Describe the bug(详细描述问题)
In short, I’ve noticed that with games like Mortal Kombat 11, FIFA 26, and even No Man’s Sky, the stream suffers from micro-stuttering, and sometimes the image freezes (although the audio continues normally). My current settings are 1080p (HQ) with FSR enabled, yet this was never an issue with games like FH6, Minecraft Dungeons, Star Wars Jedi: Fallen Order, and various others, where no stuttering occurs. I actually tested the problematic games on my computer and smartphone using XStreaming, and the stuttering didn’t occur. This led me to believe that the problem might be related to the hardware. However, my TV has a 4K HDR decoder and is a relatively good device. Could high RAM usage be the issue, considering that it only has 2 GB of RAM?
To Reproduce(如何复现)
Steps to reproduce the behavior:
- Start the transmission
- Leave the game menu (that works fine)
- Start the game
Expected behavior(期待正确行为)
I would like the transmission run smoothly, without stuttering or freezing.
Screenshots(截图)
I don't have screenshots.
Android version and controller(安卓系统及使用的手柄):
- Version: Android TV 11 | ARM Cortex CPU | Mali GPU
- Controller: GameSir Nova Lite
Additional context(其他)
If the issue lies with the RAM or GPU VRAM, is there any way to optimize the native renderer to work around this limitations?
Describe the bug(详细描述问题)
In short, I’ve noticed that with games like Mortal Kombat 11, FIFA 26, and even No Man’s Sky, the stream suffers from micro-stuttering, and sometimes the image freezes (although the audio continues normally). My current settings are 1080p (HQ) with FSR enabled, yet this was never an issue with games like FH6, Minecraft Dungeons, Star Wars Jedi: Fallen Order, and various others, where no stuttering occurs. I actually tested the problematic games on my computer and smartphone using XStreaming, and the stuttering didn’t occur. This led me to believe that the problem might be related to the hardware. However, my TV has a 4K HDR decoder and is a relatively good device. Could high RAM usage be the issue, considering that it only has 2 GB of RAM?
To Reproduce(如何复现)
Steps to reproduce the behavior:
Expected behavior(期待正确行为)
I would like the transmission run smoothly, without stuttering or freezing.
Screenshots(截图)
I don't have screenshots.
Android version and controller(安卓系统及使用的手柄):
Additional context(其他)
If the issue lies with the RAM or GPU VRAM, is there any way to optimize the native renderer to work around this limitations?