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"Generate Lightmap UVs" breaks Shapekeys #903

Description

@ludwigseibt

Describe the bug 💬

When you enable "Generate Lightmap UVs" shapekeys brake and seemingly affect random vertices instead of the ones they are supposed to. Some sort of index mismatch I expect.
I am using Unity 6000.3.6f1 LTS

Steps to reproduce 🔢

  • Create Object with Shapekey in Blender
  • Export
  • Generate Lightmap UVs
  • Its broken

Files to reproduce the issue ♻

No response

Editor Version 🎲

Other (Provide details below)

Render Pipeline and version

URP 17.3.0

UnityGLTF Version

2.18.9

Operating System 👩‍💻

Linux

When does this problem happen?

  • Editor Import
  • Runtime Import
  • Editor Export
  • Runtime Export

Additional Info 📜

Unity 6000.3.6f1 LTS

Validations 🩹

Activity

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