diff --git a/docs-index.html b/docs-index.html index d1cde8b..bd41013 100644 --- a/docs-index.html +++ b/docs-index.html @@ -16,6 +16,7 @@

Documentation Files

  • cache.md
  • decoder.md
  • dmesg.md
  • +
  • downloading_files.md
  • dump.md
  • exportModifier.md
  • fileBytes.md
  • @@ -29,7 +30,6 @@

    Documentation Files

  • helpers.md
  • hidden_members.md
  • history-of-bytes.md
  • -
  • how-to-download-files-in-makecode.md
  • implementingAnIndexSignature.md
  • internal_properties.md
  • limit_of_offsets_for_setNumber.md
  • diff --git a/docs/downloading_files.md b/docs/downloading_files.md new file mode 100644 index 0000000..279c6db --- /dev/null +++ b/docs/downloading_files.md @@ -0,0 +1,8 @@ +## Downloading Files + +To download files in MakeCode (all PXT target), it is simple, just click the download button in the bottom-center corner which is between the project's title bar and GitHub's logo. If the editor you have does **not** contain the GitHub logo, it will still be in the same position, but without the logo. +All files are downloaded in the whole project itself, **not** by **indepent files**. The file's data type is a .mkcd (makecode) file. +When the file is done downloading, the compiler will show a picture frame of the game in that moment. +This is mainly because it helps to easier identify that current frame that is happening to the game to make other users +to understand what is cool in this project. This is more like an ad showing something intresting about what the game is about +in that current frame.