After transitioning from BananaGL to MetacityGL, the styling API needs simplification. The original BananaGL: ```js gl.style.withAttributeRangeExt("height", 20, 50).useColor([ 0x0088FF, 0xFF0088 ]), ``` The same style in MetacityGL: ```js new Utils.Styles.Style().add( new Utils.Styles.StyleAttributeRangeExt({ attribute: 'height', min: 20, max: 50 }) ).useColor([0x04d3ff, 0xFF00ea]) ```
After transitioning from BananaGL to MetacityGL, the styling API needs simplification.
The original BananaGL:
The same style in MetacityGL: