Description
Loads and creates a window, but doesn't boot the game
Log:
Unknown chunk: PSEM (length 4088 at offset 0xA53C0)
Unknown chunk: PSYS (length 376 at offset 0xA63C0)
Unknown chunk: FEAT (length 56 at offset 0x10B840)
Loaded "Blankworld" (0) successfully! [WAD Version 17 / GameMaker version 2023.2.0.0]
Memory after data.win parsing: used=1346128 bytes (1314.6 KB)
VM: Initialized with 1578 functions mapped
Warning: Gamepad: SDL gamecontrollerdb.txt not found at gamecontrollerdb.txt, using defaults
OpenGL Version: 4.6 (Compatibility Profile) Mesa 25.2.8-0ubuntu0.24.04.1
VM: Reset complete
VM: Reset complete
GL: Compiling default vertex shader
GL: Compiling default fragment shader
GL: Shader default succesfully linked!
GL: 7 Shaders Found
GL: Compiling __yy_sdf_shader
GL: Compiling __yy_sdf_shader vertex shader
GL: Compiling __yy_sdf_shader fragment shader
GL: Shader __yy_sdf_shader succesfully linked!
GL: Compiling __yy_sdf_effect_shader
GL: Compiling __yy_sdf_effect_shader vertex shader
GL: Compiling __yy_sdf_effect_shader fragment shader
GL: Shader __yy_sdf_effect_shader succesfully linked!
GL: Compiling __yy_sdf_blur_shader
GL: Compiling __yy_sdf_blur_shader vertex shader
GL: Compiling __yy_sdf_blur_shader fragment shader
GL: Shader __yy_sdf_blur_shader succesfully linked!
GL: Compiling _filter_gradient_shader
GL: Compiling _filter_gradient_shader vertex shader
GL: Compiling _filter_gradient_shader fragment shader
GL: Shader _filter_gradient_shader succesfully linked!
GL: Compiling _filter_fractal_noise_shader
GL: Compiling _filter_fractal_noise_shader vertex shader
GL: Compiling _filter_fractal_noise_shader fragment shader
GL: Shader _filter_fractal_noise_shader succesfully linked!
GL: Compiling _filter_vignette_shader
GL: Compiling _filter_vignette_shader vertex shader
GL: Compiling _filter_vignette_shader fragment shader
GL: Shader _filter_vignette_shader succesfully linked!
GL: Compiling _filter_screenshake_shader
GL: Compiling _filter_screenshake_shader vertex shader
GL: Compiling _filter_screenshake_shader fragment shader
GL: Shader _filter_screenshake_shader succesfully linked!
GL: Renderer initialized (11 texture pages)
Audio: miniaudio engine initialized
GL: Loaded TXTR page 0 (64x64)
GL: Loaded TXTR page 1 (2048x2048)
GL: Loaded TXTR page 2 (1000x1000)
GL: Loaded TXTR page 3 (512x512)
GL: Loaded TXTR page 4 (512x512)
GL: Loaded TXTR page 5 (574x334)
GL: Loaded TXTR page 6 (128x128)
GL: Loaded TXTR page 7 (64x64)
GL: Loaded TXTR page 8 (32x32)
GL: Loaded TXTR page 9 (32x32)
GL: Loaded TXTR page 10 (1x1)
Runner: Executing global init script: gml_GlobalScript_TGMX_6_TweenTools
Runner: Executing global init script: gml_GlobalScript_TGMX_0_MainTweens
Runner: Executing global init script: gml_GlobalScript_TGMX_3_EventCallbacks
Runner: Executing global init script: gml_GlobalScript_TGMX_9_Settings
Runner: Executing global init script: gml_GlobalScript_TGMX_7_Properties
Runner: Executing global init script: gml_GlobalScript_TGMX_2_EaseFunctions
Runner: Executing global init script: gml_GlobalScript_TGMX_Experimental
Warning: VM: [gml_Script_TGMX_Begin] Unknown function "method_get_index"!
Runner: Executing global init script: gml_GlobalScript_TGMX_5_TweenGetSet
Runner: Executing global init script: gml_GlobalScript_TGMX_1_EasyTweens
Runner: Executing global init script: gml_GlobalScript_TGMX_4_TweenState
Runner: Executing global init script: gml_GlobalScript_TGMX_8_SystemUtilities
Runner: Executing global init script: gml_GlobalScript_TGMX_System
Warning: VM: [gml_GlobalScript_TGMX_System] Unknown function "room_instance_add"!
Runner: Executing global init script: gml_GlobalScript_0
Warning: VM: [gml_Object_obj_gamemanager_Create_0] Unknown function "window_set_position"!
Warning: VM: [gml_Script_anon@133@gml_Object_obj_intro_sequence_Create_0] Unknown function "layer_sequence_create"!
Warning: VM: [gml_Script_anon@133@gml_Object_obj_intro_sequence_Create_0] Unknown function "layer_sequence_xscale"!
Warning: VM: [gml_Script_anon@130@gml_Object_obj_text_manager_Create_0] Unknown function "file_text_eoln"!
Morto
Unknown functions:
Unknown chunk: PSEM (length 4088 at offset 0xA53C0)
Unknown chunk: PSYS (length 376 at offset 0xA63C0)
Unknown chunk: FEAT (length 56 at offset 0x10B840)
Loaded "Blankworld" (0) successfully! [WAD Version 17 / GameMaker version 2023.2.0.0]
Memory after data.win parsing: used=1346128 bytes (1314.6 KB)
VM: Initialized with 1578 functions mapped
Unknown Functions:
- weak_ref_alive
- string_byte_at
- script_execute_ext
- array_copy
- method_get_self
- weak_ref_create
- show_error
- ds_list_set
- animcurve_point_new
- animcurve_channel_new
- bool
- room_instance_add
- method_get_index
- string_set_byte_at
- variable_struct_remove
- point_distance_3d
- part_system_create
- part_system_get_info
- part_emitter_burst
- part_system_position
- part_system_global_space
- layer_sequence_create
- layer_sequence_xscale
- layer_sequence_x
- layer_sequence_y
- layer_sequence_is_finished
- layer_sequence_destroy
- window_set_position
- layer_get_fx
- fx_set_parameter
- ds_map_empty
- url_open
- font_enable_effects
- array_get_index
- layer_sequence_pause
- file_text_eoln
- json_parse
- fx_create
- layer_set_fx
- json_stringify
- buffer_get_address
- mv_load_raw
- mv_get_channels_raw
- mv_get_data_raw
- buffer_resize
- mv_get_data_raw_post
46 unknown function(s) out of 605 referenced
VM: Reset complete
Game URL
https://caster-cat.itch.io/speedsquared
WAD Version
WAD Version 17
Butterscotch Target
Desktop (Windows, macOS, Linux)
Description
Loads and creates a window, but doesn't boot the game
Log:
Unknown functions:
Game URL
https://caster-cat.itch.io/speedsquared
WAD Version
WAD Version 17
Butterscotch Target
Desktop (Windows, macOS, Linux)