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Copy pathDllEntry.cpp
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82 lines (65 loc) · 1.36 KB
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#include "HoudiniEngine.h"
#include "HoudiniEngine_mesh.h"
#include <TlHelp32.h>
HINSTANCE hInstance;
int controlsInit = FALSE;
BOOL WINAPI DllMain(HINSTANCE hinstDLL,ULONG fdwReason,LPVOID lpvReserved)
{
switch ( fdwReason )
{
case DLL_PROCESS_ATTACH:
{
#if MAX_VERSION_MAJOR >= 17
MaxSDK::Util::UseLanguagePackLocale();
#endif
hInstance = hinstDLL; // Hang on to this DLL's instance handle.
DisableThreadLibraryCalls(hInstance);
if ( !controlsInit ) {
controlsInit = TRUE;
InitCommonControls(); // Initialize Win95 controls
}
hapi::Engine::create();
}
break;
case DLL_PROCESS_DETACH:
{
if ( hapi::Engine::instance() )
{
hapi::Engine::instance()->release();
}
//::TerminateProcess(hinstDLL, 1);
}
break;
}
return TRUE;
}
__declspec( dllexport ) const TCHAR* LibDescription()
{
return GetString(IDS_LIBDESCRIPTION);
}
__declspec( dllexport ) int LibNumberClasses()
{
return 2;
}
__declspec( dllexport ) ClassDesc* LibClassDesc(int i)
{
switch(i) {
case 0: return GetHoudiniEngineMeshDesc();
default: return nullptr;
}
}
__declspec( dllexport ) ULONG LibVersion()
{
return VERSION_3DSMAX;
}
__declspec( dllexport ) ULONG CanAutoDefer()
{
return 0;
}
TCHAR *GetString(int id)
{
static TCHAR buf[256];
if (hInstance)
return LoadString(hInstance, id, buf, _countof(buf)) ? buf : NULL;
return NULL;
}