63,6 +63,7 @@ You can rename `modorganizer-basic_games-xxx` to whatever you want (e.g., `basic
| Mount & Blade II: Bannerlord — [GOG](https://www.gog.com/game/mount_blade_ii_bannerlord) / [STEAM](https://store.steampowered.com/app/261550/Mount__Blade_II_Bannerlord/) | [Holt59](https://github.com/holt59/) | [game_mountandblade2.py](games/game_mountandblade2.py) |
|
| Need for Speed: High Stakes | [uwx](https://github.com/uwx) | [game_nfshs.py](games/game_nfshs.py) | |
| No Man's Sky - [GOG](https://www.gog.com/game/no_mans_sky) / [Steam](https://store.steampowered.com/app/275850/No_Mans_Sky/)|[EzioTheDeadPoet](https://eziothedeadpoet.github.io/AboutMe/)|[game_nomanssky.py](games/game_nomanssky.py)| |
+| Slay the Spire 2 — [STEAM](s.team/a/2868840) | [Azlle](https://github.com/Azlle) | [game_sts2.py](games/game_sts2.py) | |
| S.T.A.L.K.E.R. Anomaly — [MOD](https://www.stalker-anomaly.com/) | [Qudix](https://github.com/Qudix) | [game_stalkeranomaly.py](games/game_stalkeranomaly.py) | |
| Stardew Valley — [GOG](https://www.gog.com/game/stardew_valley) / [STEAM](https://store.steampowered.com/app/413150/Stardew_Valley/) | [Syer10](https://github.com/Syer10), [Holt59](https://github.com/holt59/) | [game_stardewvalley.py](games/game_stardewvalley.py) | |
| STAR WARS™ Empire at War: Gold Pack - [GOG](https://www.gog.com/game/star_wars_empire_at_war_gold_pack) / [STEAM](https://store.steampowered.com/app/32470/) | [erri120](https://github.com/erri120) | - Empire at War: [game_starwars-empire-at-war.py](games/game_starwars-empire-at-war.py)
- Force of Corruption: [game_starwars-empire-at-war-foc.py](games/game_starwars-empire-at-war-foc.py)
| |
diff --git a/games/game_sts2.py b/games/game_sts2.py
new file mode 100644
index 0000000..4d1fe3a
--- /dev/null
+++ b/games/game_sts2.py
@@ -0,0 +1,76 @@
+from pathlib import Path
+
+from PyQt6.QtCore import QDir, QFileInfo
+
+import mobase
+
+from ..basic_features import BasicModDataChecker, GlobPatterns
+from ..basic_features.basic_save_game_info import BasicGameSaveGame
+from ..basic_game import BasicGame
+
+
+class SlayTheSpire2ModDataChecker(BasicModDataChecker):
+ def __init__(self):
+ super().__init__(
+ GlobPatterns(
+ valid=[
+ "*.pck",
+ "*.dll",
+ "*.json",
+ ],
+ move={
+ "*/*.pck": "",
+ "*/*.dll": "",
+ "*/*.json": "",
+ },
+ )
+ )
+
+
+class SlayTheSpire2Game(BasicGame):
+ Name = "Slay the Spire 2 Support Plugin"
+ Author = "Azlle"
+ Version = "1.0.0"
+
+ GameName = "Slay the Spire 2"
+ GameShortName = "slaythespire2"
+ GameNexusName = "slaythespire2"
+ GameNexusId = 8916
+ GameSteamId = 2868840
+ GameBinary = "SlayTheSpire2.exe"
+ GameDataPath = "mods"
+ GameDocumentsDirectory = "%USERPROFILE%/AppData/Roaming/SlayTheSpire2"
+
+ def init(self, organizer: mobase.IOrganizer) -> bool:
+ super().init(organizer)
+ self._register_feature(SlayTheSpire2ModDataChecker())
+ return True
+
+ def savesDirectory(self) -> QDir:
+ docs = QDir(self.documentsDirectory())
+ steam_dir = Path(docs.absoluteFilePath("steam"))
+ if steam_dir.exists():
+ entries = [e for e in steam_dir.iterdir() if e.is_dir()]
+ if entries:
+ return QDir(str(entries[0]))
+ return QDir(str(steam_dir))
+
+ def listSaves(self, folder: QDir) -> list[mobase.ISaveGame]:
+ base = Path(folder.absolutePath())
+ return [
+ BasicGameSaveGame(save)
+ for save in base.rglob("*")
+ if save.is_file() and save.suffix in (".save", ".run")
+ ]
+
+ def executables(self):
+ return [
+ mobase.ExecutableInfo(
+ "Slay the Spire 2",
+ QFileInfo(self.gameDirectory().absoluteFilePath(self.binaryName())),
+ ),
+ mobase.ExecutableInfo(
+ "Slay the Spire 2 (OpenGL)",
+ QFileInfo(self.gameDirectory().absoluteFilePath(self.binaryName())),
+ ).withArgument("--rendering-driver opengl3"),
+ ]