From 9be25b428413f939bf1b0ec8a51559a6f5d5c871 Mon Sep 17 00:00:00 2001 From: "seer-by-sentry[bot]" <157164994+seer-by-sentry[bot]@users.noreply.github.com> Date: Mon, 17 Aug 2026 11:04:53 +0000 Subject: [PATCH] fix: Prevent double-removal in CameraShakeSystemClass destructor --- .../Source/W3DDevice/GameClient/CameraShakeSystem.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/Core/GameEngineDevice/Source/W3DDevice/GameClient/CameraShakeSystem.cpp b/Core/GameEngineDevice/Source/W3DDevice/GameClient/CameraShakeSystem.cpp index 771a47a6581..e994009ad50 100644 --- a/Core/GameEngineDevice/Source/W3DDevice/GameClient/CameraShakeSystem.cpp +++ b/Core/GameEngineDevice/Source/W3DDevice/GameClient/CameraShakeSystem.cpp @@ -192,7 +192,6 @@ CameraShakeSystemClass::~CameraShakeSystemClass() */ while (!CameraShakerList.Is_Empty()) { CameraShakerClass * obj = CameraShakerList.Remove_Head(); - CameraShakerList.Remove(obj); delete obj; } }