Describe the bug 💬
Two mixamo finger bone keys are wrong on the left hand. Avatar creation can't detect those 2 bones.
This can be seen in the bone assignment preview in Animation tab (this is a feature I submitted as a PR but not merged yet).
Steps to reproduce 🔢
This model has finger bones named correctly (default mixamo rig) but UnityGLTF can't detect them due to the incorrect dictionary mapping.

Files to reproduce the issue ♻
Pioneer.zip
Editor Version 🎲
Other (Provide details below)
Render Pipeline and version
Unity 6.3.16
UnityGLTF Version
2.19.5
Operating System 👩💻
Other (Provide details below)
When does this problem happen?
Additional Info 📜
No response
Validations 🩹
Describe the bug 💬
Two mixamo finger bone keys are wrong on the left hand. Avatar creation can't detect those 2 bones.
This can be seen in the bone assignment preview in Animation tab (this is a feature I submitted as a PR but not merged yet).
Steps to reproduce 🔢
This model has finger bones named correctly (default mixamo rig) but UnityGLTF can't detect them due to the incorrect dictionary mapping.

Files to reproduce the issue ♻
Pioneer.zip
Editor Version 🎲
Other (Provide details below)
Render Pipeline and version
Unity 6.3.16
UnityGLTF Version
2.19.5
Operating System 👩💻
Other (Provide details below)
When does this problem happen?
Additional Info 📜
No response
Validations 🩹