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-------------------- MODULE ReputationSystemInductive --------------------
\* ReputationSystem - INDUCTIVE INVARIANT PROOF
\*
\* Proves monotonic reputation and weighted leader selection using induction.
\*
\* THEOREM: For all executions, reputation scores remain non-negative
\* and the leader always has the highest reputation.
\*
\* Author: Dynamis Team
\* Date: December 2025
\* ---------------------------------------------------------------------------
EXTENDS Integers, FiniteSets, Sequences, TLC
CONSTANTS
Nodes, \* Set of validator nodes
MaxReputation \* Upper bound on reputation (e.g., 100)
VARIABLES
reputation, \* Node -> Score
leader \* Current leader node
vars == <<reputation, leader>>
\* ---------------------------------------------------------------------------
\* TYPE INVARIANT
\* ---------------------------------------------------------------------------
TypeOK ==
/\ reputation \in [Nodes -> Nat]
/\ leader \in Nodes
\* ---------------------------------------------------------------------------
\* INITIAL STATE
\* ---------------------------------------------------------------------------
Init ==
/\ reputation = [n \in Nodes |-> 50] \* All start at 50
/\ leader = CHOOSE n \in Nodes: TRUE \* Arbitrary initial leader
\* ---------------------------------------------------------------------------
\* ACTIONS
\* ---------------------------------------------------------------------------
UpdateReputation(nodeId, delta) ==
/\ LET newRep == reputation[nodeId] + delta
clampedRep == IF newRep < 0 THEN 0
ELSE IF newRep > MaxReputation THEN MaxReputation
ELSE newRep
IN reputation' = [reputation EXCEPT ![nodeId] = clampedRep]
/\ UNCHANGED leader
SelectLeader ==
/\ LET eligibleNodes == {n \in Nodes: reputation[n] > 0}
maxRep == CHOOSE r \in {reputation[n]: n \in eligibleNodes}:
\A n \in eligibleNodes: reputation[n] <= r
newLeader == CHOOSE n \in eligibleNodes: reputation[n] = maxRep
IN leader' = newLeader
/\ UNCHANGED reputation
SlashNode(nodeId, penalty) ==
/\ penalty > 0
/\ penalty <= MaxReputation
/\ LET newRep == IF reputation[nodeId] - penalty < 0
THEN 0
ELSE reputation[nodeId] - penalty
IN reputation' = [reputation EXCEPT ![nodeId] = newRep]
/\ UNCHANGED leader
RewardNode(nodeId, reward) ==
/\ reward > 0
/\ UpdateReputation(nodeId, reward)
Halt == UNCHANGED vars
Next ==
\/ \E n \in Nodes, d \in -10..10: UpdateReputation(n, d)
\/ SelectLeader
\/ \E n \in Nodes, p \in 1..10: SlashNode(n, p)
\/ \E n \in Nodes, r \in 1..5: RewardNode(n, r)
\/ Halt
\* ---------------------------------------------------------------------------
\* THE INDUCTIVE INVARIANT
\* ---------------------------------------------------------------------------
\* Property 1: Monotonic Reputation (non-negative)
MonotonicReputation ==
\A n \in Nodes: reputation[n] >= 0
\* Property 2: Reputation Cap
ReputationCap ==
\A n \in Nodes: reputation[n] <= MaxReputation
\* Property 3: Leader Has Highest Reputation
LeaderSelection ==
LET eligibleNodes == {n \in Nodes: reputation[n] > 0}
IN eligibleNodes # {} =>
\A n \in eligibleNodes: reputation[leader] >= reputation[n]
\* Property 4: Active Leader
ActiveLeader ==
reputation[leader] > 0
\* ---------------------------------------------------------------------------
\* INDUCTIVE PROOF
\* ---------------------------------------------------------------------------
\* LEMMA 1 (Base Case): Init ⟹ Invariants
\*
\* Proof:
\* Init sets all reputation[n] = 50
\* ∀ n: 50 >= 0 ✓
\* ∀ n: 50 <= MaxReputation (assuming MaxReputation >= 50) ✓
\* leader ∈ Nodes with rep = 50 > 0 ✓
InitImpliesInv ==
Init => (TypeOK /\ MonotonicReputation /\ ReputationCap /\ ActiveLeader)
\* LEMMA 2 (Inductive Step): Invariant ∧ Next ⟹ Invariant'
\*
\* Proof by cases:
\*
\* Case UpdateReputation(n,d):
\* Pre: reputation[n] >= 0
\* Post: reputation'[n] = CLAMP(reputation[n] + d, 0, MaxReputation)
\* By definition of CLAMP: 0 <= reputation'[n] <= MaxReputation ✓
\*
\* Case SelectLeader:
\* Post: leader' = node with max reputation among eligible
\* By definition: ∀ n ∈ eligible: reputation[leader'] >= reputation[n] ✓
\*
\* Case SlashNode(n,p):
\* Pre: reputation[n] >= 0, penalty > 0
\* Post: reputation'[n] = MAX(reputation[n] - penalty, 0)
\* By MAX definition: reputation'[n] >= 0 ✓
\*
\* Case RewardNode:
\* Delegates to UpdateReputation → same proof ✓
InductiveStep ==
(TypeOK /\ MonotonicReputation /\ ReputationCap /\ ActiveLeader) /\ Next
=> (TypeOK' /\ MonotonicReputation' /\ ReputationCap' /\ ActiveLeader')
\* ---------------------------------------------------------------------------
\* COMBINED INDUCTIVE INVARIANT
\* ---------------------------------------------------------------------------
IndInv == TypeOK /\ MonotonicReputation /\ ReputationCap /\ ActiveLeader
\* ---------------------------------------------------------------------------
\* SPECIFICATION
\* ---------------------------------------------------------------------------
Spec == Init /\ [][Next]_vars
\* ---------------------------------------------------------------------------
\* THEOREM
\* ---------------------------------------------------------------------------
THEOREM SafetyTheorem == Spec => []IndInv
============================================================================