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Description Implement a browser-based simulation engine. Several design optimizations:
the land layout is grid-based
the network overlaps the grid (the network is not transformed to align with the grid)
use the PBF format for data transfers - Adding support for PBF files Metacity#52
always simulate 24 hours
The workflow:
Grid setup
load 2D PBF data and convert it to a grid
or apply 2D PBF data on top of the existing grid - assigning variables to individual tiles
allow choosing the grid resolution
Agent schedule setup
UI to allow setting up the prototypical agents
Agent distribution
choose a strategy for the distribution of agent waypoints (houses/works/retail)
manually (walk the user through a quad-tree containing tiles and assign distributions top-down to individual quadrants)
based on tile variables
Network setup
define the network structure
Run Sim
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Implement a browser-based simulation engine. Several design optimizations:
The workflow: