From 60f49c82b118e360c11abf155ce88a3510fa5dd3 Mon Sep 17 00:00:00 2001 From: Claude Date: Sun, 9 Aug 2026 20:59:36 +0000 Subject: [PATCH] Fix NPC Selected variable defaulting to true in point-and-click adventures With Selected true on every NPC from the start, the dialog opens on the first frame when the player spawns overlapping an NPC (and the Pathfinding behavior is deactivated) before any input, in the 2D adventure. The 3D variant carries the same wrong default and only escapes the symptom thanks to its spawn position. Co-Authored-By: Claude Fable 5 Claude-Session: https://claude.ai/code/session_01AaQQdPZ68X8zkybtsxWE1b --- .../starting-3d-point-and-click-adventure.json | 2 +- .../starting-point-and-click-adventure.json | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/examples/starting-3d-point-and-click-adventure/starting-3d-point-and-click-adventure.json b/examples/starting-3d-point-and-click-adventure/starting-3d-point-and-click-adventure.json index d82e09114..2eceec209 100644 --- a/examples/starting-3d-point-and-click-adventure/starting-3d-point-and-click-adventure.json +++ b/examples/starting-3d-point-and-click-adventure/starting-3d-point-and-click-adventure.json @@ -936,7 +936,7 @@ "name": "Selected", "persistentUuid": "5865b5a1-2e82-402f-af68-40dc2ef53b38", "type": "boolean", - "value": true + "value": false } ], "effects": [], diff --git a/examples/starting-point-and-click-adventure/starting-point-and-click-adventure.json b/examples/starting-point-and-click-adventure/starting-point-and-click-adventure.json index 85fb8813f..b70fee4f9 100644 --- a/examples/starting-point-and-click-adventure/starting-point-and-click-adventure.json +++ b/examples/starting-point-and-click-adventure/starting-point-and-click-adventure.json @@ -745,7 +745,7 @@ { "name": "Selected", "type": "boolean", - "value": true + "value": false } ], "effects": [],